Player Matchup

Tiamat
Tiamat
DARTH S0ULS
Tiamat
Level 63
God Stats
0W - 4L
1,176 SR
Queue Stats
68W - 61L
1,497 Elo+
Party 1
Artio
Artio
HKSBanshee
Artio
Level 60
God Stats
4W - 5L
1,726 SR
Queue Stats
54W - 74L
1,351 Elo+
Party 1
Surtr
Surtr
Kaninor
Surtr
Level 147
God Stats
2W - 2L
1,713 SR
Queue Stats
15W - 17L
1,514 Elo+
Solo
Hou Yi
Hou Yi
MrToujang
Hou Yi
Level 83
God Stats
6W - 3L
1,735 SR
Queue Stats
120W - 95L
1,490 Elo+
Party 1
Olorun
Olorun
tannedbeet
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,544 Elo+
Party 1
Team Averages
Level 88
1,570 SR
1,479 Elo+

VS

Team Averages
Level 52
1,620 SR
1,430 Elo+
Hercules
Hercules
DrZooma
Hercules
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 24L
1,516 Elo+
Party 2
Skadi
Skadi
JollyBunny61420
Skadi
Level 108
God Stats
36W - 33L
1,720 SR
Queue Stats
228W - 206L
1,550 Elo+
Solo
Sobek
Sobek
LockLoko
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 2
Poseidon
Poseidon
Thighz
Poseidon
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 23L
1,516 Elo+
Party 2
Ravana
Ravana
sanglee123
Ravana
Level 12
God Stats
1W - 1L
1,881 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 6 / 2
7,512
417
3,508
11,950
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
11
0 / 3 / 2
7,267
404
3,219
16,676
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Kaninor
Surtr
16
0 / 2 / 0
9,523
529
7,396
11,281
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
MrToujang
Hou Yi
14
2 / 2 / 0
7,800
433
12,947
17,356
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
tannedbeet
Olorun
15
2 / 3 / 0
9,218
512
9,659
9,788
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrZooma
Hercules
15
4 / 0 / 5
9,150
508
11,896
15,304
12,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 1 / 4
9,541
530
9,397
8,569
3,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
LockLoko
Sobek
13
2 / 1 / 8
8,994
500
4,282
11,859
11,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
Thighz
Poseidon
15
6 / 1 / 4
9,261
515
13,962
11,339
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
sanglee123
Ravana
14
0 / 1 / 9
7,890
438
6,874
8,993
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
16
16
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
2
0.17
W
Hercules
DrZooma
Hercules
4
0
5
6.5
L
Artio
0
3
2
0.33
W
4
1
4
6
L
Surtr
Kaninor
Surtr
0
2
0
0
W
Sobek
LockLoko
Sobek
2
1
8
6
L
Hou Yi
MrToujang
Hou Yi
2
2
0
1
W
Poseidon
Thighz
Poseidon
6
1
4
8
W
Ravana
sanglee123
Ravana
0
1
9
4.5
L
Olorun
tannedbeet
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,729
Damage
46,411
67,051
Taken
56,064
43,507
Mitigated
37,125
16,756
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,508
486
0
2,009
11,950
5,039
0
5,341
6,517
42,692
1,533
W
Hercules
DrZooma
Hercules
11,896
2,082
0
6,423
15,304
12,961
0
2,335
12,357
9,322
57,467
L
Artio
3,219
757
629
1,974
16,676
11,154
0
5,674
10,748
13,770
0
W
9,397
5,436
587
2,857
8,569
3,562
226
4,758
3,760
0
69,454
L
Surtr
Kaninor
Surtr
7,396
2,530
0
2,156
11,281
14,864
1,060
1,443
9,094
3,029
71,458
W
Sobek
LockLoko
Sobek
4,282
504
0
3,422
11,859
11,599
0
4,924
6,884
35,341
0
L
Hou Yi
MrToujang
Hou Yi
12,947
3,816
0
7,684
17,356
7,568
0
5,938
11,418
0
76,149
W
Poseidon
Thighz
Poseidon
13,962
2,274
0
3,553
11,339
4,361
0
3,326
8,013
66,732
1,459
W
Ravana
sanglee123
Ravana
6,874
2,195
0
4,769
8,993
4,642
0
1,501
7,456
0
58,454
L
Olorun
tannedbeet
Olorun
9,659
4,538
152
2,152
9,788
4,882
0
1,262
8,482
75,194
10,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
44,836
469
Minions Killed
460
0
Camps Cleared
0
1,688,343
Distance Traveled
1,812,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,512
417
84
5
0
298,175
0
W
Hercules
9,150
508
118
7
0
314,880
0
L
Artio
7,267
404
22
1
0
372,953
0
W
Skadi
9,541
530
103
6
0
343,230
0
L
Surtr
9,523
529
124
7
0
321,705
0
W
Sobek
8,994
500
58
3
0
392,756
0
L
Hou Yi
7,800
433
92
5
0
369,436
0
W
Poseidon
9,261
515
96
5
0
385,252
0
W
Ravana
7,890
438
85
5
0
376,231
0
L
Olorun
9,218
512
147
8
0
326,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role