Player Matchup

Hou Yi
Hou Yi
Gold V
MrRhodesyHD
Hou Yi
Gold V
Level 120
God Stats
2W - 0L
1,679 SR
Queue Stats
28W - 22L
1,636 MMR
Party 1
Agni
Agni
Gold V
Plasmaz
Agni
Gold V
Level 138
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 15L
1,636 MMR
Party 1
Horus
Horus
Gold V
jimmymidnight
Horus
Gold V
Level 147
God Stats
2W - 2L
1,747 SR
Queue Stats
28W - 22L
1,636 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,714 SR
1,636 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,399 SR
1,473 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Bronze III
iJustVEL
Thor
Bronze III
Level 129
God Stats
1W - 4L
1,527 SR
Queue Stats
46W - 52L
1,547 MMR
Party 2
Tiamat
Tiamat
Bronze III
vitakov
Tiamat
Bronze III
Level 161
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 4L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 0 / 7
8,823
802
6,153
4,044
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Plasmaz
Agni
14
4 / 0 / 6
8,796
800
12,170
7,432
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 7
8,272
752
6,682
11,597
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Bake KujiraThothNe ZhaCharonPersephone

VS

Bans
KuzenboKukulkanDanzaburouNoxAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 3 / 0
6,817
620
6,748
12,331
11,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
12
0 / 3 / 0
7,261
660
5,836
10,655
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
vitakov
Tiamat
9
0 / 4 / 0
6,385
580
3,130
7,172
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Hou Yi
3
0
7
6.5
W
Agni
Plasmaz
Agni
4
0
6
7
L
Thor
0
3
0
0
W
3
0
7
6.5
L
Tiamat
vitakov
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,005
Damage
15,714
23,073
Taken
30,158
15,435
Mitigated
20,001
7,246
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,748
1,076
0
1,469
12,331
11,754
0
4,961
6,929
0
19,896
W
Hou Yi
6,153
3,292
0
1,478
4,044
1,801
1,866
440
3,604
0
37,667
W
Agni
Plasmaz
Agni
12,170
906
0
612
7,432
3,037
1,020
1,365
5,760
37,667
1,305
L
Thor
5,836
152
0
1,294
10,655
5,177
0
4,005
6,192
143
39,154
W
6,682
2,384
1,693
3,463
11,597
10,597
0
1,534
9,627
0
20,901
L
Tiamat
vitakov
Tiamat
3,130
240
0
500
7,172
3,070
0
2,648
4,178
13,877
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
20,463
164
Minions Killed
125
0
Camps Cleared
0
621,946
Distance Traveled
591,945
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,817
620
31
3
0
215,063
0
W
Hou Yi
8,823
802
72
7
0
192,656
0
W
Agni
8,796
800
69
6
0
201,933
0
L
Thor
7,261
660
62
6
0
197,714
0
W
Horus
8,272
752
23
2
0
227,357
0
L
Tiamat
6,385
580
32
3
0
179,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role