Player Matchup

Achilles
Achilles
Premiumnerd7
Achilles
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 156L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
SHARK FRENZY23
Ao Kuang
Level 129
God Stats
5W - 5L
1,710 SR
Queue Stats
124W - 131L
1,526 Elo+
Party 2
Medusa
Medusa
Tatrs Dad
Medusa
Level 108
God Stats
2W - 1L
1,718 SR
Queue Stats
4W - 8L
1,282 Elo+
Solo
Team Averages
Level 130
1,643 SR
1,448 Elo+

VS

Team Averages
Level 33
1,759 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
StoneBoiii
Morgan Le Fay
Level 5
God Stats
1W - 2L
1,770 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 1
Fenrir
Fenrir
TotallyDrunkRN
Fenrir
Level 86
God Stats
1W - 1L
1,735 SR
Queue Stats
43W - 39L
1,321 Elo+
Party 1
Izanami
Izanami
soddder
Izanami
Level 8
God Stats
4W - 4L
1,770 SR
Queue Stats
11W - 9L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Premiumnerd7
Achilles
16
5 / 3 / 5
11,547
825
14,649
22,352
29,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
16
3 / 3 / 4
10,838
774
8,481
14,746
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
Tatrs Dad
Medusa
17
3 / 4 / 5
11,550
825
10,746
12,536
6,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
StoneBoiii
Morgan Le Fay
15
3 / 6 / 6
9,517
680
12,355
12,507
6,126
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 4
10,711
765
16,606
15,619
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
soddder
Izanami
14
1 / 3 / 8
9,130
652
8,899
11,220
4,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
10
10
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
Premiumnerd7
Achilles
5
3
5
2.5
W
Ao Kuang
3
3
4
1.67
L
Morgan Le Fay
StoneBoiii
Morgan Le Fay
3
6
6
1
W
Medusa
Tatrs Dad
Medusa
3
4
5
1.38
L
6
2
4
4
L
Izanami
soddder
Izanami
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
37,860
49,634
Taken
39,346
42,385
Mitigated
24,804
11,321
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Premiumnerd7
Achilles
14,649
2,276
385
4,779
22,352
29,436
186
7,142
14,601
0
30,117
W
Ao Kuang
8,481
3,184
0
5,122
14,746
6,733
283
3,487
10,983
50,217
11,127
L
Morgan Le Fay
StoneBoiii
Morgan Le Fay
12,355
2,470
0
1,461
12,507
6,126
81
2,010
10,036
25,727
1,456
W
Medusa
Tatrs Dad
Medusa
10,746
3,808
0
1,035
12,536
6,216
1,826
1,922
10,369
0
60,869
L
16,606
2,579
0
1,903
15,619
14,176
0
3,559
11,122
0
33,179
L
Izanami
soddder
Izanami
8,899
5,388
0
1,913
11,220
4,502
385
2,276
8,762
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
29,358
207
Minions Killed
105
0
Camps Cleared
0
771,598
Distance Traveled
677,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,547
825
42
3
0
267,550
0
W
Ao Kuang
10,838
774
75
5
0
269,341
0
L
Morgan Le Fay
9,517
680
28
2
0
209,773
0
W
Medusa
11,550
825
90
6
0
234,707
0
L
Fenrir
10,711
765
39
3
0
255,183
0
L
Izanami
9,130
652
38
3
0
212,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role