Player Matchup

King Arthur
King Arthur
HEYimHOBO
King Arthur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,600 Elo+
Party 1
Lancelot
Lancelot
Lan_rockets_
Lancelot
Level 157
God Stats
93W - 105L
1,570 SR
Queue Stats
547W - 676L
1,481 Elo+
Party 1
Charybdis
Charybdis
Phunnys
Charybdis
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 48L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
WTFJungleRotate
Sylvanus
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 126L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
rasgamergd
Baron Samedi
Level 120
God Stats
5W - 6L
1,376 SR
Queue Stats
168W - 180L
1,456 Elo+
Party 1
Team Averages
Level 152
1,489 SR
1,501 Elo+

VS

Team Averages
Level 154
1,509 SR
1,570 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
CWillzIV
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,662 Elo+
Party 2
Hou Yi
Hou Yi
Noeesau
Hou Yi
Level 161
God Stats
2W - 1L
1,230 SR
Queue Stats
264W - 209L
1,608 Elo+
Party 3
Cliodhna
Cliodhna
Z1L4BA
Cliodhna
Level 148
God Stats
4W - 0L
1,816 SR
Queue Stats
265W - 226L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HEYimHOBO
King Arthur
6
0 / 2 / 0
3,538
590
1,447
4,027
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
Lan_rockets_
Lancelot
6
0 / 0 / 0
3,253
542
490
2,229
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Phunnys
Charybdis
5
0 / 2 / 0
3,230
538
2,163
4,510
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
6
0 / 1 / 1
3,864
644
2,130
5,333
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
rasgamergd
Baron Samedi
6
1 / 1 / 0
3,698
616
825
2,528
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 1 / 0
4,755
793
2,082
5,270
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Khepri
 
Khepri
6
1 / 1 / 2
4,074
679
1,390
4,203
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
CWillzIV
He Bo
8
2 / 1 / 1
4,359
727
3,441
2,996
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Noeesau
Hou Yi
7
0 / 0 / 3
3,810
635
3,399
2,512
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Z1L4BA
Cliodhna
7
1 / 0 / 0
3,802
634
985
2,910
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Khepri
 
Khepri
1
1
2
2
W
He Bo
CWillzIV
He Bo
2
1
1
2.5
L
King Arthur
HEYimHOBO
King Arthur
0
2
0
0
L
Lancelot
Lan_rockets_
Lancelot
0
0
0
0
W
Hou Yi
Noeesau
Hou Yi
0
0
3
1.5
L
Charybdis
Phunnys
Charybdis
0
2
0
0
L
Sylvanus
0
1
1
0.5
W
Cliodhna
Z1L4BA
Cliodhna
1
0
0
1
L
Baron Samedi
rasgamergd
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,055
Damage
11,297
18,627
Taken
17,891
8,751
Mitigated
8,002
5,763
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,082
424
0
1,432
5,270
2,711
0
0
4,948
0
20,635
W
Khepri
 
Khepri
1,390
213
0
1,708
4,203
2,663
0
1,380
2,823
7,153
0
W
He Bo
CWillzIV
He Bo
3,441
319
0
625
2,996
936
0
1,047
1,949
26,384
848
L
King Arthur
HEYimHOBO
King Arthur
1,447
213
0
850
4,027
2,269
0
0
3,623
0
15,917
L
Lancelot
Lan_rockets_
Lancelot
490
176
0
420
2,229
864
0
295
1,934
0
14,976
W
Hou Yi
Noeesau
Hou Yi
3,399
2,353
0
942
2,512
862
0
488
2,024
0
28,492
L
Charybdis
Phunnys
Charybdis
2,163
1,475
0
1,275
4,510
1,288
0
1,497
3,013
0
17,512
L
Sylvanus
2,130
1,105
228
2,549
5,333
3,225
0
1,867
3,466
12,369
0
W
Cliodhna
Z1L4BA
Cliodhna
985
32
0
1,999
2,910
830
0
40
2,870
0
19,432
L
Baron Samedi
rasgamergd
Baron Samedi
825
72
0
441
2,528
1,105
0
1,116
1,412
11,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,583
Gold Earned
20,800
133
Minions Killed
197
0
Camps Cleared
0
556,865
Distance Traveled
635,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,755
793
38
6
0
117,774
0
W
Khepri
4,074
679
15
3
0
120,885
0
W
He Bo
4,359
727
54
9
0
114,634
0
L
King Arthur
3,538
590
28
5
0
106,149
0
L
Lancelot
3,253
542
33
6
0
114,182
0
W
Hou Yi
3,810
635
45
8
0
120,125
0
L
Charybdis
3,230
538
27
5
0
124,465
0
L
Sylvanus
3,864
644
23
4
0
103,472
0
W
Cliodhna
3,802
634
45
8
0
162,387
0
L
Baron Samedi
3,698
616
22
4
0
108,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role