Player Matchup

Ne Zha
Ne Zha
Chepok86
Ne Zha
Level 157
God Stats
3W - 5L
1,285 SR
Queue Stats
123W - 137L
1,561 Elo+
Party 3
Tyr
Tyr
DarkBraid
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,681 Elo+
Solo
Agni
Agni
DimitriBalance
Agni
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 201L
1,536 Elo+
Party 3
Ullr
Ullr
Persivalj
Ullr
Level 219
God Stats
6W - 6L
1,480 SR
Queue Stats
127W - 117L
1,543 Elo+
Solo
Fafnir
Fafnir
RaymanM2
Fafnir
Level 134
God Stats
24W - 15L
1,699 SR
Queue Stats
185W - 164L
1,596 Elo+
Solo
Team Averages
Level 157
1,493 SR
1,583 Elo+

VS

Team Averages
Level 104
1,418 SR
1,533 Elo+
Sobek
Sobek
Brownbars
Sobek
Level 81
God Stats
19W - 18L
1,617 SR
Queue Stats
318W - 375L
1,436 Elo+
Party 1
Fenrir
Fenrir
Fabio
Fenrir
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 29L
1,801 Elo+
Party 2
Osiris
Osiris
WILLIAMSTEER
Osiris
Level 131
God Stats
4W - 8L
1,500 SR
Queue Stats
226W - 257L
1,464 Elo+
Party 1
Xbalanque
Xbalanque
Zeffmora
Xbalanque
Level 41
God Stats
4W - 4L
1,259 SR
Queue Stats
103W - 88L
1,566 Elo+
Party 2
Anubis
Anubis
tommychurch
Anubis
Level 105
God Stats
48W - 47L
1,211 SR
Queue Stats
162W - 227L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chepok86
Ne Zha
10
2 / 3 / 1
5,466
547
2,841
9,728
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 3
4,632
463
2,784
6,210
4,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,470
547
2,581
3,491
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
0 / 1 / 2
5,310
531
5,508
6,896
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
RaymanM2
Fafnir
11
1 / 2 / 0
5,833
583
2,395
9,586
7,189
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brownbars
Sobek
11
0 / 2 / 0
5,578
558
2,066
9,942
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Fabio
Fenrir
13
4 / 1 / 2
6,578
658
4,558
10,215
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
12
2 / 1 / 0
6,673
667
6,208
6,875
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Zeffmora
Xbalanque
11
1 / 0 / 0
5,561
556
7,015
4,844
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
1 / 0 / 3
6,223
622
1,308
3,113
1,604
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
8
8
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Brownbars
Sobek
0
2
0
0
L
Ne Zha
Chepok86
Ne Zha
2
3
1
0.83
L
0
1
3
1.5
L
1
1
1
1.5
W
Fenrir
Fabio
Fenrir
4
1
2
5
L
Ullr
0
1
2
1
L
Fafnir
RaymanM2
Fafnir
1
2
0
0.5
W
Osiris
2
1
0
2
W
Xbalanque
Zeffmora
Xbalanque
1
0
0
1
W
Anubis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
21,155
35,911
Taken
34,989
18,787
Mitigated
22,764
9,382
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Brownbars
Sobek
2,066
223
0
2,650
9,942
8,344
0
583
9,359
13,952
2,136
L
Ne Zha
Chepok86
Ne Zha
2,841
759
0
2,317
9,728
3,369
0
712
9,016
0
37,841
L
2,784
670
0
1,856
6,210
4,207
0
1,370
4,840
0
12,934
L
2,581
188
0
305
3,491
1,335
0
0
3,491
32,785
0
W
Fenrir
Fabio
Fenrir
4,558
1,391
0
6,718
10,215
4,275
0
982
9,233
0
58,141
L
Ullr
5,508
2,650
0
1,879
6,896
2,687
0
1,188
5,708
0
43,654
L
Fafnir
RaymanM2
Fafnir
2,395
414
0
3,025
9,586
7,189
0
0
8,826
33,704
0
W
Osiris
6,208
2,319
0
1,408
6,875
6,767
0
2,403
4,472
0
49,860
W
Xbalanque
Zeffmora
Xbalanque
7,015
3,852
0
1,748
4,844
1,774
0
138
4,706
0
57,988
W
Anubis
1,308
104
0
1,910
3,113
1,604
24
870
2,243
41,637
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,711
Gold Earned
30,613
303
Minions Killed
374
0
Camps Cleared
0
1,051,346
Distance Traveled
1,077,434
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,578
558
25
3
0
229,616
1
L
Ne Zha
5,466
547
60
6
0
258,369
0
L
Tyr
4,632
463
22
2
0
219,260
6
L
Agni
5,470
547
79
8
0
203,045
1
W
Fenrir
6,578
658
95
10
0
257,991
0
L
Ullr
5,310
531
79
8
0
182,478
2
L
Fafnir
5,833
583
63
6
0
188,194
4
W
Osiris
6,673
667
84
8
0
207,557
0
W
Xbalanque
5,561
556
100
10
0
201,020
3
W
Anubis
6,223
622
70
7
0
181,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role