Player Matchup

Kuzenbo
Kuzenbo
Faciit
Kuzenbo
Level 165
God Stats
3W - 0L
1,781 SR
Queue Stats
33W - 26L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Skarfunk
Baron Samedi
Level 117
God Stats
42W - 23L
1,756 SR
Queue Stats
166W - 165L
1,558 Elo+
Solo
Susano
Susano
klenovy
Susano
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,351 Elo+
Solo
Team Averages
Level 106
1,679 SR
1,477 Elo+

VS

Team Averages
Level 98
1,500 SR
1,615 Elo+
Nu Wa
Nu Wa
BloodFist101
Nu Wa
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 40L
1,746 Elo+
Solo
Cthulhu
Cthulhu
Pickachu3
Cthulhu
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 11L
1,757 Elo+
Party 1
Skadi
Skadi
kikcu
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Faciit
Kuzenbo
17
7 / 0 / 5
11,238
803
14,402
16,880
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Skarfunk
Baron Samedi
17
2 / 2 / 6
10,462
747
9,230
11,006
7,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
klenovy
Susano
15
3 / 2 / 5
10,094
721
5,675
10,902
4,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,663
690
11,525
10,191
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pickachu3
Cthulhu
15
0 / 2 / 3
8,988
642
10,835
12,856
11,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
kikcu
Skadi
13
1 / 5 / 3
9,012
644
9,425
14,184
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
4
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Kuzenbo
Faciit
Kuzenbo
7
0
5
9.5
L
Cthulhu
Pickachu3
Cthulhu
0
2
3
0.75
W
Baron Samedi
Skarfunk
Baron Samedi
2
2
6
2.5
L
Skadi
kikcu
Skadi
1
5
3
0.5
W
Susano
klenovy
Susano
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
31,785
38,788
Taken
37,231
34,732
Mitigated
22,183
8,137
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,525
2,356
0
395
10,191
4,608
418
6,627
3,220
44,014
0
W
Kuzenbo
Faciit
Kuzenbo
14,402
5,034
0
2,504
16,880
22,645
60
8,836
7,884
39,443
1,777
L
Cthulhu
Pickachu3
Cthulhu
10,835
822
205
1,077
12,856
11,492
69
5,792
6,528
22,668
2,134
W
Baron Samedi
Skarfunk
Baron Samedi
9,230
711
1,458
3,794
11,006
7,609
532
5,800
5,109
50,122
609
L
Skadi
kikcu
Skadi
9,425
3,279
456
1,853
14,184
6,083
477
9,340
4,361
0
41,858
W
Susano
klenovy
Susano
5,675
2,132
0
381
10,902
4,478
614
6,288
4,519
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
27,663
179
Minions Killed
160
0
Camps Cleared
0
787,467
Distance Traveled
768,610
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,663
690
69
5
0
232,472
0
W
Kuzenbo
11,238
803
42
3
0
286,263
0
L
Cthulhu
8,988
642
45
3
0
300,420
0
W
Baron Samedi
10,462
747
87
6
0
252,918
0
L
Skadi
9,012
644
46
3
0
235,718
6
W
Susano
10,094
721
50
4
0
248,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role