Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
KenPowersmullet
Bellona
Bronze III
Level 144
God Stats
1W - 5L
1,298 SR
Queue Stats
8W - 18L
1,222 MMR
Solo
Da Ji
Da Ji
Silver III
M Guy Sensei
Da Ji
Silver III
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,131 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,460 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,506 SR
1,171 MMR
Kuzenbo
Kuzenbo
Silver III
Artich99
Kuzenbo
Silver III
Level 68
God Stats
21W - 23L
1,456 SR
Queue Stats
41W - 53L
1,076 MMR
Solo
Hachiman
Hachiman
Silver I
KiysRevenge
Hachiman
Silver I
Level 118
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 125L
1,262 MMR
Party 1
Nu Wa
Nu Wa
Silver II
QueijoMinas2712
Nu Wa
Silver II
Level 157
God Stats
155W - 141L
1,459 SR
Queue Stats
552W - 591L
1,018 MMR
Solo
Kali
Kali
Silver I
Uhh Xeno
Kali
Silver I
Level 126
God Stats
14W - 9L
1,616 SR
Queue Stats
79W - 78L
1,428 MMR
Party 1
Tiamat
Tiamat
Silver II
V-v_blur_Vv
Tiamat
Silver II
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 88L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 2 / 0
5,233
523
2,857
4,428
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
9
0 / 2 / 0
4,872
487
1,874
5,173
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
 
Jormungandr
3
0 / 1 / 0
3,787
379
1,552
2,855
1,332
9
0 / 1 / 0
4,925
493
981
10,500
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 2
4,626
463
810
5,621
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnhurVamanaNikeThanatos

VS

Bans
SusanoBake KujiraAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Artich99
Kuzenbo
9
3 / 0 / 2
5,411
541
3,218
6,964
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
KiysRevenge
Hachiman
11
1 / 0 / 2
5,996
600
2,982
5,231
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
6,301
630
6,477
2,615
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
10
1 / 1 / 0
5,166
517
1,894
8,779
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
0 / 1 / 1
5,495
550
2,602
4,802
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
0
1
L
Izanami
 
Izanami
0
2
0
0
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Kuzenbo
Artich99
Kuzenbo
3
0
2
4
L
0
1
0
0
W
Hachiman
KiysRevenge
Hachiman
1
0
2
2
L
0
1
2
1
W
1
0
0
1
W
Kali
1
1
0
1
W
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,074
Damage
17,173
28,577
Taken
28,391
13,695
Mitigated
15,363
8,435
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,857
354
0
500
4,428
1,403
0
2,488
1,454
29,732
0
L
Izanami
 
Izanami
1,874
1,498
0
1,496
5,173
1,784
0
776
4,289
0
26,758
L
Jormungandr
 
Jormungandr
1,552
638
0
708
2,855
1,332
0
749
2,003
7,402
0
W
Kuzenbo
Artich99
Kuzenbo
3,218
1,109
0
1,218
6,964
5,815
87
1,342
5,622
12,921
326
L
981
230
0
3,909
10,500
7,225
0
6,546
3,837
0
42,828
W
Hachiman
KiysRevenge
Hachiman
2,982
1,488
0
1,407
5,231
1,656
0
804
4,427
0
42,993
L
810
207
0
1,822
5,621
1,951
0
517
5,046
0
27,155
W
6,477
4,153
0
1,498
2,615
1,487
0
0
2,615
45,077
4,142
W
Kali
1,894
1,142
0
2,746
8,779
3,829
0
1,079
7,700
0
44,089
W
Tiamat
2,602
178
0
1,716
4,802
2,576
545
1,184
3,618
29,853
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
28,369
229
Minions Killed
306
0
Camps Cleared
0
792,287
Distance Traveled
942,819
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,233
523
54
5
0
196,715
0
L
Izanami
4,872
487
55
6
0
143,881
0
L
Jormungandr
3,787
379
4
0
0
125,920
0
W
Kuzenbo
5,411
541
11
1
0
203,683
2
L
Bellona
4,925
493
62
6
0
151,883
0
W
Hachiman
5,996
600
67
7
0
183,199
2
L
Da Ji
4,626
463
54
5
0
173,888
1
W
Nu Wa
6,301
630
81
8
0
136,821
0
W
Kali
5,166
517
74
7
0
227,944
0
W
Tiamat
5,495
550
73
7
0
191,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role