Player Matchup

Kukulkan
Kukulkan
AshetZu
Kukulkan
Level 28
God Stats
11W - 6L
1,742 SR
Queue Stats
38W - 49L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
KILLER_BEAST567
Cliodhna
Level 64
God Stats
0W - 2L
1,291 SR
Queue Stats
187W - 171L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
KillShott337250
Nu Wa
Level 62
God Stats
2W - 1L
1,647 SR
Queue Stats
114W - 100L
1,488 Elo+
Party 1
Izanami
Izanami
McBeanie_-TTV
Izanami
Level 27
God Stats
20W - 15L
1,541 SR
Queue Stats
54W - 59L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
MuVetzu
Gilgamesh
Level 55
God Stats
2W - 3L
1,709 SR
Queue Stats
119W - 118L
1,502 Elo+
Party 1
Team Averages
Level 47
1,586 SR
1,485 Elo+

VS

Team Averages
Level 84
1,521 SR
1,499 Elo+
Aphrodite
Aphrodite
AFoxNamedTails
Aphrodite
Level 25
God Stats
15W - 14L
1,673 SR
Queue Stats
123W - 109L
1,480 Elo+
Party 2
Apollo
Apollo
FredTheWalrus
Apollo
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 105L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HuddyBoiii
Tsukuyomi
Level 156
God Stats
8W - 6L
1,938 SR
Queue Stats
127W - 111L
1,618 Elo+
Solo
Anubis
Anubis
JoeCB
Anubis
Level 102
God Stats
2W - 2L
1,267 SR
Queue Stats
91W - 82L
1,449 Elo+
Solo
Nike
Nike
sesamebuddy
Nike
Level 68
God Stats
8W - 6L
1,226 SR
Queue Stats
271W - 250L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AshetZu
Kukulkan
13
1 / 7 / 0
8,325
463
4,641
12,032
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
13
1 / 6 / 2
7,895
439
9,225
19,277
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 2
8,226
457
9,114
17,756
9,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
13
0 / 6 / 0
8,439
469
3,205
12,566
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
MuVetzu
Gilgamesh
10
0 / 8 / 1
7,279
404
8,985
20,264
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AFoxNamedTails
Aphrodite
14
2 / 2 / 14
9,335
519
4,513
12,162
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
9 / 0 / 9
10,023
557
15,860
12,639
5,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
HuddyBoiii
Tsukuyomi
17
7 / 1 / 5
10,249
569
14,002
12,699
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
JoeCB
Anubis
17
8 / 1 / 7
10,575
588
12,512
15,851
8,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 0 / 10
10,229
568
18,607
18,489
18,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
4
Kills
31
31
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AFoxNamedTails
Aphrodite
2
2
14
4.5
L
Kukulkan
AshetZu
Kukulkan
1
7
0
0.14
W
9
0
9
13.5
W
Tsukuyomi
HuddyBoiii
Tsukuyomi
7
1
5
9.5
W
Anubis
JoeCB
Anubis
8
1
7
11.5
L
Cliodhna
1
6
2
0.33
L
2
4
2
0.75
L
Izanami
0
6
0
0
L
Gilgamesh
MuVetzu
Gilgamesh
0
8
1
0.06
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,170
Damage
65,494
81,895
Taken
71,840
35,023
Mitigated
47,145
15,544
Healing
33,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AFoxNamedTails
Aphrodite
4,513
1,226
6,219
6,507
12,162
9,151
1,481
3,294
8,680
28,978
0
L
Kukulkan
AshetZu
Kukulkan
4,641
839
0
1,105
12,032
3,900
0
4,016
7,912
41,219
0
W
15,860
9,597
0
4,393
12,639
5,521
4,605
2,788
9,799
0
78,429
W
Tsukuyomi
HuddyBoiii
Tsukuyomi
14,002
3,773
0
3,248
12,699
5,356
0
2,127
10,556
0
99,462
W
Anubis
JoeCB
Anubis
12,512
1,058
0
9,012
15,851
8,229
160
2,101
13,619
94,821
464
L
Cliodhna
9,225
1,645
0
5,168
19,277
6,711
0
3,474
15,601
0
53,747
L
9,114
4,472
1,250
3,609
17,756
9,451
93
3,052
14,390
32,028
2,224
L
Izanami
3,205
2,326
0
1,850
12,566
4,253
2,005
1,903
10,663
0
66,378
L
Gilgamesh
MuVetzu
Gilgamesh
8,985
2,299
0
2,562
20,264
10,708
0
4,580
14,744
0
40,194
W
18,607
2,283
0
4,308
18,489
18,888
360
3,511
14,091
0
73,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
50,411
399
Minions Killed
535
0
Camps Cleared
0
1,535,370
Distance Traveled
1,725,800
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,335
519
39
2
0
333,568
2
L
Kukulkan
8,325
463
84
5
0
298,845
6
W
Apollo
10,023
557
128
7
0
344,436
0
W
Tsukuyomi
10,249
569
111
6
0
375,330
8
W
Anubis
10,575
588
140
8
0
341,333
0
L
Cliodhna
7,895
439
95
5
0
362,539
1
L
Nu Wa
8,226
457
42
2
0
292,351
2
L
Izanami
8,439
469
114
6
0
264,519
0
L
Gilgamesh
7,279
404
64
4
0
317,116
7
W
Nike
10,229
568
117
7
0
331,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role