Player Matchup

Zhong Kui
Zhong Kui
Gold II
VLoyalty03
Zhong Kui
Gold II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 269L
1,442 MMR
Solo
Bacchus
Bacchus
Bronze III
crmnl1
Bacchus
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
soulembrace1623
Ratatoskr
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,500 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,515 SR
1,488 MMR
Cerberus
Cerberus
Silver III
DJ_Icy20
Cerberus
Silver III
Level 140
God Stats
2W - 0L
1,435 SR
Queue Stats
8W - 9L
1,446 MMR
Party 1
Danzaburou
Danzaburou
Silver I
SirCancerlot
Danzaburou
Silver I
Level 159
God Stats
5W - 1L
1,609 SR
Queue Stats
56W - 45L
1,538 MMR
Party 1
Odin
Odin
Gold V
YT-RatedJ
Odin
Gold V
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
116W - 104L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
VLoyalty03
Zhong Kui
9
0 / 5 / 1
5,752
639
5,883
11,251
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
crmnl1
Bacchus
9
0 / 5 / 1
5,416
602
3,590
9,497
8,474
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
soulembrace1623
Ratatoskr
7
1 / 7 / 0
5,608
623
2,861
9,955
3,370
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesNe ZhaThothMulanBastet

VS

Bans
KuzenboKukulkanHerculesMorgan Le FayHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJ_Icy20
Cerberus
13
1 / 1 / 16
7,443
827
6,455
9,530
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
SirCancerlot
Danzaburou
13
6 / 0 / 10
8,459
940
11,591
5,699
2,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
13
10 / 0 / 6
8,754
973
7,856
7,081
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
17
17
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DJ_Icy20
Cerberus
1
1
16
9
W
Danzaburou
SirCancerlot
Danzaburou
6
0
10
11
L
Zhong Kui
VLoyalty03
Zhong Kui
0
5
1
0.1
W
Odin
10
0
6
13
L
Bacchus
crmnl1
Bacchus
0
5
1
0.1
L
Ratatoskr
soulembrace1623
Ratatoskr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,334
Damage
25,902
30,703
Taken
22,310
18,074
Mitigated
14,751
2,389
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DJ_Icy20
Cerberus
6,455
419
0
1,322
9,530
7,545
0
2,760
6,770
16,825
459
W
Danzaburou
SirCancerlot
Danzaburou
11,591
5,667
0
1,332
5,699
2,465
1,625
3,089
2,610
0
43,878
L
Zhong Kui
VLoyalty03
Zhong Kui
5,883
218
0
1,625
11,251
6,230
0
2,329
8,218
24,095
0
W
Odin
7,856
2,243
0
2,306
7,081
4,741
381
3,663
3,418
0
28,151
L
Bacchus
crmnl1
Bacchus
3,590
261
0
490
9,497
8,474
0
1,848
7,265
9,208
0
L
Ratatoskr
soulembrace1623
Ratatoskr
2,861
490
0
274
9,955
3,370
0
1,075
8,427
0
10,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,776
Gold Earned
24,656
58
Minions Killed
136
0
Camps Cleared
0
491,786
Distance Traveled
514,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,443
827
30
3
0
179,765
0
W
Danzaburou
8,459
940
67
7
0
159,788
0
L
Zhong Kui
5,752
639
37
4
0
171,623
0
W
Odin
8,754
973
39
4
0
175,231
0
L
Bacchus
5,416
602
5
1
0
150,328
0
L
Ratatoskr
5,608
623
16
2
0
169,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role