Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ALNDG
Fenrir
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 104L
1,454 Elo+
Party 2
Bake Kujira
Bake Kujira
Arabiandude
Bake Kujira
Level 114
God Stats
9W - 6L
1,548 SR
Queue Stats
23W - 25L
1,754 Elo+
Party 3
Hou Yi
Hou Yi
Dxniiell
Hou Yi
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 48L
1,469 Elo+
Party 2
Merlin
Merlin
benggi00004
Merlin
Level 43
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 57L
1,590 Elo+
Solo
Team Averages
Level 111
1,467 SR
1,553 Elo+

VS

Team Averages
Level 100
1,492 SR
1,363 Elo+
Vulcan
Vulcan
IgniasCrown
Vulcan
Level 43
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 10L
1,215 Elo+
Party 1
Aphrodite
Aphrodite
ManKillaJay1
Aphrodite
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 41L
1,416 Elo+
Party 1
Neith
Neith
TRexWithALongArm
Neith
Level 124
God Stats
5W - 4L
1,681 SR
Queue Stats
151W - 139L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealMVP888
Gilgamesh
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 104L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Willy-Pystoff
Cu Chulainn
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 75L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
5 / 5 / 3
8,320
555
5,001
14,821
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ALNDG
Fenrir
16
6 / 1 / 1
9,446
630
7,673
14,900
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Bake Kujira
Arabiandude
Bake Kujira
14
4 / 3 / 2
8,457
564
8,558
13,593
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Dxniiell
Hou Yi
15
3 / 1 / 6
8,964
598
7,278
8,258
3,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
1 / 1 / 5
8,606
574
5,714
7,124
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 3 / 2
7,196
480
5,605
6,574
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ManKillaJay1
Aphrodite
13
1 / 5 / 2
8,037
536
6,101
10,854
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 2
7,911
527
9,222
9,404
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
TheRealMVP888
Gilgamesh
16
3 / 3 / 0
8,374
558
4,073
15,785
10,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Willy-Pystoff
Cu Chulainn
13
1 / 5 / 3
7,243
483
8,691
17,073
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
10
11
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
5
3
1.3
W
Fenrir
ALNDG
Fenrir
6
1
1
6.5
W
Bake Kujira
Arabiandude
Bake Kujira
4
3
2
1.67
W
Hou Yi
Dxniiell
Hou Yi
3
1
6
6
L
Vulcan
1
3
2
0.67
L
Aphrodite
ManKillaJay1
Aphrodite
1
5
2
0.4
L
4
3
2
1.67
L
Gilgamesh
TheRealMVP888
Gilgamesh
3
3
0
1
L
Cu Chulainn
Willy-Pystoff
Cu Chulainn
1
5
3
0.5
W
Merlin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
33,692
58,696
Taken
59,690
37,296
Mitigated
30,366
10,536
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,001
1,515
0
470
14,821
7,369
1,130
1,658
13,137
0
53,375
W
Fenrir
ALNDG
Fenrir
7,673
1,676
0
3,944
14,900
8,753
12
4,222
10,249
0
56,526
W
Bake Kujira
Arabiandude
Bake Kujira
8,558
5,098
376
1,813
13,593
14,552
687
2,798
10,717
40,737
1,111
W
Hou Yi
Dxniiell
Hou Yi
7,278
3,546
0
3,308
8,258
3,618
560
244
8,014
0
68,922
L
Vulcan
5,605
2,011
0
0
6,574
2,537
0
3,262
2,754
43,890
1,401
L
Aphrodite
ManKillaJay1
Aphrodite
6,101
635
78
4,225
10,854
4,757
0
1,797
8,800
43,933
0
L
9,222
2,775
188
2,301
9,404
3,605
720
1,295
7,889
0
57,837
L
Gilgamesh
TheRealMVP888
Gilgamesh
4,073
1,162
0
916
15,785
10,629
1,011
1,464
14,307
0
83,991
L
Cu Chulainn
Willy-Pystoff
Cu Chulainn
8,691
2,668
0
5,164
17,073
8,838
559
5,913
10,886
1,917
49,523
W
Merlin
5,714
235
0
625
7,124
3,004
593
2,667
4,457
68,052
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
38,761
474
Minions Killed
425
0
Camps Cleared
0
1,457,956
Distance Traveled
1,384,628
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,320
555
78
5
0
297,065
0
W
Fenrir
9,446
630
99
7
0
285,689
4
W
Bake Kujira
8,457
564
55
4
0
304,962
4
W
Hou Yi
8,964
598
125
8
0
277,078
0
L
Vulcan
7,196
480
66
4
0
292,111
0
L
Aphrodite
8,037
536
83
6
0
236,897
0
L
Neith
7,911
527
89
6
0
263,301
0
L
Gilgamesh
8,374
558
122
8
0
285,629
0
L
Cu Chulainn
7,243
483
65
4
0
306,690
0
W
Merlin
8,606
574
117
8
0
293,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role