Player Matchup

Fenrir
Fenrir
AlmostMid
Fenrir
Level 128
God Stats
4W - 5L
1,340 SR
Queue Stats
21W - 25L
1,478 Elo+
Solo
Ix Chel
Ix Chel
Japie7
Ix Chel
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 101L
1,402 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 126
God Stats
323W - 320L
1,472 SR
Queue Stats
578W - 582L
1,462 Elo+
Solo
Maui
Maui
WackySeal
Maui
Level 148
God Stats
18W - 8L
1,707 SR
Queue Stats
290W - 279L
1,455 Elo+
Solo
Vamana
Vamana
c-o-d-y-08
Vamana
Level 57
God Stats
3W - 3L
1,285 SR
Queue Stats
188W - 184L
1,516 Elo+
Solo
Team Averages
Level 117
1,461 SR
1,463 Elo+

VS

Team Averages
Level 74
1,447 SR
1,448 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BigMelt78
Cerberus
Level 24
God Stats
0W - 2L
1,271 SR
Queue Stats
91W - 106L
1,401 Elo+
Party 1
Pele
Pele
Fnatic_ZaXer
Pele
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 59L
1,408 Elo+
Solo
Merlin
Merlin
IShadowDJI
Merlin
Level 61
God Stats
0W - 2L
1,270 SR
Queue Stats
154W - 169L
1,396 Elo+
Party 1
Artemis
Artemis
kroellli
Artemis
Level 86
God Stats
101W - 80L
1,693 SR
Queue Stats
374W - 354L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlmostMid
Fenrir
16
5 / 2 / 6
9,932
552
15,567
20,811
19,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Japie7
Ix Chel
17
5 / 0 / 6
10,975
610
10,936
7,398
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Mr HSH Bola
Izanami
16
2 / 1 / 6
10,070
559
13,005
12,636
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
14
3 / 1 / 8
9,344
519
5,951
17,532
16,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
c-o-d-y-08
Vamana
17
6 / 2 / 10
10,187
566
14,069
15,470
11,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 3 / 2
9,359
520
14,641
22,021
23,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
BigMelt78
Cerberus
11
0 / 5 / 3
7,490
416
5,051
21,731
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 0
8,330
463
9,275
19,345
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
IShadowDJI
Merlin
14
0 / 3 / 0
7,489
416
6,475
10,353
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kroellli
Artemis
12
1 / 5 / 1
7,451
414
9,183
13,513
5,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
6
6
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
2
1
W
Fenrir
AlmostMid
Fenrir
5
2
6
4
L
Cerberus
BigMelt78
Cerberus
0
5
3
0.3
L
3
5
0
0.6
L
Merlin
IShadowDJI
Merlin
0
3
0
0
W
Ix Chel
Japie7
Ix Chel
5
0
6
8
W
Izanami
Mr HSH Bola
Izanami
2
1
6
5
W
Maui
3
1
8
7
W
Vamana
c-o-d-y-08
Vamana
6
2
10
5.5
L
Artemis
kroellli
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,528
Damage
44,625
73,847
Taken
86,963
57,161
Mitigated
57,302
19,467
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,641
2,048
0
4,405
22,021
23,089
0
1,132
20,018
0
73,558
W
Fenrir
AlmostMid
Fenrir
15,567
5,249
0
5,447
20,811
19,345
495
1,161
19,650
0
63,394
L
Cerberus
BigMelt78
Cerberus
5,051
236
0
7,018
21,731
15,385
0
6,440
15,183
34,147
1,177
L
9,275
2,089
0
2,390
19,345
9,244
0
4,612
14,586
0
70,088
L
Merlin
IShadowDJI
Merlin
6,475
97
0
986
10,353
4,390
0
2,471
7,679
65,113
0
W
Ix Chel
Japie7
Ix Chel
10,936
1,501
1,199
3,078
7,398
3,999
0
2,615
4,783
85,860
1,519
W
Izanami
Mr HSH Bola
Izanami
13,005
8,645
0
3,416
12,636
5,823
2,690
2,426
10,210
0
100,788
W
Maui
5,951
1,171
2,623
2,938
17,532
16,155
128
4,192
13,340
31,122
0
W
Vamana
c-o-d-y-08
Vamana
14,069
7,878
0
766
15,470
11,839
288
1,786
13,684
0
88,389
L
Artemis
kroellli
Artemis
9,183
4,170
0
2,973
13,513
5,194
0
2,145
11,368
0
48,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,508
Gold Earned
40,119
549
Minions Killed
474
0
Camps Cleared
0
1,801,208
Distance Traveled
1,691,237
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,359
520
104
6
0
307,905
6
W
Fenrir
9,932
552
86
5
0
338,557
1
L
Cerberus
7,490
416
91
5
0
331,203
0
L
Pele
8,330
463
109
6
0
386,965
0
L
Merlin
7,489
416
93
5
0
349,619
0
W
Ix Chel
10,975
610
157
9
0
370,567
0
W
Izanami
10,070
559
176
10
0
295,382
0
W
Maui
9,344
519
29
2
0
356,939
3
W
Vamana
10,187
566
101
6
0
439,763
0
L
Artemis
7,451
414
77
4
0
315,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role