Player Matchup

Geb
Geb
AvantWarden
Geb
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,725 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HodenSchlepper
Morgan Le Fay
Level 110
God Stats
12W - 0L
1,952 SR
Queue Stats
333W - 34L
1,888 Elo+
Party 1
Chernobog
Chernobog
SchneedleWoods
Chernobog
Level 146
God Stats
24W - 5L
1,500 SR
Queue Stats
360W - 51L
1,831 Elo+
Party 1
Ra
Ra
haj_omid_rahmani
Ra
Level 122
God Stats
9W - 11L
1,500 SR
Queue Stats
40W - 49L
1,341 Elo+
Solo
Da Ji
Da Ji
unskillnoname
Da Ji
Level 100
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 0L
1,725 Elo+
Party 2
Team Averages
Level 123
1,635 SR
1,702 Elo+

VS

Team Averages
Level 92
1,448 SR
1,383 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Balremor
Artemis
Level 12
God Stats
2W - 7L
1,147 SR
Queue Stats
3W - 16L
1,090 Elo+
Party 3
Ao Kuang
Ao Kuang
Kangusrm
Ao Kuang
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 53L
1,409 Elo+
Party 3
Ares
Ares
holyspongebob
Ares
Level 115
God Stats
6W - 3L
1,594 SR
Queue Stats
107W - 114L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,496
1,214
6,175
4,547
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
HodenSchlepper
Morgan Le Fay
14
5 / 0 / 5
8,796
1,257
11,996
2,365
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SchneedleWoods
Chernobog
14
2 / 0 / 10
8,293
1,185
11,635
3,288
1,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 0 / 8
8,412
1,202
6,743
4,237
1,980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 10
8,472
1,210
8,162
5,409
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

351

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 0
7,634
1,091
5,685
5,213
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
 
Bellona
12
0 / 0 / 0
6,758
965
0
0
0
Artemis
Balremor
Artemis
13
0 / 8 / 0
7,397
1,057
4,184
15,804
8,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ao Kuang
Kangusrm
Ao Kuang
12
0 / 2 / 0
7,317
1,045
4,581
9,486
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 0
8,340
1,191
2,811
18,668
24,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
14
Kills
0
0
Deaths
14
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Bellona
 
Bellona
0
0
0
0
W
2
0
9
6.5
L
Artemis
Balremor
Artemis
0
8
0
0
W
Morgan Le Fay
HodenSchlepper
Morgan Le Fay
5
0
5
7.5
L
Ao Kuang
Kangusrm
Ao Kuang
0
2
0
0
W
Chernobog
SchneedleWoods
Chernobog
2
0
10
7
W
2
0
8
6
L
0
4
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,711
Damage
17,261
19,846
Taken
49,171
12,700
Mitigated
41,531
2,902
Healing
1,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,685
260
0
0
5,213
2,451
0
2,721
2,492
37,299
482
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
6,175
573
0
254
4,547
4,571
0
2,984
1,491
16,944
0
L
Artemis
Balremor
Artemis
4,184
2,063
0
244
15,804
8,473
0
8,149
7,439
0
16,943
W
Morgan Le Fay
HodenSchlepper
Morgan Le Fay
11,996
1,579
0
142
2,365
1,157
0
1,045
1,240
29,382
815
L
Ao Kuang
Kangusrm
Ao Kuang
4,581
935
0
840
9,486
5,998
0
4,998
4,452
13,501
0
W
Chernobog
SchneedleWoods
Chernobog
11,635
5,417
0
0
3,288
1,514
0
1,967
1,321
0
22,967
W
6,743
199
1,391
936
4,237
1,980
0
2,257
1,803
24,644
0
L
2,811
126
0
628
18,668
24,609
0
7,862
10,362
11,104
0
W
8,162
2,179
0
179
5,409
3,478
0
4,273
1,002
0
16,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,469
Gold Earned
37,446
168
Minions Killed
140
6
Camps Cleared
4
813,946
Distance Traveled
503,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,634
1,091
77
11
1
119,511
0
L
Bellona
6,758
965
0
0
0
384
0
W
Geb
8,496
1,214
17
2
0
168,495
0
L
Artemis
7,397
1,057
25
4
0
117,834
0
W
Morgan Le Fay
8,796
1,257
48
7
4
159,915
0
L
Ao Kuang
7,317
1,045
18
3
3
146,254
0
W
Chernobog
8,293
1,185
33
5
1
139,446
0
W
Ra
8,412
1,202
40
6
1
167,913
0
L
Ares
8,340
1,191
20
3
0
119,325
0
W
Da Ji
8,472
1,210
30
4
0
178,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role