Player Matchup

Agni
Agni
Ermacx3
Agni
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 59L
1,585 Elo+
Party 1
Geb
Geb
IXHEZX1
Geb
Level 158
God Stats
4W - 3L
1,883 SR
Queue Stats
57W - 49L
1,586 Elo+
Party 2
Cernunnos
Cernunnos
IXSC0RP10NX1
Cernunnos
Level 141
God Stats
4W - 1L
1,684 SR
Queue Stats
33W - 25L
1,582 Elo+
Party 2
Bellona
Bellona
NameslessKing
Bellona
Level 146
God Stats
3W - 3L
1,760 SR
Queue Stats
82W - 76L
1,586 Elo+
Party 1
Surtr
Surtr
xcarnage09
Surtr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,628 Elo+
Party 2
Team Averages
Level 125
1,665 SR
1,593 Elo+

VS

Team Averages
Level 135
1,508 SR
1,569 Elo+
Hachiman
Hachiman
Da Nerf Kid
Hachiman
Level 148
God Stats
0W - 2L
1,286 SR
Queue Stats
14W - 9L
1,711 Elo+
Solo
Osiris
Osiris
Gankalicious
Osiris
Level 129
God Stats
5W - 10L
1,512 SR
Queue Stats
199W - 185L
1,578 Elo+
Party 4
Anhur
Anhur
PapaQuinjay
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 116L
1,491 Elo+
Party 3
Khepri
Khepri
Yeetmcsteven
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 173L
1,459 Elo+
Party 3
Scylla
Scylla
tmickeyd29
Scylla
Level 127
God Stats
61W - 51L
1,742 SR
Queue Stats
294W - 275L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ermacx3
Agni
6
0 / 1 / 0
3,653
731
941
2,520
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
6
0 / 0 / 3
3,789
758
2,601
4,843
2,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
IXSC0RP10NX1
Cernunnos
7
0 / 2 / 3
3,764
753
2,805
3,888
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
7
3 / 0 / 0
4,126
825
1,640
3,475
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
7
0 / 0 / 0
3,924
785
2,263
4,715
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Da Nerf Kid
Hachiman
4
1 / 1 / 0
3,041
608
2,351
2,445
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
7
0 / 0 / 0
3,646
729
2,500
4,614
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 2
3,300
660
1,729
4,658
1,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
5
2 / 1 / 1
3,390
678
1,602
3,891
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
tmickeyd29
Scylla
7
0 / 0 / 1
3,438
688
887
1,850
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Da Nerf Kid
Hachiman
1
1
0
1
W
Agni
Ermacx3
Agni
0
1
0
0
L
Osiris
0
0
0
0
W
Geb
0
0
3
1.5
W
Cernunnos
IXSC0RP10NX1
Cernunnos
0
2
3
0.75
W
Bellona
3
0
0
3
L
0
1
2
1
L
Khepri
2
1
1
2.5
L
Scylla
tmickeyd29
Scylla
0
0
1
0.5
W
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,250
Damage
9,069
19,441
Taken
17,458
8,475
Mitigated
8,252
8,837
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Da Nerf Kid
Hachiman
2,351
1,570
0
554
2,445
629
0
590
1,855
0
11,398
W
Agni
Ermacx3
Agni
941
0
0
440
2,520
723
0
874
1,646
21,233
486
L
Osiris
2,500
926
0
2,028
4,614
3,687
0
79
4,255
0
25,391
W
Geb
2,601
668
712
1,976
4,843
2,651
0
890
3,953
10,168
2,404
W
Cernunnos
IXSC0RP10NX1
Cernunnos
2,805
1,701
0
1,170
3,888
1,003
0
530
3,358
0
24,138
W
Bellona
1,640
467
0
2,737
3,475
1,793
0
144
3,331
0
19,949
L
1,729
408
401
1,017
4,658
1,750
0
992
3,666
0
7,885
L
Khepri
1,602
425
0
1,318
3,891
1,572
0
740
3,151
10,388
720
L
Scylla
tmickeyd29
Scylla
887
40
0
625
1,850
614
0
775
1,075
18,677
324
W
Surtr
2,263
1,156
0
1,802
4,715
2,305
0
0
4,359
321
26,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,256
Gold Earned
16,815
167
Minions Killed
125
0
Camps Cleared
0
553,187
Distance Traveled
507,044
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,041
608
11
2
0
61,993
0
W
Agni
3,653
731
34
7
0
95,698
0
L
Osiris
3,646
729
45
9
0
110,133
1
W
Geb
3,789
758
9
2
0
105,639
0
W
Cernunnos
3,764
753
34
7
0
96,559
2
W
Bellona
4,126
825
42
8
0
137,874
0
L
Anhur
3,300
660
13
3
0
105,761
0
L
Khepri
3,390
678
22
4
0
122,243
0
L
Scylla
3,438
688
34
7
0
106,914
0
W
Surtr
3,924
785
48
10
0
117,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role