Player Matchup

Bastet
Bastet
GB_Exotics710
Bastet
Level 126
God Stats
3W - 3L
1,528 SR
Queue Stats
73W - 75L
1,542 Elo+
Solo
Ganesha
Ganesha
Infernoubi
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,418 Elo+
Solo
Guan Yu
Guan Yu
Snoyp8397
Guan Yu
Level 44
God Stats
1W - 1L
1,252 SR
Queue Stats
51W - 63L
1,324 Elo+
Solo
Chaac
Chaac
m0rdecai
Chaac
Level 159
God Stats
3W - 2L
1,511 SR
Queue Stats
53W - 73L
1,461 Elo+
Solo
Fenrir
Fenrir
new-36680789
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 113L
1,488 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,447 Elo+

VS

Team Averages
Level 129
1,448 SR
1,465 Elo+
Ix Chel
Ix Chel
Rasta_Jonny
Ix Chel
Level 170
God Stats
1W - 2L
1,471 SR
Queue Stats
293W - 314L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
X__kurczak__X
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,395 Elo+
Solo
Martichoras
Martichoras
atlerim
Martichoras
Level 159
God Stats
4W - 3L
1,494 SR
Queue Stats
244W - 227L
1,453 Elo+
Solo
Neith
Neith
cptdante
Neith
Level 104
God Stats
1W - 2L
1,273 SR
Queue Stats
30W - 34L
1,508 Elo+
Solo
He Bo
He Bo
lethalxtankz
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 12
10,869
725
16,056
16,561
8,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Infernoubi
Ganesha
19
0 / 2 / 26
11,864
791
19,032
21,690
28,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Snoyp8397
Guan Yu
18
8 / 4 / 15
12,149
810
10,391
24,051
26,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
m0rdecai
Chaac
20
10 / 1 / 17
12,635
842
28,554
21,584
18,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fenrir
18
9 / 3 / 12
11,329
755
8,835
17,703
26,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Rasta_Jonny
Ix Chel
16
3 / 6 / 2
9,389
626
12,441
15,993
6,303
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
X__kurczak__X
Erlang Shen
14
1 / 8 / 5
8,875
592
10,943
21,448
14,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
atlerim
Martichoras
18
4 / 5 / 9
10,375
692
17,899
20,869
18,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Neith
cptdante
Neith
16
3 / 5 / 7
9,201
613
14,083
13,648
6,012
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
2 / 7 / 5
8,899
593
13,995
15,126
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
31
Kills
13
14
Deaths
31
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Ganesha
Infernoubi
Ganesha
0
2
26
6.5
L
Ix Chel
Rasta_Jonny
Ix Chel
3
6
2
0.67
W
Guan Yu
Snoyp8397
Guan Yu
8
4
15
3.88
L
Erlang Shen
X__kurczak__X
Erlang Shen
1
8
5
0.44
L
Martichoras
atlerim
Martichoras
4
5
9
1.7
L
Neith
cptdante
Neith
3
5
7
1.3
L
2
7
5
0.64
W
Chaac
m0rdecai
Chaac
10
1
17
18.5
W
Fenrir
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,868
Damage
69,361
101,589
Taken
87,084
108,889
Mitigated
51,067
52,466
Healing
24,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,056
2,727
3,225
4,041
16,561
8,557
968
6,076
10,485
0
26,573
W
Ganesha
Infernoubi
Ganesha
19,032
1,045
4,252
6,139
21,690
28,184
533
4,441
17,249
40,130
1,184
L
Ix Chel
Rasta_Jonny
Ix Chel
12,441
1,994
4,957
4,650
15,993
6,303
0
3,805
12,188
29,006
0
W
Guan Yu
Snoyp8397
Guan Yu
10,391
413
12,737
8,471
24,051
26,815
336
6,395
17,656
176
18,465
L
Erlang Shen
X__kurczak__X
Erlang Shen
10,943
5,842
557
4,882
21,448
14,264
0
6,492
14,956
0
16,974
L
Martichoras
atlerim
Martichoras
17,899
5,208
825
1,976
20,869
18,700
0
3,768
17,101
0
36,580
L
Neith
cptdante
Neith
14,083
4,967
420
4,036
13,648
6,012
0
2,710
10,938
0
22,467
L
13,995
470
0
2,639
15,126
5,788
0
2,255
12,871
19,236
0
W
Chaac
m0rdecai
Chaac
28,554
2,087
739
9,484
21,584
18,804
1,962
4,705
16,879
0
55,014
W
Fenrir
8,835
2,307
978
2,400
17,703
26,529
490
4,819
12,884
0
12,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,846
Gold Earned
46,739
148
Minions Killed
138
0
Camps Cleared
0
1,619,970
Distance Traveled
1,278,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,869
725
39
3
0
340,047
0
W
Ganesha
11,864
791
2
0
0
305,615
0
L
Ix Chel
9,389
626
41
3
0
248,800
0
W
Guan Yu
12,149
810
21
1
0
324,563
0
L
Erlang Shen
8,875
592
11
1
0
262,381
0
L
Martichoras
10,375
692
45
3
0
250,481
0
L
Neith
9,201
613
23
2
0
274,299
0
L
He Bo
8,899
593
18
1
0
242,051
0
W
Chaac
12,635
842
72
5
0
357,472
0
W
Fenrir
11,329
755
14
1
0
292,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role