Player Matchup

Heimdallr
Heimdallr
MannyKun2
Heimdallr
Level 128
God Stats
2W - 0L
1,627 SR
Queue Stats
6W - 5L
1,894 Elo+
Party 1
Nike
Nike
Ponsharelo
Nike
Level 177
God Stats
1W - 0L
1,685 SR
Queue Stats
128W - 132L
1,493 Elo+
Party 2
Hun Batz
Hun Batz
SKYDARKLJ
Hun Batz
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,560 Elo+
Party 2
Merlin
Merlin
Slacxa
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,704 Elo+
Party 1
Charon
Charon
Synapzis
Charon
Level 213
God Stats
15W - 6L
1,912 SR
Queue Stats
111W - 147L
1,601 Elo+
Party 2
Team Averages
Level 165
1,645 SR
1,650 Elo+

VS

Team Averages
Level 108
1,753 SR
1,557 Elo+
Kukulkan
Kukulkan
DirtBag420blazn
Kukulkan
Level 154
God Stats
0W - 1L
1,773 SR
Queue Stats
14W - 13L
1,595 Elo+
Solo
Nu Wa
Nu Wa
JorkingMyPeanits
Nu Wa
Level 27
God Stats
2W - 1L
1,834 SR
Queue Stats
59W - 57L
1,516 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KingKong13905
Cu Chulainn
Level 143
God Stats
3W - 3L
1,472 SR
Queue Stats
74W - 85L
1,441 Elo+
Solo
Charon
Charon
seasonsapart
Charon
Level 98
God Stats
5W - 5L
1,964 SR
Queue Stats
128W - 103L
1,648 Elo+
Solo
Thanatos
Thanatos
weatherfoxelitwe
Thanatos
Level 120
God Stats
1W - 1L
1,722 SR
Queue Stats
54W - 36L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MannyKun2
Heimdallr
12
3 / 2 / 2
7,564
1,261
6,279
8,128
2,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 5
7,700
1,283
7,986
8,624
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
SKYDARKLJ
Hun Batz
13
1 / 0 / 7
7,464
1,244
5,076
5,186
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Slacxa
Merlin
12
1 / 3 / 2
7,133
1,189
4,661
5,085
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon
Synapzis
Charon
13
1 / 0 / 8
8,001
1,334
7,315
6,721
7,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

345

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 0 / 0
6,043
1,007
0
0
0
12
2 / 3 / 4
7,532
1,255
7,840
6,427
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
KingKong13905
Cu Chulainn
12
2 / 2 / 3
7,508
1,251
8,109
9,872
8,842
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Charon
13
1 / 0 / 4
8,292
1,382
7,987
7,528
7,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 4
7,219
1,203
6,766
10,114
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
9
Kills
6
6
Deaths
9
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
L
2
3
4
1.33
L
Cu Chulainn
KingKong13905
Cu Chulainn
2
2
3
1.75
W
Heimdallr
MannyKun2
Heimdallr
3
2
2
2
W
3
1
5
5.5
W
Hun Batz
SKYDARKLJ
Hun Batz
1
0
7
4.5
W
Merlin
Slacxa
Merlin
1
3
2
0.67
W
Charon
Synapzis
Charon
1
0
8
5
L
Charon
1
0
4
3
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,317
Damage
30,702
33,744
Taken
33,941
22,475
Mitigated
24,048
2,392
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
7,840
4,635
0
0
6,427
2,916
0
1,731
4,529
16,449
0
L
Cu Chulainn
KingKong13905
Cu Chulainn
8,109
1,044
0
861
9,872
8,842
0
3,538
6,107
0
19,663
W
Heimdallr
MannyKun2
Heimdallr
6,279
3,562
0
961
8,128
2,993
0
4,590
3,489
0
25,369
W
7,986
650
0
633
8,624
7,496
0
4,308
4,223
5,834
14,934
W
Hun Batz
SKYDARKLJ
Hun Batz
5,076
500
0
0
5,186
2,805
0
2,092
2,918
0
13,179
W
Merlin
Slacxa
Merlin
4,661
251
0
256
5,085
1,795
0
1,563
3,480
17,534
0
W
Charon
Synapzis
Charon
7,315
519
0
542
6,721
7,386
0
3,274
3,313
16,180
1,591
L
Charon
7,987
1,541
0
685
7,528
7,375
0
3,423
3,985
16,952
0
L
6,766
1,487
0
3,139
10,114
4,915
0
4,313
5,646
0
22,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
36,594
132
Minions Killed
103
7
Camps Cleared
3
651,452
Distance Traveled
558,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,043
1,007
0
0
0
3,744
0
L
Nu Wa
7,532
1,255
29
5
1
118,956
0
L
Cu Chulainn
7,508
1,251
27
5
0
149,243
0
W
Heimdallr
7,564
1,261
44
7
2
120,459
0
W
Nike
7,700
1,283
21
4
3
141,677
0
W
Hun Batz
7,464
1,244
17
3
2
126,280
0
W
Merlin
7,133
1,189
32
5
0
128,495
0
W
Charon
8,001
1,334
18
3
0
134,541
0
L
Charon
8,292
1,382
17
3
0
142,469
0
L
Thanatos
7,219
1,203
30
5
2
144,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role