Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Silver I
JackeyBrody
Charon
Silver I
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 33L
1,522 MMR
Party 1
Thoth
Thoth
Silver I
Seawn
Thoth
Silver I
Level 166
God Stats
6W - 4L
1,453 SR
Queue Stats
83W - 82L
1,522 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,484 SR
1,515 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,446 SR
1,505 MMR
Ratatoskr
Ratatoskr
Silver II
Ferris404
Ratatoskr
Silver II
Level 82
God Stats
7W - 8L
1,604 SR
Queue Stats
32W - 24L
1,559 MMR
Party 2
Hel
Hel
Silver II
Lukkaaa
Hel
Silver II
Level 148
God Stats
7W - 8L
1,610 SR
Queue Stats
8W - 10L
1,504 MMR
Party 2
Sobek
Sobek
Bronze III
plainflow
Sobek
Bronze III
Level 111
God Stats
0W - 1L
1,124 SR
Queue Stats
30W - 24L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 13
8,328
757
6,718
10,592
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
14
3 / 1 / 13
8,950
814
10,617
12,206
11,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Seawn
Thoth
17
14 / 1 / 3
11,480
1,044
17,486
7,302
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayAchillesBaron SamediKuzenboBake Kujira

VS

Bans
HerculesFenrirHou YiNe ZhaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ferris404
Ratatoskr
9
0 / 6 / 3
6,819
620
4,972
11,361
3,329
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
13
1 / 6 / 2
7,655
696
7,029
13,107
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
plainflow
Sobek
12
2 / 5 / 1
7,759
705
4,415
14,601
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
13
6.5
L
Ratatoskr
Ferris404
Ratatoskr
0
6
3
0.25
W
Charon
3
1
13
9.5
L
Hel
1
6
2
0.33
W
Thoth
Seawn
Thoth
14
1
3
15.5
L
Sobek
plainflow
Sobek
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,821
Damage
16,416
30,100
Taken
39,069
25,215
Mitigated
19,786
5,584
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,718
1,390
0
2,831
10,592
10,269
98
3,379
6,809
0
23,243
L
Ratatoskr
Ferris404
Ratatoskr
4,972
692
0
454
11,361
3,329
0
7,640
3,088
0
17,524
W
Charon
10,617
2,348
0
1,227
12,206
11,072
624
4,015
7,760
25,043
2,017
L
Hel
7,029
827
2,359
4,956
13,107
4,628
0
9,079
3,280
34,645
0
W
Thoth
Seawn
Thoth
17,486
891
0
1,526
7,302
3,874
1,650
2,934
4,073
61,258
0
L
Sobek
plainflow
Sobek
4,415
733
0
1,980
14,601
11,829
0
8,036
5,719
13,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
22,233
173
Minions Killed
116
0
Camps Cleared
0
702,371
Distance Traveled
593,211
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,328
757
42
4
0
245,793
0
L
Ratatoskr
6,819
620
18
2
0
214,435
2
W
Charon
8,950
814
33
3
0
225,831
0
L
Hel
7,655
696
73
7
0
186,628
0
W
Thoth
11,480
1,044
98
9
0
230,747
0
L
Sobek
7,759
705
25
2
0
192,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role