Player Matchup

King Arthur
King Arthur
Dementrius
King Arthur
Level 74
God Stats
2W - 1L
1,808 SR
Queue Stats
125W - 110L
1,561 Elo+
Party 1
Medusa
Medusa
Jackelhide
Medusa
Level 158
God Stats
18W - 22L
1,269 SR
Queue Stats
440W - 440L
1,507 Elo+
Solo
Cerberus
Cerberus
Kayard
Cerberus
Level 29
God Stats
9W - 5L
1,500 SR
Queue Stats
58W - 53L
1,554 Elo+
Party 1
Ratatoskr
Ratatoskr
Pablorule220
Ratatoskr
Level 159
God Stats
7W - 11L
1,826 SR
Queue Stats
414W - 450L
1,544 Elo+
Solo
Sol
Sol
Spare1643
Sol
Level 62
God Stats
2W - 2L
1,253 SR
Queue Stats
41W - 55L
1,468 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,527 Elo+

VS

Team Averages
Level 111
1,662 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
Badhabbit64
Cu Chulainn
Level 128
God Stats
1W - 0L
1,851 SR
Queue Stats
98W - 65L
1,561 Elo+
Solo
Chernobog
Chernobog
BentoTTV
Chernobog
Level 105
God Stats
2W - 0L
1,746 SR
Queue Stats
24W - 16L
1,524 Elo+
Solo
Ix Chel
Ix Chel
Croski
Ix Chel
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,401 Elo+
Party 2
Ratatoskr
Ratatoskr
SpIy
Ratatoskr
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 15L
1,449 Elo+
Party 2
Maui
Maui
听风执酒
Maui
Level 126
God Stats
92W - 16L
1,500 SR
Queue Stats
482W - 93L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dementrius
King Arthur
11
2 / 7 / 1
6,786
1,131
9,665
13,826
12,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Jackelhide
Medusa
12
1 / 2 / 2
6,775
1,129
8,486
7,851
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kayard
Cerberus
12
1 / 0 / 3
7,313
1,219
5,443
10,239
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Pablorule220
Ratatoskr
11
0 / 2 / 2
6,200
1,033
4,577
5,836
2,733
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 3
6,574
1,096
3,167
5,688
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

312

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Badhabbit64
Cu Chulainn
12
3 / 0 / 7
7,381
1,230
8,675
7,486
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
BentoTTV
Chernobog
12
1 / 0 / 11
7,148
1,191
9,143
4,142
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Croski
Ix Chel
12
5 / 1 / 6
7,620
1,270
10,535
6,084
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SpIy
Ratatoskr
12
3 / 2 / 7
7,307
1,218
8,212
9,315
4,091
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 11
7,644
1,274
3,813
8,667
8,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
4
Kills
13
13
Deaths
4
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Badhabbit64
Cu Chulainn
3
0
7
6.5
W
Chernobog
BentoTTV
Chernobog
1
0
11
6.5
W
Ix Chel
Croski
Ix Chel
5
1
6
8
L
King Arthur
Dementrius
King Arthur
2
7
1
0.36
L
Medusa
Jackelhide
Medusa
1
2
2
1
L
Cerberus
Kayard
Cerberus
1
0
3
2.5
L
Ratatoskr
Pablorule220
Ratatoskr
0
2
2
0.5
W
Ratatoskr
SpIy
Ratatoskr
3
2
7
3.25
L
0
2
3
0.75
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
40,378
43,440
Taken
35,694
28,421
Mitigated
21,054
4,050
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Badhabbit64
Cu Chulainn
8,675
1,976
0
1,040
7,486
4,703
0
2,648
4,471
0
18,049
W
Chernobog
BentoTTV
Chernobog
9,143
5,057
0
603
4,142
1,613
0
1,082
3,021
0
21,077
W
Ix Chel
Croski
Ix Chel
10,535
1,798
988
1,100
6,084
2,425
0
1,001
5,003
24,521
0
L
King Arthur
Dementrius
King Arthur
9,665
767
0
30
13,826
12,176
0
4,664
8,925
0
16,262
L
Medusa
Jackelhide
Medusa
8,486
4,292
0
681
7,851
3,441
0
2,941
4,910
0
30,619
L
Cerberus
Kayard
Cerberus
5,443
206
0
2,618
10,239
8,158
0
2,849
7,201
8,387
0
L
Ratatoskr
Pablorule220
Ratatoskr
4,577
1,443
0
276
5,836
2,733
0
1,299
4,415
0
5,370
W
Ratatoskr
SpIy
Ratatoskr
8,212
3,668
0
930
9,315
4,091
0
1,328
7,767
0
18,870
L
3,167
725
0
445
5,688
1,913
0
1,780
3,825
19,666
1,982
W
3,813
579
0
264
8,667
8,222
0
2,356
5,561
6,515
1,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
37,100
116
Minions Killed
124
4
Camps Cleared
6
540,097
Distance Traveled
650,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,381
1,230
16
3
0
129,172
0
W
Chernobog
7,148
1,191
29
5
1
122,064
0
W
Ix Chel
7,620
1,270
41
7
0
124,029
0
L
King Arthur
6,786
1,131
15
3
2
112,734
0
L
Medusa
6,775
1,129
46
8
1
109,780
0
L
Cerberus
7,313
1,219
11
2
0
133,425
0
L
Ratatoskr
6,200
1,033
5
1
1
79,969
0
W
Ratatoskr
7,307
1,218
26
4
4
147,191
0
L
Sol
6,574
1,096
39
7
0
104,189
0
W
Maui
7,644
1,274
12
2
1
128,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role