Player Matchup

Charon
Charon
Etrnl Ai
Charon
Level 152
God Stats
1W - 4L
1,356 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 2
Anubis
Anubis
FerrariSVS
Anubis
Level 40
God Stats
9W - 10L
1,635 SR
Queue Stats
128W - 178L
1,345 Elo+
Party 1
Neith
Neith
MasterDaniiU
Neith
Level 102
God Stats
3W - 2L
1,678 SR
Queue Stats
189W - 267L
1,467 Elo+
Solo
Vamana
Vamana
TheSluggedBeast
Vamana
Level 126
God Stats
7W - 3L
1,566 SR
Queue Stats
180W - 209L
1,393 Elo+
Party 1
Yu Huang
Yu Huang
Zapsify
Yu Huang
Level 164
God Stats
14W - 22L
1,320 SR
Queue Stats
17W - 26L
1,323 Elo+
Party 2
Team Averages
Level 117
1,511 SR
1,351 Elo+

VS

Team Averages
Level 64
1,460 SR
1,518 Elo+
Nu Wa
Nu Wa
DaggwoodDog
Nu Wa
Level 20
God Stats
4W - 7L
1,505 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 3
Rama
Rama
Dust3713
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 3
Athena
Athena
EtherealsDaddy
Athena
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 198L
1,555 Elo+
Solo
Thor
Thor
GothiCat369
Thor
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 112L
1,706 Elo+
Solo
Hercules
Hercules
mean_maori308
Hercules
Level 124
God Stats
0W - 1L
1,294 SR
Queue Stats
17W - 26L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Etrnl Ai
Charon
14
1 / 0 / 9
7,841
871
6,145
5,044
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
FerrariSVS
Anubis
12
1 / 1 / 6
7,349
817
4,742
5,123
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 6
8,278
920
9,782
4,595
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 3
7,867
874
7,545
7,377
6,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yu Huang
Zapsify
Yu Huang
16
4 / 0 / 1
8,260
918
7,498
2,997
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,846
761
5,358
7,241
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rama
14
0 / 2 / 1
7,459
829
3,702
8,448
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
7,381
820
4,849
13,033
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 0
7,185
798
1,139
3,482
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
mean_maori308
Hercules
12
0 / 2 / 1
6,825
758
3,421
9,716
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
11
Kills
1
1
Deaths
11
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Rama
0
2
1
0.25
L
0
3
1
0.17
W
Charon
Etrnl Ai
Charon
1
0
9
5.5
W
Anubis
FerrariSVS
Anubis
1
1
6
4
L
1
1
0
1
W
1
0
6
4
W
4
0
3
5.5
W
Yu Huang
Zapsify
Yu Huang
4
0
1
4.5
L
Hercules
mean_maori308
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,712
Damage
18,469
25,136
Taken
41,920
18,179
Mitigated
25,499
5,454
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,358
784
0
522
7,241
2,521
0
3,196
3,878
16,031
0
L
Rama
3,702
2,283
0
1,900
8,448
3,464
0
3,478
4,707
0
27,270
L
4,849
1,132
0
1,821
13,033
9,730
0
4,695
7,900
14,079
2,000
W
Charon
Etrnl Ai
Charon
6,145
744
127
748
5,044
5,297
0
2,287
2,618
17,097
771
W
Anubis
FerrariSVS
Anubis
4,742
85
0
0
5,123
2,855
30
2,186
2,896
17,622
0
L
1,139
253
0
480
3,482
1,307
0
1,551
1,727
0
9,770
W
9,782
3,600
0
2,358
4,595
2,230
2,378
2,052
2,460
0
39,821
W
7,545
2,505
0
1,721
7,377
6,332
0
2,187
5,024
147
19,483
W
Yu Huang
Zapsify
Yu Huang
7,498
486
0
500
2,997
1,465
195
863
1,998
27,438
0
L
Hercules
mean_maori308
Hercules
3,421
291
0
2,080
9,716
8,477
0
3,552
5,640
0
10,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
35,696
232
Minions Killed
155
0
Camps Cleared
0
959,067
Distance Traveled
859,422
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,846
761
41
5
0
170,693
0
L
Rama
7,459
829
54
6
0
202,429
2
L
Athena
7,381
820
21
2
0
179,940
0
W
Charon
7,841
871
23
3
0
143,647
0
W
Anubis
7,349
817
38
4
0
186,302
0
L
Thor
7,185
798
17
2
0
108,406
0
W
Neith
8,278
920
88
10
0
190,521
1
W
Vamana
7,867
874
28
3
0
234,197
0
W
Yu Huang
8,260
918
55
6
0
204,400
0
L
Hercules
6,825
758
22
2
0
197,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role