Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
BigBossZac
Mercury
Gold II
Level 137
God Stats
12W - 5L
1,716 SR
Queue Stats
107W - 102L
1,520 MMR
Solo
Nu Wa
Nu Wa
Gold IV
HayScrumptious
Nu Wa
Gold IV
Level 144
God Stats
20W - 22L
1,375 SR
Queue Stats
196W - 206L
1,515 MMR
Solo
Bacchus
Bacchus
Gold II
LofteyTV
Bacchus
Gold II
Level 95
God Stats
68W - 57L
1,629 SR
Queue Stats
127W - 133L
1,479 MMR
Solo
Medusa
Medusa
Bronze III
SomeoneVeryBad
Medusa
Bronze III
Level 147
God Stats
0W - 1L
1,753 SR
Queue Stats
101W - 93L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,595 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,485 SR
1,482 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
AyooFlo
Ravana
Gold V
Level 127
God Stats
17W - 16L
1,268 SR
Queue Stats
190W - 185L
1,442 MMR
Solo
Janus
Janus
Gold II
Bayako
Janus
Gold II
Level 148
God Stats
4W - 4L
1,546 SR
Queue Stats
58W - 57L
1,523 MMR
Solo
Anhur
Anhur
Gold III
Ratediice
Anhur
Gold III
Level 103
God Stats
3W - 0L
1,776 SR
Queue Stats
100W - 108L
1,472 MMR
Solo
Geb
Geb
Gold IV
vPancakes
Geb
Gold IV
Level 159
God Stats
3W - 1L
1,334 SR
Queue Stats
104W - 107L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
2
0 / 2 / 0
2,598
520
1,010
2,728
1,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
BigBossZac
Mercury
6
2 / 0 / 0
3,493
699
1,281
3,040
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 1
3,406
681
746
1,875
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
LofteyTV
Bacchus
4
0 / 0 / 0
3,066
613
745
2,093
1,536
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

5
0 / 0 / 0
3,049
610
1,008
1,371
353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
SusanoSurtrThanatosLancelot

VS

Bans
AresMaman BrigitteThothBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
2 / 1 / 0
4,224
845
1,784
3,241
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ravana
AyooFlo
Ravana
6
0 / 0 / 0
3,326
665
269
1,245
520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Bayako
Janus
7
0 / 1 / 0
3,436
687
1,246
1,933
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Ratediice
Anhur
6
0 / 0 / 0
3,325
665
546
781
193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,254
651
654
2,681
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Bellona
 
Bellona
2
1
0
2
W
Ravana
AyooFlo
Ravana
0
0
0
0
W
Janus
Bayako
Janus
0
1
0
0
L
Mercury
BigBossZac
Mercury
2
0
0
2
L
0
0
1
0.5
L
Bacchus
LofteyTV
Bacchus
0
0
0
0
W
Anhur
Ratediice
Anhur
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,790
Damage
4,499
11,107
Taken
9,881
4,745
Mitigated
5,200
3,582
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,010
527
0
752
2,728
1,305
0
0
2,592
0
4,373
W
Bellona
 
Bellona
1,784
902
0
1,318
3,241
2,403
0
77
3,032
0
19,950
W
Ravana
AyooFlo
Ravana
269
42
0
97
1,245
520
0
9
1,236
0
18,880
W
Janus
Bayako
Janus
1,246
41
0
500
1,933
544
32
578
1,355
20,914
0
L
Mercury
BigBossZac
Mercury
1,281
769
0
426
3,040
1,029
0
166
2,778
0
15,722
L
746
192
0
625
1,875
522
0
946
817
17,941
0
L
Bacchus
LofteyTV
Bacchus
745
172
0
994
2,093
1,536
0
463
1,630
7,388
0
W
Anhur
Ratediice
Anhur
546
367
0
396
781
193
0
52
729
0
19,032
L
1,008
511
0
785
1,371
353
0
191
1,180
0
16,721
W
654
164
0
1,073
2,681
1,540
0
775
1,906
8,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,612
Gold Earned
17,565
118
Minions Killed
154
0
Camps Cleared
0
410,092
Distance Traveled
506,775
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,598
520
10
2
0
39,778
0
W
Bellona
4,224
845
30
6
0
96,312
0
W
Ravana
3,326
665
43
9
0
116,190
0
W
Janus
3,436
687
31
6
0
98,995
0
L
Mercury
3,493
699
30
6
0
118,521
0
L
Nu Wa
3,406
681
33
7
0
90,923
0
L
Bacchus
3,066
613
7
1
0
76,321
2
W
Anhur
3,325
665
33
7
0
93,890
0
L
Medusa
3,049
610
38
8
0
84,549
0
W
Geb
3,254
651
17
3
0
101,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role