Player Matchup

Freya
Freya
Arigase
Freya
Level 44
God Stats
2W - 0L
1,685 SR
Queue Stats
11W - 4L
1,765 Elo+
Party 2
Guan Yu
Guan Yu
kostrr
Guan Yu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,813 Elo+
Party 2
Hun Batz
Hun Batz
loveyouuuu
Hun Batz
Level 154
God Stats
9W - 5L
1,795 SR
Queue Stats
62W - 84L
1,577 Elo+
Solo
Team Averages
Level 92
1,660 SR
1,718 Elo+

VS

Team Averages
Level 116
1,426 SR
1,497 Elo+
Rama
Rama
 
Rama
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dridrivahkiin
Bacchus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 54L
1,476 Elo+
Party 1
Scylla
Scylla
Rylhoten
Scylla
Level 122
God Stats
0W - 2L
1,278 SR
Queue Stats
59W - 66L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arigase
Freya
12
1 / 2 / 11
7,264
726
7,564
7,375
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Guan Yu
kostrr
Guan Yu
13
8 / 0 / 7
8,505
851
5,309
10,392
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
loveyouuuu
Hun Batz
15
7 / 0 / 9
9,448
945
12,182
8,277
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 5 / 2
6,194
619
7,135
9,132
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
1 / 6 / 1
6,223
622
4,049
12,055
10,520
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Scylla
Rylhoten
Scylla
10
1 / 5 / 1
6,457
646
3,995
7,076
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
2
2
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
2
0.2
W
Freya
Arigase
Freya
1
2
11
3.25
L
Bacchus
1
6
1
0.25
L
Scylla
Rylhoten
Scylla
1
5
1
0.3
W
Guan Yu
kostrr
Guan Yu
8
0
7
11.5
W
Hun Batz
loveyouuuu
Hun Batz
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
15,179
26,044
Taken
28,263
17,120
Mitigated
15,464
5,136
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,135
5,491
0
950
9,132
2,915
0
2,638
6,277
0
21,859
W
Freya
Arigase
Freya
7,564
3,279
0
1,692
7,375
3,527
723
4,210
3,165
18,273
0
L
Bacchus
4,049
348
0
1,369
12,055
10,520
0
3,315
8,247
10,502
0
L
Scylla
Rylhoten
Scylla
3,995
346
0
520
7,076
2,029
0
1,626
5,297
13,968
1,010
W
Guan Yu
kostrr
Guan Yu
5,309
1,043
884
2,110
10,392
9,593
0
1,639
8,753
0
10,152
W
Hun Batz
loveyouuuu
Hun Batz
12,182
3,400
0
450
8,277
4,000
1,005
1,855
6,422
0
60,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
18,874
131
Minions Killed
82
0
Camps Cleared
0
591,961
Distance Traveled
486,521
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,194
619
40
4
0
148,804
0
W
Freya
7,264
726
30
3
0
188,461
0
L
Bacchus
6,223
622
16
2
0
173,268
0
L
Scylla
6,457
646
26
3
0
164,449
2
W
Guan Yu
8,505
851
14
1
0
200,862
0
W
Hun Batz
9,448
945
87
9
0
202,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role