Player Matchup

Surtr
Surtr
Dinonugget235
Surtr
Level 61
God Stats
14W - 7L
1,483 SR
Queue Stats
338W - 321L
1,495 Elo+
Party 1
Nemesis
Nemesis
II ElZeus II
Nemesis
Level 78
God Stats
10W - 4L
1,500 SR
Queue Stats
55W - 45L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
Quveiua
Jing Wei
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 157L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SumKhoont
Morgan Le Fay
Level 121
God Stats
6W - 10L
1,568 SR
Queue Stats
97W - 86L
1,394 Elo+
Solo
Chaac
Chaac
joselillomas156
Chaac
Level 52
God Stats
4W - 5L
1,500 SR
Queue Stats
162W - 141L
1,629 Elo+
Solo
Team Averages
Level 83
1,510 SR
1,492 Elo+

VS

Team Averages
Level 42
1,490 SR
1,334 Elo+
Medusa
Medusa
ThoraxDarkAngel
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 2
Anubis
Anubis
TwentyFifthBaamx
Anubis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,274 Elo+
Party 2
Ymir
Ymir
nuk48ita
Ymir
Level 35
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 2
Gilgamesh
Gilgamesh
tommyamorello077
Gilgamesh
Level 26
God Stats
0W - 6L
1,480 SR
Queue Stats
69W - 85L
1,274 Elo+
Party 2
Loki
Loki
Àbstrakt
Loki
Level 74
God Stats
5W - 5L
1,659 SR
Queue Stats
9W - 6L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,432
465
12,486
12,490
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
II ElZeus II
Nemesis
15
5 / 2 / 5
8,749
547
9,067
10,755
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Quveiua
Jing Wei
14
1 / 2 / 5
8,649
541
11,794
9,712
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SumKhoont
Morgan Le Fay
12
4 / 1 / 1
7,925
495
7,434
5,030
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 1 / 4
9,711
607
9,262
12,854
8,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,499
406
6,290
11,226
3,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 6 / 2
6,527
408
4,432
11,796
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
10
0 / 2 / 4
6,795
425
3,944
15,460
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
12
1 / 3 / 1
7,251
453
5,931
15,314
7,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
15
6 / 2 / 1
8,271
517
8,343
15,865
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
8
8
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Nemesis
II ElZeus II
Nemesis
5
2
5
3.75
W
Jing Wei
Quveiua
Jing Wei
1
2
5
1.75
W
Morgan Le Fay
SumKhoont
Morgan Le Fay
4
1
1
4.5
L
1
4
2
0.5
L
0
6
2
0.17
W
3
1
4
5
L
Ymir
0
2
4
1
L
Gilgamesh
1
3
1
0.5
L
Loki
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,043
Damage
28,940
50,841
Taken
69,661
32,416
Mitigated
36,142
12,206
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,486
4,829
0
2,383
12,490
12,460
229
2,087
10,403
335
42,099
W
Nemesis
II ElZeus II
Nemesis
9,067
4,118
0
1,044
10,755
4,979
1,128
1,041
9,714
0
71,867
W
Jing Wei
Quveiua
Jing Wei
11,794
7,257
0
3,679
9,712
4,521
2,270
2,146
7,566
0
66,924
W
Morgan Le Fay
SumKhoont
Morgan Le Fay
7,434
1,588
0
1,038
5,030
1,733
0
590
4,440
38,287
1,677
L
6,290
2,053
0
1,891
11,226
3,818
331
75
10,782
0
38,689
L
4,432
673
0
501
11,796
5,489
230
4,805
6,913
30,471
0
W
9,262
2,464
0
4,062
12,854
8,723
686
2,512
10,342
0
58,572
L
Ymir
3,944
1,015
0
1,207
15,460
12,813
0
115
14,920
18,896
0
L
Gilgamesh
5,931
2,376
0
86
15,314
7,829
7
665
14,649
0
41,222
L
Loki
8,343
2,108
0
8,231
15,865
6,193
0
2,018
13,562
0
65,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
35,343
423
Minions Killed
290
0
Camps Cleared
0
1,517,980
Distance Traveled
1,589,708
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,432
465
39
2
0
316,746
0
W
Nemesis
8,749
547
101
6
0
380,746
5
W
Jing Wei
8,649
541
121
8
0
288,316
0
W
Morgan Le Fay
7,925
495
52
3
0
211,638
0
L
Medusa
6,499
406
70
4
0
279,373
1
L
Anubis
6,527
408
48
3
0
283,835
1
W
Chaac
9,711
607
110
7
0
320,534
0
L
Ymir
6,795
425
15
1
0
304,367
2
L
Gilgamesh
7,251
453
71
4
0
349,266
0
L
Loki
8,271
517
86
5
0
372,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role