Player Matchup

Medusa
Medusa
CarbineElement
Medusa
Level 28
God Stats
8W - 2L
1,832 SR
Queue Stats
17W - 14L
1,490 Elo+
Party 1
Chaac
Chaac
CarbineExecute
Chaac
Level 39
God Stats
7W - 7L
1,570 SR
Queue Stats
9W - 9L
1,503 Elo+
Party 1
Persephone
Persephone
Wardaddy11
Persephone
Level 140
God Stats
3W - 2L
1,762 SR
Queue Stats
220W - 203L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xoultiger
Kumbhakarna
Level 127
God Stats
1W - 1L
1,713 SR
Queue Stats
14W - 14L
1,783 Elo+
Solo
Hercules
Hercules
xpert2330
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,556 Elo+
Party 1
Team Averages
Level 89
1,675 SR
1,578 Elo+

VS

Team Averages
Level 90
1,552 SR
1,458 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
IketheAlmighty1
Cerberus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 90L
1,434 Elo+
Solo
Thanatos
Thanatos
Wumbo1738
Thanatos
Level 45
God Stats
67W - 51L
1,469 SR
Queue Stats
109W - 92L
1,518 Elo+
Solo
Chang'e
Chang'e
cukcme
Chang'e
Level 63
God Stats
3W - 4L
1,791 SR
Queue Stats
179W - 178L
1,480 Elo+
Party 2
Medusa
Medusa
temp-913837
Medusa
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 35L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,648
513
5,267
7,190
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 0
6,065
551
5,078
11,548
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Wardaddy11
Persephone
11
2 / 3 / 1
6,548
595
3,891
6,287
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Xoultiger
Kumbhakarna
9
0 / 2 / 0
5,611
510
4,758
11,365
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
xpert2330
Hercules
12
4 / 3 / 2
6,709
610
6,128
10,478
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 0 / 3
7,077
643
9,674
9,862
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
11
2 / 0 / 4
6,029
548
5,302
10,518
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Wumbo1738
Thanatos
12
3 / 4 / 2
6,533
594
5,457
13,016
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
cukcme
Chang'e
11
4 / 2 / 1
6,828
621
5,079
8,894
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
12
4 / 0 / 0
6,913
628
5,265
6,825
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
17
16
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
3
5.5
L
0
3
0
0
L
0
5
0
0
W
Cerberus
2
0
4
4
L
Persephone
Wardaddy11
Persephone
2
3
1
0.83
W
Thanatos
Wumbo1738
Thanatos
3
4
2
1
L
Kumbhakarna
Xoultiger
Kumbhakarna
0
2
0
0
W
Chang'e
cukcme
Chang'e
4
2
1
2.25
W
Medusa
4
0
0
4
L
Hercules
xpert2330
Hercules
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
30,777
46,868
Taken
49,115
26,470
Mitigated
28,473
9,397
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,674
2,166
0
3,670
9,862
8,979
0
791
8,397
101
47,398
L
5,267
2,277
0
1,202
7,190
2,509
752
977
6,213
0
46,192
L
5,078
688
0
3,402
11,548
10,362
0
67
10,624
0
42,965
W
Cerberus
5,302
341
0
3,267
10,518
7,490
0
3,342
7,094
21,836
0
L
Persephone
Wardaddy11
Persephone
3,891
186
0
1,203
6,287
1,750
0
3,092
2,832
34,409
749
W
Thanatos
Wumbo1738
Thanatos
5,457
743
0
7,222
13,016
6,353
0
850
12,068
0
53,904
L
Kumbhakarna
Xoultiger
Kumbhakarna
4,758
504
0
2,760
11,365
6,876
0
4,519
6,631
21,085
1,537
W
Chang'e
cukcme
Chang'e
5,079
331
240
3,221
8,894
2,975
0
2,378
6,350
35,475
1,107
W
Medusa
5,265
1,317
0
0
6,825
2,676
1,014
887
5,938
0
50,329
L
Hercules
xpert2330
Hercules
6,128
2,644
0
830
10,478
4,973
0
1,124
9,165
0
44,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
33,380
291
Minions Killed
343
0
Camps Cleared
0
1,109,867
Distance Traveled
1,145,507
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,077
643
73
7
0
225,829
0
L
Medusa
5,648
513
62
6
0
221,910
2
L
Chaac
6,065
551
77
7
0
206,617
3
W
Cerberus
6,029
548
34
3
0
239,154
4
L
Persephone
6,548
595
65
6
0
212,658
4
W
Thanatos
6,533
594
78
7
0
216,859
0
L
Kumbhakarna
5,611
510
15
1
0
221,493
2
W
Chang'e
6,828
621
69
6
0
233,695
0
W
Medusa
6,913
628
89
8
0
229,970
0
L
Hercules
6,709
610
72
7
0
247,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role