Player Matchup

Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Anonycrazy
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 108L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
Ashishii
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 122L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Dragmig
Cthulhu
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 27L
1,562 Elo+
Party 3
Serqet
Serqet
viuzito
Serqet
Level 180
God Stats
3W - 1L
1,173 SR
Queue Stats
300W - 311L
1,571 Elo+
Party 3
Team Averages
Level 101
1,435 SR
1,535 Elo+

VS

Team Averages
Level 113
1,569 SR
1,500 Elo+
Scylla
Scylla
Aceius
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
Mudkip
Artemis
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 107L
1,491 Elo+
Party 1
Achilles
Achilles
Tys_4L
Achilles
Level 118
God Stats
5W - 7L
1,650 SR
Queue Stats
653W - 627L
1,503 Elo+
Party 1
Pele
Pele
absoluteROLLy
Pele
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 199L
1,504 Elo+
Solo
Cabrakan
Cabrakan
pcdeloney
Cabrakan
Level 68
God Stats
0W - 1L
1,695 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
3 / 2 / 11
9,758
751
9,284
24,783
12,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Anonycrazy
Ao Kuang
16
3 / 3 / 11
9,201
708
5,976
11,336
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Ashishii
Zhong Kui
16
3 / 3 / 11
9,518
732
15,059
13,890
13,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Dragmig
Cthulhu
16
3 / 3 / 12
9,760
751
8,742
15,227
18,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
viuzito
Serqet
17
7 / 2 / 10
9,865
759
10,149
10,933
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aceius
Scylla
15
3 / 4 / 4
8,873
683
7,528
7,605
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Mudkip
Artemis
15
2 / 3 / 9
8,680
668
18,175
9,032
5,322
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Tys_4L
Achilles
15
2 / 1 / 10
8,747
673
10,419
9,670
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 6
9,217
709
17,679
12,699
8,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
pcdeloney
Cabrakan
15
1 / 6 / 11
9,404
723
8,438
17,587
29,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
53
19
Kills
13
13
Deaths
19
55
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
11
4.25
L
Scylla
Aceius
Scylla
3
4
4
1.25
W
Ao Kuang
Anonycrazy
Ao Kuang
3
3
11
2.83
W
Zhong Kui
Ashishii
Zhong Kui
3
3
11
2.83
W
Cthulhu
Dragmig
Cthulhu
3
3
12
3
L
Artemis
Mudkip
Artemis
2
3
9
2.17
L
Achilles
Tys_4L
Achilles
2
1
10
7
L
5
5
6
1.6
L
Cabrakan
pcdeloney
Cabrakan
1
6
11
1.08
W
Serqet
viuzito
Serqet
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,210
Damage
62,239
76,169
Taken
56,593
62,833
Mitigated
57,442
33,478
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,284
1,502
5,221
13,025
24,783
12,507
322
4,688
19,458
0
25,488
L
Scylla
Aceius
Scylla
7,528
1,794
0
0
7,605
4,354
0
3,705
3,855
21,986
0
W
Ao Kuang
Anonycrazy
Ao Kuang
5,976
1,121
0
2,746
11,336
12,465
1,711
1,816
9,331
8,037
509
W
Zhong Kui
Ashishii
Zhong Kui
15,059
2,592
1,848
5,460
13,890
13,577
147
3,537
10,215
31,202
0
W
Cthulhu
Dragmig
Cthulhu
8,742
767
1,671
1,285
15,227
18,164
198
3,472
11,628
26,617
1,250
L
Artemis
Mudkip
Artemis
18,175
5,553
886
1,094
9,032
5,322
322
3,525
5,460
0
34,901
L
Achilles
Tys_4L
Achilles
10,419
1,309
1,461
4,329
9,670
10,535
58
3,044
6,005
0
13,121
L
17,679
1,825
1,658
1,598
12,699
8,027
0
7,703
4,518
0
29,572
L
Cabrakan
pcdeloney
Cabrakan
8,438
1,101
0
859
17,587
29,204
318
9,687
7,042
14,551
1,702
W
Serqet
viuzito
Serqet
10,149
659
1,080
1,142
10,933
6,120
1,092
1,677
9,022
0
10,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,102
Gold Earned
44,921
132
Minions Killed
132
0
Camps Cleared
0
1,266,976
Distance Traveled
1,126,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,758
751
40
3
0
300,440
0
L
Scylla
8,873
683
38
3
0
201,426
0
W
Ao Kuang
9,201
708
7
1
0
236,446
0
W
Zhong Kui
9,518
732
37
3
0
202,122
0
W
Cthulhu
9,760
751
42
3
0
267,395
0
L
Artemis
8,680
668
33
3
0
215,908
0
L
Achilles
8,747
673
4
0
0
265,832
0
L
Pele
9,217
709
46
4
0
224,707
0
L
Cabrakan
9,404
723
11
1
0
218,128
0
W
Serqet
9,865
759
6
0
0
260,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role