Player Matchup

Sol
Sol
DivineRSpirit
Sol
Level 64
God Stats
11W - 3L
1,500 SR
Queue Stats
24W - 26L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
JaSoN_DaE_TeAm
Sylvanus
Level 129
God Stats
5W - 3L
1,603 SR
Queue Stats
138W - 140L
1,501 Elo+
Solo
Hercules
Hercules
Jake1-up
Hercules
Level 128
God Stats
9W - 5L
1,494 SR
Queue Stats
106W - 91L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
LiveBRAGA
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 126L
1,449 Elo+
Solo
Hou Yi
Hou Yi
projectpatrick22
Hou Yi
Level 27
God Stats
8W - 6L
1,278 SR
Queue Stats
56W - 63L
1,496 Elo+
Party 1
Team Averages
Level 95
1,475 SR
1,484 Elo+

VS

Team Averages
Level 107
1,387 SR
1,521 Elo+
Maui
Maui
MyMMRis3
Maui
Level 178
God Stats
6W - 6L
1,490 SR
Queue Stats
206W - 205L
1,479 Elo+
Solo
Zeus
Zeus
PaladiNO666
Zeus
Level 78
God Stats
11W - 7L
1,258 SR
Queue Stats
223W - 189L
1,525 Elo+
Solo
Ishtar
Ishtar
TallGuy_Theman
Ishtar
Level 103
God Stats
11W - 16L
1,440 SR
Queue Stats
569W - 562L
1,499 Elo+
Solo
Hachiman
Hachiman
TheNairTheBear
Hachiman
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,555 Elo+
Solo
Sylvanus
Sylvanus
eLstumpador33
Sylvanus
Level 98
God Stats
0W - 1L
1,246 SR
Queue Stats
12W - 10L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,275
628
5,176
7,209
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
10
2 / 0 / 5
6,403
640
2,740
9,531
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Jake1-up
Hercules
11
0 / 3 / 0
6,300
630
3,595
7,998
4,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
LiveBRAGA
Tsukuyomi
12
5 / 0 / 1
6,341
634
3,697
10,227
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 3
6,356
636
8,415
5,128
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
2 / 0 / 0
5,881
588
2,231
7,500
5,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,228
523
5,937
4,976
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 4 / 0
4,824
482
2,766
8,592
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
10
0 / 3 / 0
5,250
525
3,267
5,745
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
eLstumpador33
Sylvanus
8
0 / 2 / 0
4,932
493
4,278
11,300
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
2
3
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Sylvanus
2
0
5
4.5
W
Hercules
Jake1-up
Hercules
0
3
0
0
W
Tsukuyomi
LiveBRAGA
Tsukuyomi
5
0
1
5.5
L
Maui
2
0
0
2
L
0
2
0
0
L
0
4
0
0
L
Hachiman
0
3
0
0
L
Sylvanus
eLstumpador33
Sylvanus
0
2
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
18,479
40,093
Taken
38,113
19,170
Mitigated
20,534
18,869
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,176
1,540
0
4,041
7,209
2,844
534
4,392
2,817
39,853
1,983
W
Sylvanus
2,740
994
2,607
4,836
9,531
6,181
229
3,652
5,879
19,842
0
W
Hercules
Jake1-up
Hercules
3,595
1,401
0
1,929
7,998
4,394
0
1,937
6,061
0
46,067
W
Tsukuyomi
LiveBRAGA
Tsukuyomi
3,697
585
202
3,023
10,227
3,793
0
1,132
9,095
0
46,809
L
Maui
2,231
607
0
2,723
7,500
5,611
0
0
7,148
32,318
3,780
L
5,937
351
0
880
4,976
1,722
0
1,862
3,114
39,010
0
L
2,766
1,673
0
130
8,592
3,146
0
2,389
6,203
0
32,860
L
Hachiman
3,267
1,989
0
1,421
5,745
1,798
0
602
5,143
0
36,858
L
Sylvanus
eLstumpador33
Sylvanus
4,278
1,249
278
3,802
11,300
8,257
0
3,002
8,298
19,684
0
W
8,415
4,254
0
2,231
5,128
1,958
653
1,271
3,857
0
40,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
26,115
308
Minions Killed
283
0
Camps Cleared
0
968,548
Distance Traveled
922,394
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,275
628
68
7
0
187,233
0
W
Sylvanus
6,403
640
35
4
0
183,612
4
W
Hercules
6,300
630
76
8
0
179,867
0
W
Tsukuyomi
6,341
634
62
6
0
223,298
0
L
Maui
5,881
588
69
7
0
172,222
1
L
Zeus
5,228
523
72
7
0
190,708
2
L
Ishtar
4,824
482
48
5
0
183,885
0
L
Hachiman
5,250
525
71
7
0
189,656
1
L
Sylvanus
4,932
493
23
2
0
185,923
2
W
Hou Yi
6,356
636
67
7
0
194,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role