Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Django 0uai
Olorun
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 180L
1,452 Elo+
Party 2
Martichoras
Martichoras
FAIP Mafia
Martichoras
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 263L
1,443 Elo+
Solo
Baba Yaga
Baba Yaga
RogatienQC
Baba Yaga
Level 218
God Stats
1W - 6L
1,745 SR
Queue Stats
289W - 301L
1,484 Elo+
Party 2
Achilles
Achilles
rotn_2013
Achilles
Level 147
God Stats
2W - 2L
1,505 SR
Queue Stats
80W - 84L
1,498 Elo+
Solo
Team Averages
Level 162
1,550 SR
1,475 Elo+

VS

Team Averages
Level 148
1,544 SR
1,415 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
COOHKIEZ
Ullr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
EBugle
Gilgamesh
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,339 Elo+
Party 1
Eset
Eset
THeDafFYDuCk253
Eset
Level 165
God Stats
3W - 4L
1,500 SR
Queue Stats
716W - 744L
1,522 Elo+
Solo
Hera
Hera
Xallionx
Hera
Level 162
God Stats
2W - 1L
1,719 SR
Queue Stats
20W - 15L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 0
5,362
1,072
4,658
4,021
2,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Olorun
11
0 / 2 / 1
5,219
1,044
1,849
4,849
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
FAIP Mafia
Martichoras
1
0 / 0 / 0
1,324
265
0
0
0
Baba Yaga
RogatienQC
Baba Yaga
10
0 / 1 / 0
4,898
980
4,927
4,361
1,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
rotn_2013
Achilles
10
0 / 3 / 1
4,873
975
3,742
7,359
7,921
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 4
5,191
1,038
2,048
2,782
1,137
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ullr
8
1 / 0 / 2
5,270
1,054
3,260
3,794
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
EBugle
Gilgamesh
10
0 / 0 / 5
5,747
1,149
2,722
5,478
4,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 4
5,212
1,042
3,398
3,512
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
11
5 / 0 / 1
6,257
1,251
7,290
2,711
1,187
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
6
6
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
0
1
W
Kukulkan
 
Kukulkan
0
0
4
2
W
Ullr
1
0
2
2
L
Olorun
0
2
1
0.25
W
Gilgamesh
EBugle
Gilgamesh
0
0
5
2.5
L
Martichoras
FAIP Mafia
Martichoras
0
0
0
0
L
Baba Yaga
RogatienQC
Baba Yaga
0
1
0
0
W
0
1
4
2
W
Hera
5
0
1
5.5
L
Achilles
rotn_2013
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
18,718
20,590
Taken
18,277
13,500
Mitigated
9,231
6,891
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,658
268
229
1,225
4,021
2,048
0
2,930
1,021
0
13,421
W
Kukulkan
 
Kukulkan
2,048
123
238
752
2,782
1,137
0
1,616
971
8,470
98
W
Ullr
3,260
1,122
931
615
3,794
1,313
456
1,581
1,996
0
5,360
L
Olorun
1,849
321
1,400
1,518
4,849
1,986
0
3,388
1,393
6,561
0
W
Gilgamesh
EBugle
Gilgamesh
2,722
683
1,433
2,013
5,478
4,251
63
2,099
3,187
0
4,937
L
Martichoras
FAIP Mafia
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
RogatienQC
Baba Yaga
4,927
0
154
639
4,361
1,545
0
2,077
2,204
10,648
320
W
3,398
148
236
781
3,512
1,343
345
1,077
2,334
6,778
0
W
Hera
7,290
1,473
496
814
2,711
1,187
30
1,524
1,113
14,454
535
L
Achilles
rotn_2013
Achilles
3,742
660
0
1,726
7,359
7,921
0
3,514
3,577
2,787
2,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,676
Gold Earned
27,677
43
Minions Killed
55
0
Camps Cleared
0
481,747
Distance Traveled
613,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,362
1,072
18
4
0
122,522
0
W
Kukulkan
5,191
1,038
15
3
0
94,319
0
W
Ullr
5,270
1,054
9
2
0
138,383
0
L
Olorun
5,219
1,044
10
2
0
106,888
0
W
Gilgamesh
5,747
1,149
1
0
0
138,575
0
L
Martichoras
1,324
265
0
0
0
0
0
L
Baba Yaga
4,898
980
12
2
0
126,343
0
W
Eset
5,212
1,042
13
3
0
113,108
0
W
Hera
6,257
1,251
17
3
0
128,912
0
L
Achilles
4,873
975
3
1
0
125,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role