Player Matchup

Awilix
Awilix
BannedFor150Hrs
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,400 Elo+
Party 2
Pele
Pele
Manlyroo123
Pele
Level 26
God Stats
0W - 4L
1,122 SR
Queue Stats
35W - 18L
1,615 Elo+
Party 2
Medusa
Medusa
bemidji6567
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
f7forever
Sylvanus
Level 187
God Stats
0W - 1L
1,719 SR
Queue Stats
18W - 25L
1,665 Elo+
Party 2
Odin
Odin
xAizen D
Odin
Level 36
God Stats
3W - 7L
1,361 SR
Queue Stats
19W - 26L
1,281 Elo+
Solo
Team Averages
Level 56
1,440 SR
1,511 Elo+

VS

Team Averages
Level 108
1,469 SR
1,636 Elo+
Nu Wa
Nu Wa
Clinomania4343
Nu Wa
Level 178
God Stats
10W - 10L
1,273 SR
Queue Stats
74W - 86L
1,728 Elo+
Party 1
Cerberus
Cerberus
GoJ33Ra
Cerberus
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 39L
1,590 Elo+
Party 3
Agni
Agni
TheWolvesVoid
Agni
Level 215
God Stats
6W - 5L
1,748 SR
Queue Stats
207W - 202L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
TheWolvesVoid
Cliodhna
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 41L
1,681 Elo+
Party 1
Anhur
Anhur
fabooo
Anhur
Level 101
God Stats
7W - 8L
1,327 SR
Queue Stats
48W - 45L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
7,868
525
9,080
18,977
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 3 / 0
5,343
356
1,344
5,512
2,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
12
2 / 7 / 2
7,281
485
6,424
12,779
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
f7forever
Sylvanus
12
3 / 4 / 2
7,399
493
7,477
16,994
9,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
12
1 / 6 / 1
6,766
451
3,904
15,995
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,724
648
8,648
9,708
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
GoJ33Ra
Cerberus
14
5 / 1 / 9
9,040
603
8,510
15,640
11,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 1 / 6
10,638
709
10,391
7,861
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
TheWolvesVoid
Cliodhna
16
9 / 1 / 6
9,887
659
15,201
13,135
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
fabooo
Anhur
15
4 / 3 / 9
9,146
610
9,490
11,504
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
28
28
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
3
3
5
1.83
W
Cerberus
GoJ33Ra
Cerberus
5
1
9
9.5
L
0
3
0
0
W
7
1
6
10
W
Cliodhna
TheWolvesVoid
Cliodhna
9
1
6
12
L
Medusa
2
7
2
0.43
L
Sylvanus
f7forever
Sylvanus
3
4
2
1
W
Anhur
fabooo
Anhur
4
3
9
2.83
L
Odin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,229
Damage
52,240
70,257
Taken
57,848
31,601
Mitigated
27,443
11,439
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,080
4,160
0
1,422
18,977
7,045
0
4,420
14,328
0
41,669
W
8,648
2,788
0
2,600
9,708
3,320
1,715
1,173
8,235
69,828
1,929
W
Cerberus
GoJ33Ra
Cerberus
8,510
675
0
7,055
15,640
11,381
258
2,613
12,979
39,399
3,041
L
1,344
366
0
678
5,512
2,192
0
2,569
2,631
0
18,009
W
10,391
1,250
0
1,250
7,861
2,746
0
1,742
6,047
84,493
3,279
W
Cliodhna
TheWolvesVoid
Cliodhna
15,201
4,394
0
5,805
13,135
5,571
900
479
12,449
0
84,675
L
Medusa
6,424
1,941
0
204
12,779
4,678
1
5,524
7,015
0
40,486
L
Sylvanus
f7forever
Sylvanus
7,477
1,442
762
4,284
16,994
9,063
0
7,867
8,749
31,302
9,625
W
Anhur
fabooo
Anhur
9,490
5,974
0
3,938
11,504
4,425
2,417
2,394
9,110
0
62,186
L
Odin
3,904
789
0
4,089
15,995
8,623
0
5,040
10,605
0
46,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
48,435
289
Minions Killed
568
0
Camps Cleared
0
1,240,541
Distance Traveled
1,511,504
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,868
525
60
4
0
336,067
0
W
Nu Wa
9,724
648
125
8
0
241,022
0
W
Cerberus
9,040
603
84
6
0
312,527
0
L
Pele
5,343
356
28
2
0
117,606
0
W
Agni
10,638
709
154
10
0
344,690
1
W
Cliodhna
9,887
659
107
7
0
340,519
0
L
Medusa
7,281
485
66
4
0
254,665
1
L
Sylvanus
7,399
493
67
4
0
264,143
5
W
Anhur
9,146
610
98
7
0
272,746
2
L
Odin
6,766
451
68
5
0
268,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role