Player Matchup

Geb
Geb
Silver V
AThiccDuck
Geb
Silver V
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,137 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,500 SR
1,137 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,900 SR
1,025 MMR
Cthulhu
Cthulhu
Silver V
Lavashock
Cthulhu
Silver V
Level 94
God Stats
0W - 1L
1,900 SR
Queue Stats
29W - 51L
1,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 0
20,655
1,033
24,720
21,377
17,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThorSetLokiIshtarJanus

VS

Bans
HeraMaman BrigitteDanzaburouNeithHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lavashock
Cthulhu
20
1 / 8 / 0
17,809
890
8,583
30,791
25,615
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
Cthulhu
Lavashock
Cthulhu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,720
Damage
8,583
21,377
Taken
30,791
17,728
Mitigated
25,615
1,892
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,720
5,775
0
1,892
21,377
17,728
2,169
9,151
12,226
113,794
9,542
L
Cthulhu
Lavashock
Cthulhu
8,583
1,470
0
1,346
30,791
25,615
352
23,478
7,313
98,369
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,655
Gold Earned
17,809
215
Minions Killed
167
11
Camps Cleared
5
407,210
Distance Traveled
361,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
20,655
1,033
215
11
11
407,210
0
L
Cthulhu
17,809
890
167
8
5
361,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role