Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ALB4ANI4WOLF
Geb
Level 78
God Stats
21W - 15L
1,649 SR
Queue Stats
94W - 81L
1,583 Elo+
Solo
Amaterasu
Amaterasu
Jfu0909
Amaterasu
Level 61
God Stats
24W - 15L
1,597 SR
Queue Stats
49W - 45L
1,472 Elo+
Solo
Scylla
Scylla
NotSoDankBready
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,678 Elo+
Solo
Izanami
Izanami
freak-me-now
Izanami
Level 168
God Stats
25W - 21L
1,561 SR
Queue Stats
131W - 152L
1,400 Elo+
Solo
Team Averages
Level 110
1,561 SR
1,527 Elo+

VS

Team Averages
Level 113
1,603 SR
1,486 Elo+
Bellona
Bellona
KnickSchuss
Bellona
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 191L
1,484 Elo+
Party 1
Neith
Neith
Metharky
Neith
Level 105
God Stats
13W - 15L
1,416 SR
Queue Stats
334W - 312L
1,548 Elo+
Solo
Khepri
Khepri
Painkiller100209
Khepri
Level 95
God Stats
12W - 11L
1,695 SR
Queue Stats
205W - 188L
1,496 Elo+
Party 1
Ix Chel
Ix Chel
Stelf4659
Ix Chel
Level 115
God Stats
4W - 1L
1,905 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 2
Loki
Loki
vuhvi
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 2 / 8
6,866
490
6,043
12,488
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 9
6,769
484
10,200
14,847
11,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Jfu0909
Amaterasu
13
2 / 2 / 2
8,348
596
5,858
14,831
13,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
11 / 2 / 2
9,643
689
13,225
7,682
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
freak-me-now
Izanami
13
0 / 0 / 1
7,765
555
5,869
6,776
2,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KnickSchuss
Bellona
14
1 / 3 / 3
8,167
583
14,248
15,621
16,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Metharky
Neith
14
0 / 0 / 1
8,188
585
4,356
7,371
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
5,931
424
4,739
12,182
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Stelf4659
Ix Chel
12
2 / 4 / 1
7,031
502
5,229
10,431
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
vuhvi
Loki
12
5 / 4 / 2
7,446
532
6,064
11,759
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
8
8
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
8
2
W
1
2
9
2.75
W
Amaterasu
Jfu0909
Amaterasu
2
2
2
1.5
L
Bellona
KnickSchuss
Bellona
1
3
3
0.83
L
Neith
Metharky
Neith
0
0
1
0.5
W
11
2
2
6
L
0
3
2
0.33
L
Ix Chel
Stelf4659
Ix Chel
2
4
1
0.63
W
Izanami
freak-me-now
Izanami
0
0
1
0.5
L
Loki
vuhvi
Loki
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
34,636
56,624
Taken
57,364
35,656
Mitigated
35,494
13,747
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,043
2,011
0
2,306
12,488
5,492
0
1,870
10,574
0
55,622
W
10,200
1,422
0
3,292
14,847
11,383
0
4,122
10,075
35,685
662
W
Amaterasu
Jfu0909
Amaterasu
5,858
2,433
0
4,946
14,831
13,656
0
673
14,043
0
59,354
L
Bellona
KnickSchuss
Bellona
14,248
5,777
0
4,894
15,621
16,236
0
4,115
11,287
1,124
76,674
L
Neith
Metharky
Neith
4,356
2,769
0
4,285
7,371
2,973
619
776
6,386
0
70,398
W
13,225
1,276
0
270
7,682
2,839
220
3,116
4,446
67,902
322
L
4,739
399
0
1,232
12,182
8,148
0
6,062
5,593
26,838
1,230
L
Ix Chel
Stelf4659
Ix Chel
5,229
359
805
1,045
10,431
3,853
76
6,217
4,015
44,662
0
W
Izanami
freak-me-now
Izanami
5,869
3,275
0
2,933
6,776
2,286
984
318
6,422
0
66,939
L
Loki
vuhvi
Loki
6,064
2,113
0
917
11,759
4,284
0
4,836
6,923
0
52,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
36,763
479
Minions Killed
454
0
Camps Cleared
0
1,416,351
Distance Traveled
1,369,143
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,866
490
71
5
0
339,158
0
W
Geb
6,769
484
29
2
0
266,590
0
W
Amaterasu
8,348
596
127
9
0
267,592
0
L
Bellona
8,167
583
130
9
0
276,796
1
L
Neith
8,188
585
130
9
0
252,833
0
W
Scylla
9,643
689
116
8
0
282,179
4
L
Khepri
5,931
424
29
2
0
278,951
4
L
Ix Chel
7,031
502
86
6
0
255,765
2
W
Izanami
7,765
555
136
10
0
260,832
0
L
Loki
7,446
532
79
6
0
304,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role