Player Matchup

Ah Puch
Ah Puch
DEMODEHN
Ah Puch
Level 49
God Stats
6W - 0L
1,675 SR
Queue Stats
297W - 295L
1,515 Elo+
Party 1
Sol
Sol
Sablex-_-420
Sol
Level 102
God Stats
5W - 3L
1,816 SR
Queue Stats
260W - 252L
1,497 Elo+
Party 1
Mulan
Mulan
deadtogether
Mulan
Level 43
God Stats
9W - 7L
1,500 SR
Queue Stats
212W - 220L
1,529 Elo+
Party 1
Team Averages
Level 65
1,664 SR
1,514 Elo+

VS

Team Averages
Level 46
1,500 SR
1,380 Elo+
Ymir
Ymir
BeardedPotato666
Ymir
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 77L
1,440 Elo+
Solo
Achilles
Achilles
CauseRacecar3
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Chang'e
Chang'e
JimmyRQ
Chang'e
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 54L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DEMODEHN
Ah Puch
16
3 / 5 / 4
10,319
688
16,216
11,957
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
2 / 2 / 5
10,225
682
16,274
10,974
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 2 / 5
9,716
648
7,004
16,867
16,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
9,340
623
8,172
17,574
19,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
CauseRacecar3
Achilles
16
4 / 1 / 3
10,015
668
7,859
13,468
14,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JimmyRQ
Chang'e
15
3 / 4 / 3
9,797
653
13,535
15,443
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
7
Kills
8
9
Deaths
7
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
Achilles
CauseRacecar3
Achilles
4
1
3
5.5
W
Ah Puch
DEMODEHN
Ah Puch
3
5
4
1
L
Chang'e
JimmyRQ
Chang'e
3
4
3
1.13
W
2
2
5
2.25
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,494
Damage
29,566
39,798
Taken
46,485
27,902
Mitigated
42,440
7,420
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,172
1,071
559
1,253
17,574
19,727
0
12,821
4,693
24,836
785
L
Achilles
CauseRacecar3
Achilles
7,859
880
56
163
13,468
14,931
0
8,982
4,414
0
23,851
W
Ah Puch
DEMODEHN
Ah Puch
16,216
644
0
1,294
11,957
5,900
166
6,555
5,402
41,155
889
L
Chang'e
JimmyRQ
Chang'e
13,535
982
1,114
3,173
15,443
7,782
0
9,153
6,228
41,497
1,007
W
16,274
6,035
0
5,200
10,974
5,054
1,125
5,843
5,131
52,224
9,068
W
7,004
396
0
926
16,867
16,948
141
8,427
8,440
0
17,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
29,152
159
Minions Killed
129
0
Camps Cleared
0
706,262
Distance Traveled
771,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,340
623
27
2
0
248,462
0
L
Achilles
10,015
668
38
3
0
286,261
1
W
Ah Puch
10,319
688
48
3
0
233,648
0
L
Chang'e
9,797
653
64
4
0
236,974
0
W
Sol
10,225
682
91
6
0
223,199
0
W
Mulan
9,716
648
20
1
0
249,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role