Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
GDChupacabruh
Hun Batz
Level 126
God Stats
12W - 7L
1,512 SR
Queue Stats
1,262W - 1,297L
1,475 Elo+
Party 1
Bacchus
Bacchus
JustinianoIV
Bacchus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,464 Elo+
Solo
Bellona
Bellona
MysticalMusashi
Bellona
Level 121
God Stats
3W - 3L
1,285 SR
Queue Stats
101W - 98L
1,527 Elo+
Party 1
Persephone
Persephone
tidal-maverick3
Persephone
Level 104
God Stats
3W - 2L
1,298 SR
Queue Stats
164W - 179L
1,369 Elo+
Solo
Team Averages
Level 91
1,419 SR
1,467 Elo+

VS

Team Averages
Level 62
1,500 SR
1,460 Elo+
Bellona
Bellona
AfroNinja_666
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Odin
Odin
PKILLERFOX
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,378 Elo+
Solo
Susano
Susano
SYDNEYSLOTH1
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,423 Elo+
Solo
Sol
Sol
Spenaso
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
obamabeyomama
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 2 / 13
9,134
913
10,032
7,777
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
GDChupacabruh
Hun Batz
15
3 / 2 / 20
9,005
901
7,868
10,701
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bacchus
JustinianoIV
Bacchus
13
3 / 2 / 18
9,049
905
6,416
7,826
8,826
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
13 / 1 / 14
10,021
1,002
10,688
12,986
13,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
tidal-maverick3
Persephone
17
4 / 1 / 15
9,899
990
11,068
5,914
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
0 / 2 / 0
5,644
564
19
2,943
1,330
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 3 / 0
6,730
673
3,060
11,162
12,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
12
1 / 9 / 2
7,364
736
3,153
12,297
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
1 / 7 / 1
6,691
669
4,429
10,871
4,313
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
obamabeyomama
Bakasura
13
0 / 9 / 2
6,713
671
2,173
15,057
12,328
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
8
30
Kills
3
8
Deaths
30
80
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
13
6.75
L
Bellona
0
2
0
0
W
Hun Batz
GDChupacabruh
Hun Batz
3
2
20
6.5
W
Bacchus
JustinianoIV
Bacchus
3
2
18
6
W
13
1
14
20
L
1
3
0
0.33
L
Susano
1
9
2
0.22
L
Sol
1
7
1
0.21
L
Bakasura
obamabeyomama
Bakasura
0
9
2
0.11
W
Persephone
tidal-maverick3
Persephone
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,072
Damage
12,834
45,204
Taken
52,330
36,555
Mitigated
35,355
16,994
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,032
4,390
0
1,346
7,777
3,486
3,138
158
7,569
0
25,024
L
Bellona
19
19
0
0
2,943
1,330
0
951
1,954
0
19
W
Hun Batz
GDChupacabruh
Hun Batz
7,868
619
1,789
2,639
10,701
8,323
927
859
8,650
0
17,370
W
Bacchus
JustinianoIV
Bacchus
6,416
584
182
1,750
7,826
8,826
951
1,223
6,603
10,960
1,296
W
10,688
2,632
2,078
4,395
12,986
13,324
761
1,528
11,282
0
14,003
L
3,060
516
367
3,765
11,162
12,071
0
3,433
7,453
0
9,931
L
Susano
3,153
784
0
0
12,297
5,313
0
3,881
8,135
0
10,161
L
Sol
4,429
1,316
0
926
10,871
4,313
0
3,493
7,071
12,597
0
L
Bakasura
obamabeyomama
Bakasura
2,173
1,294
424
1,023
15,057
12,328
0
5,244
9,549
0
8,094
W
Persephone
tidal-maverick3
Persephone
11,068
1,270
1,094
1,721
5,914
2,596
1,095
661
5,250
32,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,108
Gold Earned
33,142
120
Minions Killed
59
0
Camps Cleared
0
955,206
Distance Traveled
653,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,134
913
28
3
0
167,532
0
L
Bellona
5,644
564
0
0
0
35,722
0
W
Hun Batz
9,005
901
16
2
0
184,817
0
W
Bacchus
9,049
905
8
1
0
181,948
0
W
Bellona
10,021
1,002
6
1
0
224,640
0
L
Odin
6,730
673
15
2
0
177,706
0
L
Susano
7,364
736
10
1
0
129,305
0
L
Sol
6,691
669
16
2
0
147,634
0
L
Bakasura
6,713
671
18
2
0
163,130
0
W
Persephone
9,899
990
62
6
0
196,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role