Player Matchup

Fafnir
Fafnir
ChefAmigo
Fafnir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 64L
1,488 Elo+
Party 2
Skadi
Skadi
Emerie
Skadi
Level 150
God Stats
5W - 2L
1,515 SR
Queue Stats
222W - 155L
1,522 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lvl5Totodile
Kumbhakarna
Level 84
God Stats
3W - 0L
1,862 SR
Queue Stats
144W - 74L
1,482 Elo+
Party 2
Olorun
Olorun
MalrunR
Olorun
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Apollo
Apollo
texas602
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,410 Elo+
Party 2
Team Averages
Level 105
1,575 SR
1,480 Elo+

VS

Team Averages
Level 103
1,500 SR
1,528 Elo+
Hou Yi
Hou Yi
AnEvilBadger
Hou Yi
Level 165
God Stats
1W - 3L
1,500 SR
Queue Stats
623W - 650L
1,569 Elo+
Solo
Scylla
Scylla
ImmortalMouse
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,529 Elo+
Solo
Artio
Artio
ItsPsykotic
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,362 Elo+
Solo
Raijin
Raijin
Shado1ce
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
ShiiRo0
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChefAmigo
Fafnir
12
1 / 2 / 10
8,510
851
6,677
10,973
14,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Emerie
Skadi
18
15 / 2 / 5
10,761
1,076
17,382
9,108
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Lvl5Totodile
Kumbhakarna
15
0 / 2 / 19
9,265
927
4,036
12,966
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
MalrunR
Olorun
15
3 / 2 / 15
8,887
889
13,227
11,969
7,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
texas602
Apollo
15
2 / 3 / 14
8,649
865
8,267
9,562
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 4 / 2
7,886
789
10,547
8,925
4,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 5 / 2
7,641
764
4,266
7,552
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 6
7,500
750
3,446
14,764
16,940
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Shado1ce
Raijin
14
3 / 2 / 4
8,576
858
10,470
7,326
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
ShiiRo0
Jormungandr
16
3 / 5 / 4
9,075
908
10,728
15,066
20,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
21
Kills
8
11
Deaths
21
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
2
0.5
W
Fafnir
ChefAmigo
Fafnir
1
2
10
3
W
Skadi
Emerie
Skadi
15
2
5
8.75
L
1
5
2
0.4
L
0
5
6
0.6
W
Kumbhakarna
Lvl5Totodile
Kumbhakarna
0
2
19
4.75
W
Olorun
MalrunR
Olorun
3
2
15
5.25
L
Raijin
Shado1ce
Raijin
3
2
4
2.5
L
Jormungandr
ShiiRo0
Jormungandr
3
5
4
1
W
Apollo
texas602
Apollo
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,589
Damage
39,457
54,578
Taken
53,633
45,182
Mitigated
48,435
20,674
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
10,547
3,430
258
677
8,925
4,429
336
4,761
4,164
0
19,653
W
Fafnir
ChefAmigo
Fafnir
6,677
1,561
1,532
3,077
10,973
14,122
342
4,781
5,921
8,294
1,167
W
Skadi
Emerie
Skadi
17,382
9,296
2,032
743
9,108
5,272
4,194
3,905
5,030
0
38,197
L
4,266
103
44
119
7,552
3,194
156
3,699
3,853
11,043
0
L
3,446
435
1,220
1,060
14,764
16,940
390
6,970
7,794
4,231
925
W
Kumbhakarna
Lvl5Totodile
Kumbhakarna
4,036
399
1,880
2,286
12,966
13,211
217
4,301
8,451
10,773
0
W
Olorun
MalrunR
Olorun
13,227
7,765
3,302
4,720
11,969
7,082
2,072
8,040
3,735
25,237
411
L
Raijin
Shado1ce
Raijin
10,470
572
2,850
3,229
7,326
3,669
396
3,062
4,264
24,042
0
L
Jormungandr
ShiiRo0
Jormungandr
10,728
1,177
43
1,357
15,066
20,203
88
4,799
10,267
24,026
538
W
Apollo
texas602
Apollo
8,267
4,581
134
968
9,562
5,495
2,106
5,355
3,994
0
15,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
40,678
122
Minions Killed
108
0
Camps Cleared
0
955,746
Distance Traveled
915,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,886
789
21
2
0
166,629
0
W
Fafnir
8,510
851
8
1
0
186,779
0
W
Skadi
10,761
1,076
58
6
0
168,135
0
L
Scylla
7,641
764
23
2
0
166,258
0
L
Artio
7,500
750
4
0
0
196,768
0
W
Kumbhakarna
9,265
927
6
1
0
203,973
0
W
Olorun
8,887
889
27
3
0
187,641
0
L
Raijin
8,576
858
29
3
0
203,870
0
L
Jormungandr
9,075
908
31
3
0
182,052
0
W
Apollo
8,649
865
23
2
0
209,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role