Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Milojr56
Ra
Level 98
God Stats
4W - 5L
1,500 SR
Queue Stats
213W - 222L
1,536 Elo+
Party 1
Bellona
Bellona
djdannyboylol
Bellona
Level 66
God Stats
8W - 2L
1,500 SR
Queue Stats
164W - 158L
1,628 Elo+
Party 1
Mulan
Mulan
l R3FL3X l
Mulan
Level 122
God Stats
6W - 5L
1,564 SR
Queue Stats
21W - 21L
1,542 Elo+
Solo
Ganesha
Ganesha
malbc03
Ganesha
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 266L
1,522 Elo+
Party 1
Team Averages
Level 101
1,513 SR
1,546 Elo+

VS

Team Averages
Level 122
1,553 SR
1,568 Elo+
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
InquisitorJojo
Cu Chulainn
Level 69
God Stats
1W - 0L
1,827 SR
Queue Stats
8W - 11L
1,814 Elo+
Party 2
Zhong Kui
Zhong Kui
SirrSanity
Zhong Kui
Level 128
God Stats
12W - 6L
1,438 SR
Queue Stats
461W - 426L
1,528 Elo+
Solo
Merlin
Merlin
THE_SWiFT-FISH
Merlin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Mercury
Mercury
ººFOXºº
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 3 / 0
5,011
501
3,592
6,731
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
5,563
556
1,917
7,772
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
1 / 1 / 0
5,027
503
3,911
9,312
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
9
0 / 1 / 0
5,318
532
3,243
10,160
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
malbc03
Ganesha
8
1 / 1 / 1
5,134
513
2,026
7,872
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 1 / 4
6,495
650
2,454
8,087
6,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
InquisitorJojo
Cu Chulainn
10
1 / 0 / 1
6,322
632
9,256
7,628
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
SirrSanity
Zhong Kui
12
4 / 0 / 1
6,506
651
6,361
8,041
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 0 / 2
6,666
667
6,029
3,668
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
ººFOXºº
Mercury
11
0 / 1 / 3
5,588
559
1,681
7,952
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
Bellona
 
Bellona
2
1
4
4
W
Cu Chulainn
InquisitorJojo
Cu Chulainn
1
0
1
1.5
L
0
4
1
0.13
W
Zhong Kui
SirrSanity
Zhong Kui
4
0
1
4.5
W
3
0
2
4
L
Bellona
1
1
0
1
L
Mulan
0
1
0
0
L
Ganesha
malbc03
Ganesha
1
1
1
1.5
W
Mercury
ººFOXºº
Mercury
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,689
Damage
25,781
41,847
Taken
35,376
25,680
Mitigated
22,000
8,969
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,592
2,823
0
375
6,731
2,412
0
3,173
3,558
0
42,476
W
Bellona
 
Bellona
2,454
455
1,246
2,276
8,087
6,110
0
1,080
7,007
0
24,469
W
Cu Chulainn
InquisitorJojo
Cu Chulainn
9,256
2,160
0
1,286
7,628
5,096
0
0
7,032
5,994
40,550
L
1,917
250
0
1,968
7,772
2,970
0
3,734
3,772
40,990
203
W
Zhong Kui
SirrSanity
Zhong Kui
6,361
1,718
0
3,963
8,041
6,151
645
698
7,343
43,918
12,325
W
6,029
362
0
707
3,668
1,411
30
1,215
2,453
49,360
0
L
Bellona
3,911
1,647
0
1,156
9,312
5,980
0
2,062
7,199
0
38,972
L
Mulan
3,243
640
0
3,874
10,160
9,527
0
884
9,276
0
34,469
L
Ganesha
malbc03
Ganesha
2,026
199
0
1,596
7,872
4,791
0
2,893
4,943
13,672
0
W
Mercury
ººFOXºº
Mercury
1,681
355
0
875
7,952
3,232
0
747
7,205
0
47,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
31,577
300
Minions Killed
381
0
Camps Cleared
0
1,069,858
Distance Traveled
1,062,618
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,011
501
78
8
0
206,154
0
W
Bellona
6,495
650
48
5
0
206,981
2
W
Cu Chulainn
6,322
632
70
7
0
211,841
2
L
Ra
5,563
556
76
8
0
188,132
0
W
Zhong Kui
6,506
651
91
9
0
197,294
0
W
Merlin
6,666
667
91
9
0
203,076
0
L
Bellona
5,027
503
62
6
0
259,211
0
L
Mulan
5,318
532
69
7
0
194,715
0
L
Ganesha
5,134
513
15
2
0
221,646
1
W
Mercury
5,588
559
81
8
0
243,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role