Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
Buldawg93
Hachiman
Bronze III
Level 157
God Stats
0W - 1L
1,496 SR
Queue Stats
2W - 7L
1,474 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
DaHustla187
Ah Muzen Cab
Bronze III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,409 MMR
Solo
Chang'e
Chang'e
Gold I
Dr_Sushimi38
Chang'e
Gold I
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 66L
1,727 MMR
Solo
Chaac
Chaac
Bronze III
McFlubberflaps
Chaac
Bronze III
Level 148
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 6L
1,446 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,547 SR
1,511 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,519 SR
1,560 MMR
Horus
Horus
Silver IV
 
Horus
Silver IV
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
InfamousGlitch
Kukulkan
Silver I
Level 124
God Stats
9W - 6L
1,565 SR
Queue Stats
149W - 152L
1,112 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
KingLuat
Kuzenbo
Platinum III
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 45L
1,873 MMR
Solo
Susano
Susano
Platinum V
rihot23
Susano
Platinum V
Level 118
God Stats
1W - 2L
1,361 SR
Queue Stats
140W - 123L
1,697 MMR
Solo
Medusa
Medusa
Gold I
zZzarodzZz
Medusa
Gold I
Level 152
God Stats
36W - 31L
1,669 SR
Queue Stats
392W - 369L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 2
6,126
408
3,303
11,817
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Buldawg93
Hachiman
13
0 / 2 / 0
7,401
493
2,570
8,586
3,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
DaHustla187
Ah Muzen Cab
13
0 / 2 / 2
7,506
500
6,632
9,807
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Dr_Sushimi38
Chang'e
11
0 / 4 / 1
6,472
431
3,226
13,589
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
5 / 3 / 0
8,494
566
7,843
14,264
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAo KuangAwilixCharon

VS

Bans
HadesAthenaYmirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 6
7,921
528
4,402
11,552
12,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
15
3 / 3 / 3
8,935
596
6,270
7,443
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
KingLuat
Kuzenbo
15
1 / 1 / 3
8,819
588
6,148
9,349
10,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
rihot23
Susano
13
2 / 0 / 5
7,499
500
5,321
11,339
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
zZzarodzZz
Medusa
15
7 / 1 / 1
9,332
622
14,403
8,385
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
Horus
 
Horus
1
0
6
4
L
Hachiman
Buldawg93
Hachiman
0
2
0
0
L
Ah Muzen Cab
DaHustla187
Ah Muzen Cab
0
2
2
0.5
L
Chang'e
Dr_Sushimi38
Chang'e
0
4
1
0.13
W
Kukulkan
3
3
3
1.5
W
Kuzenbo
KingLuat
Kuzenbo
1
1
3
2.5
L
5
3
0
1.67
W
Susano
rihot23
Susano
2
0
5
4.5
W
Medusa
zZzarodzZz
Medusa
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
36,544
58,063
Taken
48,068
30,810
Mitigated
35,113
15,818
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,303
117
0
2,377
11,817
8,922
0
1,696
10,081
12,871
0
W
Horus
 
Horus
4,402
1,916
626
4,604
11,552
12,224
0
1,717
9,835
608
16,721
L
Hachiman
Buldawg93
Hachiman
2,570
1,488
0
2,885
8,586
3,278
972
526
8,060
0
62,445
L
Ah Muzen Cab
DaHustla187
Ah Muzen Cab
6,632
2,112
0
804
9,807
4,030
18
2,269
7,538
0
67,496
L
Chang'e
Dr_Sushimi38
Chang'e
3,226
112
0
3,082
13,589
4,876
0
5,754
7,437
37,851
0
W
Kukulkan
6,270
687
0
1,778
7,443
3,407
38
99
7,344
76,545
1,296
W
Kuzenbo
KingLuat
Kuzenbo
6,148
2,420
0
2,711
9,349
10,485
82
2,948
6,401
52,914
8,229
L
7,843
1,563
0
6,670
14,264
9,704
0
1,991
12,273
0
81,105
W
Susano
rihot23
Susano
5,321
986
0
6,196
11,339
4,855
84
1,179
10,160
0
53,576
W
Medusa
zZzarodzZz
Medusa
14,403
5,305
0
1,802
8,385
4,142
1,715
1,169
7,216
0
94,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
42,506
452
Minions Killed
502
0
Camps Cleared
0
1,397,998
Distance Traveled
1,479,470
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,126
408
17
1
0
304,169
3
W
Horus
7,921
528
26
2
0
301,257
1
L
Hachiman
7,401
493
120
8
0
261,100
0
L
Ah Muzen Cab
7,506
500
102
7
0
274,470
0
L
Chang'e
6,472
431
79
5
0
260,492
0
W
Kukulkan
8,935
596
151
10
0
271,171
5
W
Kuzenbo
8,819
588
105
7
0
289,476
0
L
Chaac
8,494
566
134
9
0
297,767
0
W
Susano
7,499
500
87
6
0
347,952
0
W
Medusa
9,332
622
133
9
0
269,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role