Player Matchup

Danzaburou
Danzaburou
DankLeviathan
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 1
Nike
Nike
GeekinFam
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,333 Elo+
Solo
Thanatos
Thanatos
Joelfight
Thanatos
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Kxem
Sylvanus
Level 119
God Stats
6W - 10L
1,438 SR
Queue Stats
6W - 10L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
dustbust32
Kukulkan
Level 142
God Stats
10W - 5L
1,500 SR
Queue Stats
40W - 42L
1,364 Elo+
Party 1
Team Averages
Level 126
1,488 SR
1,412 Elo+

VS

Team Averages
Level 133
1,530 SR
1,464 Elo+
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MetalSkink
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,356 Elo+
Solo
Horus
Horus
REVENGE_RAID1342
Horus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 57L
1,549 Elo+
Solo
Athena
Athena
RemmyII
Athena
Level 91
God Stats
4W - 2L
1,648 SR
Queue Stats
14W - 21L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankLeviathan
Danzaburou
8
0 / 4 / 0
4,727
473
3,660
6,880
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
10
1 / 1 / 0
5,780
578
3,933
8,138
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Joelfight
Thanatos
10
1 / 1 / 0
5,209
521
1,452
7,542
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Kxem
Sylvanus
7
0 / 4 / 0
4,473
447
3,904
8,931
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
dustbust32
Kukulkan
10
0 / 0 / 1
5,230
523
2,292
3,416
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 0 / 2
6,464
646
6,765
4,176
1,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
 
Tiamat
10
0 / 1 / 1
5,954
595
2,346
4,366
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
MetalSkink
Anubis
11
1 / 1 / 1
6,440
644
5,006
5,615
2,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 0 / 4
6,134
613
5,609
5,963
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
RemmyII
Athena
9
0 / 0 / 6
5,530
553
2,792
7,284
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
10
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
2
6
W
Tiamat
 
Tiamat
0
1
1
0.5
L
Danzaburou
DankLeviathan
Danzaburou
0
4
0
0
L
Nike
1
1
0
1
L
Thanatos
Joelfight
Thanatos
1
1
0
1
L
Sylvanus
Kxem
Sylvanus
0
4
0
0
W
Anubis
MetalSkink
Anubis
1
1
1
1.5
W
4
0
4
6
W
Athena
RemmyII
Athena
0
0
6
3
L
Kukulkan
dustbust32
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
22,518
34,907
Taken
27,404
17,985
Mitigated
12,877
12,772
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,765
3,379
0
2,749
4,176
1,313
287
762
3,414
0
49,676
W
Tiamat
 
Tiamat
2,346
79
0
1,290
4,366
1,756
0
1,953
2,413
37,914
3,391
L
Danzaburou
DankLeviathan
Danzaburou
3,660
1,696
0
860
6,880
2,438
0
1,220
5,660
0
22,852
L
Nike
3,933
560
0
2,202
8,138
5,503
0
4,443
3,695
0
40,376
L
Thanatos
Joelfight
Thanatos
1,452
361
0
6,164
7,542
3,357
0
635
6,907
0
42,314
L
Sylvanus
Kxem
Sylvanus
3,904
970
619
2,252
8,931
5,433
0
2,032
6,899
20,059
6,486
W
Anubis
MetalSkink
Anubis
5,006
1,012
0
3,218
5,615
2,565
0
275
5,056
52,267
0
W
5,609
2,924
220
872
5,963
3,020
0
1,239
4,680
0
42,958
W
Athena
RemmyII
Athena
2,792
1,029
0
2,628
7,284
4,223
46
1,788
5,496
12,221
0
L
Kukulkan
dustbust32
Kukulkan
2,292
39
103
572
3,416
1,254
0
1,764
1,652
34,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
30,522
295
Minions Killed
347
0
Camps Cleared
0
987,579
Distance Traveled
977,566
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,464
646
94
9
0
185,047
2
W
Tiamat
5,954
595
73
7
0
169,750
0
L
Danzaburou
4,727
473
35
4
0
185,472
0
L
Nike
5,780
578
88
9
0
192,129
0
L
Thanatos
5,209
521
78
8
0
231,732
1
L
Sylvanus
4,473
447
40
4
0
181,137
0
W
Anubis
6,440
644
94
9
0
187,333
0
W
Horus
6,134
613
68
7
0
224,488
0
W
Athena
5,530
553
18
2
0
210,948
0
L
Kukulkan
5,230
523
54
5
0
197,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role