Player Matchup

Sobek
Sobek
Solmexicangy
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,483 Elo+
Party 1
Medusa
Medusa
ethanGG159
Medusa
Level 87
God Stats
5W - 6L
1,384 SR
Queue Stats
25W - 24L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
zoney777
Ao Kuang
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 42L
1,253 Elo+
Party 1
Team Averages
Level 49
1,461 SR
1,392 Elo+

VS

Team Averages
Level 110
1,411 SR
1,471 Elo+
Chang'e
Chang'e
PHAMMCAST
Chang'e
Level 118
God Stats
2W - 2L
1,235 SR
Queue Stats
30W - 47L
1,455 Elo+
Solo
Athena
Athena
Xuvori
Athena
Level 32
God Stats
157W - 163L
1,313 SR
Queue Stats
491W - 504L
1,477 Elo+
Solo
Izanami
Izanami
thedeadghost
Izanami
Level 180
God Stats
6W - 1L
1,684 SR
Queue Stats
43W - 24L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
11,043
650
5,656
23,584
30,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
ethanGG159
Medusa
20
11 / 0 / 3
15,157
892
37,658
17,540
9,300
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
zoney777
Ao Kuang
17
1 / 0 / 11
11,630
684
5,412
14,102
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PHAMMCAST
Chang'e
15
0 / 2 / 2
9,968
586
9,425
16,718
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Xuvori
Athena
16
2 / 5 / 0
10,484
617
14,306
24,037
31,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
thedeadghost
Izanami
15
0 / 7 / 1
10,364
610
14,801
17,853
6,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
PHAMMCAST
Chang'e
0
2
2
0.5
W
2
2
10
3.5
L
Athena
Xuvori
Athena
2
5
0
0.4
W
Medusa
ethanGG159
Medusa
11
0
3
12.5
L
Izanami
thedeadghost
Izanami
0
7
1
0.07
W
Ao Kuang
zoney777
Ao Kuang
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
38,532
55,226
Taken
58,608
47,262
Mitigated
44,220
17,077
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
PHAMMCAST
Chang'e
9,425
961
4,899
6,536
16,718
6,021
0
2,369
14,308
33,394
0
W
5,656
702
77
1,690
23,584
30,817
192
7,083
15,919
15,363
2,947
L
Athena
Xuvori
Athena
14,306
2,814
252
1,570
24,037
31,477
26
5,327
18,658
26,987
1,894
W
Medusa
ethanGG159
Medusa
37,658
22,105
0
7,686
17,540
9,300
2,507
8,330
8,662
0
116,675
L
Izanami
thedeadghost
Izanami
14,801
9,186
0
250
17,853
6,722
396
2,090
15,659
0
67,238
W
Ao Kuang
zoney777
Ao Kuang
5,412
1,629
752
6,872
14,102
7,145
318
5,537
8,245
48,309
4,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
30,816
234
Minions Killed
179
0
Camps Cleared
0
955,589
Distance Traveled
878,406
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,968
586
57
3
0
309,875
0
W
Sobek
11,043
650
18
1
0
322,372
0
L
Athena
10,484
617
32
2
0
323,101
0
W
Medusa
15,157
892
151
9
0
316,925
1
L
Izanami
10,364
610
90
5
0
245,430
0
W
Ao Kuang
11,630
684
65
4
0
316,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role