Player Matchup

Artemis
Artemis
BeastShot2000
Artemis
Level 147
God Stats
2W - 1L
1,296 SR
Queue Stats
80W - 65L
1,562 Elo+
Solo
Raijin
Raijin
CrimsonQuinn
Raijin
Level 129
God Stats
2W - 0L
1,793 SR
Queue Stats
75W - 62L
1,596 Elo+
Solo
Cerberus
Cerberus
OGnuggetmaster7
Cerberus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,734 Elo+
Solo
Amaterasu
Amaterasu
RAMPEWR
Amaterasu
Level 139
God Stats
15W - 9L
1,500 SR
Queue Stats
635W - 596L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
itsDragg
Sun Wukong
Level 80
God Stats
6W - 10L
1,566 SR
Queue Stats
33W - 24L
1,602 Elo+
Solo
Team Averages
Level 126
1,531 SR
1,621 Elo+

VS

Team Averages
Level 126
1,441 SR
1,577 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Beαu
Thoth
Level 134
God Stats
3W - 1L
1,304 SR
Queue Stats
193W - 121L
1,805 Elo+
Party 1
Cabrakan
Cabrakan
Lysdesxi
Cabrakan
Level 166
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 66L
1,688 Elo+
Party 1
Fenrir
Fenrir
RxzzleDxzzle
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,485 Elo+
Party 1
Bake Kujira
Bake Kujira
alvinlima
Bake Kujira
Level 47
God Stats
14W - 12L
1,403 SR
Queue Stats
51W - 62L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
1 / 0 / 1
4,023
805
2,515
2,196
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
6
0 / 2 / 0
3,493
699
774
3,691
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
6
1 / 0 / 0
3,884
777
1,317
2,922
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
RAMPEWR
Amaterasu
6
1 / 1 / 1
3,644
729
791
4,182
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
itsDragg
Sun Wukong
7
0 / 1 / 1
3,806
761
1,325
2,991
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
2
0 / 0 / 0
2,673
535
1,003
918
180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
Beαu
Thoth
8
2 / 0 / 0
4,042
808
3,168
2,194
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Lysdesxi
Cabrakan
7
0 / 1 / 1
3,795
759
1,188
3,204
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
7
2 / 0 / 1
3,917
783
1,642
3,369
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
alvinlima
Bake Kujira
5
0 / 2 / 0
3,471
694
531
3,359
2,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Artemis
1
0
1
1.5
L
Thoth
Beαu
Thoth
2
0
0
2
W
Raijin
0
2
0
0
L
Cabrakan
Lysdesxi
Cabrakan
0
1
1
0.5
W
Cerberus
1
0
0
1
W
Amaterasu
RAMPEWR
Amaterasu
1
1
1
1.5
L
Fenrir
2
0
1
2.5
L
Bake Kujira
alvinlima
Bake Kujira
0
2
0
0
W
Sun Wukong
itsDragg
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,722
Damage
7,532
15,982
Taken
13,044
6,586
Mitigated
5,931
5,717
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,003
434
0
399
918
180
0
228
690
0
4,753
W
Artemis
2,515
1,988
0
1,114
2,196
691
0
175
2,021
0
24,545
L
Thoth
Beαu
Thoth
3,168
137
0
625
2,194
683
0
1,546
648
24,638
0
W
Raijin
774
40
0
750
3,691
993
0
2,139
1,306
19,316
0
L
Cabrakan
Lysdesxi
Cabrakan
1,188
130
0
823
3,204
1,681
0
0
3,005
16,346
22
W
Cerberus
1,317
126
0
1,399
2,922
1,306
0
934
1,896
10,381
0
W
Amaterasu
RAMPEWR
Amaterasu
791
383
0
1,271
4,182
1,975
0
0
4,182
0
19,295
L
Fenrir
1,642
508
0
837
3,369
1,290
0
0
3,369
0
19,511
L
Bake Kujira
alvinlima
Bake Kujira
531
310
0
447
3,359
2,097
0
317
3,042
11,848
1,042
W
Sun Wukong
itsDragg
Sun Wukong
1,325
266
0
1,183
2,991
1,621
0
996
1,825
0
19,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,850
Gold Earned
17,898
184
Minions Killed
159
0
Camps Cleared
0
514,491
Distance Traveled
491,222
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,673
535
11
2
0
36,013
0
W
Artemis
4,023
805
53
11
0
80,200
0
L
Thoth
4,042
808
52
10
0
123,134
0
W
Raijin
3,493
699
36
7
0
103,865
2
L
Cabrakan
3,795
759
43
9
0
78,296
0
W
Cerberus
3,884
777
25
5
0
115,357
0
W
Amaterasu
3,644
729
31
6
0
122,593
0
L
Fenrir
3,917
783
32
6
0
149,477
0
L
Bake Kujira
3,471
694
21
4
0
104,302
0
W
Sun Wukong
3,806
761
39
8
0
92,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role