Player Matchup

Horus
Horus
Kanavî
Horus
Level 129
God Stats
38W - 10L
1,770 SR
Queue Stats
202W - 73L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
MysticWo1fjojo
Ao Kuang
Level 154
God Stats
20W - 25L
1,393 SR
Queue Stats
641W - 676L
1,494 Elo+
Solo
Olorun
Olorun
Swizzel
Olorun
Level 125
God Stats
3W - 2L
1,760 SR
Queue Stats
34W - 37L
1,530 Elo+
Solo
Anubis
Anubis
Tidbit
Anubis
Level 139
God Stats
5W - 3L
1,505 SR
Queue Stats
79W - 67L
1,579 Elo+
Solo
Danzaburou
Danzaburou
ironcladpopo
Danzaburou
Level 79
God Stats
7W - 3L
1,837 SR
Queue Stats
54W - 53L
1,654 Elo+
Solo
Team Averages
Level 125
1,653 SR
1,586 Elo+

VS

Team Averages
Level 106
1,496 SR
1,539 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Doragon_yoki
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,592 Elo+
Solo
Ares
Ares
GuardianTeemo
Ares
Level 98
God Stats
12W - 14L
1,491 SR
Queue Stats
193W - 188L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Voltis
Cernunnos
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
206W - 189L
1,551 Elo+
Party 1
Ravana
Ravana
Voltrikz
Ravana
Level 62
God Stats
0W - 1L
1,703 SR
Queue Stats
84W - 82L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kanavî
Horus
17
1 / 0 / 9
12,240
1,113
4,195
5,076
6,473
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
17
2 / 0 / 5
10,557
960
6,620
5,361
2,960
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Swizzel
Olorun
17
2 / 0 / 7
11,447
1,041
12,864
3,158
1,701
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Tidbit
Anubis
17
4 / 1 / 7
11,880
1,080
13,977
6,429
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
ironcladpopo
Danzaburou
17
3 / 0 / 5
12,001
1,091
11,901
3,483
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

318

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 3 / 0
9,697
882
4,664
10,027
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
15
0 / 5 / 0
9,900
900
2,338
9,215
3,554
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 0
11,211
1,019
7,404
26,804
30,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Voltis
Cernunnos
15
0 / 0 / 0
9,938
903
3,563
2,316
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Voltrikz
Ravana
15
0 / 0 / 0
9,757
887
1,127
7,781
7,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
12
Kills
1
1
Deaths
12
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
L
Merlin
0
5
0
0
L
1
4
0
0.25
W
Horus
Kanavî
Horus
1
0
9
5.5
W
Ao Kuang
2
0
5
4.5
W
Olorun
Swizzel
Olorun
2
0
7
5.5
W
Anubis
Tidbit
Anubis
4
1
7
7.5
L
Cernunnos
Voltis
Cernunnos
0
0
0
0
L
Ravana
Voltrikz
Ravana
0
0
0
0
W
Danzaburou
ironcladpopo
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,557
Damage
19,096
23,507
Taken
56,143
17,535
Mitigated
46,396
9,077
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,664
408
0
266
10,027
4,096
0
5,449
4,578
0
11,484
L
Merlin
2,338
0
0
0
9,215
3,554
0
4,871
4,344
20,104
0
L
7,404
153
0
1,238
26,804
30,314
0
18,559
8,245
25,638
0
W
Horus
Kanavî
Horus
4,195
1,685
2,951
2,970
5,076
6,473
0
1,295
3,781
0
7,185
W
Ao Kuang
6,620
1,278
0
959
5,361
2,960
0
1,114
4,247
13,813
1,823
W
Olorun
Swizzel
Olorun
12,864
6,347
244
856
3,158
1,701
0
2,020
1,138
44,643
1,212
W
Anubis
Tidbit
Anubis
13,977
472
0
581
6,429
4,269
0
3,934
2,495
42,714
420
L
Cernunnos
Voltis
Cernunnos
3,563
1,041
0
226
2,316
1,205
0
918
1,398
0
19,112
L
Ravana
Voltrikz
Ravana
1,127
122
0
908
7,781
7,227
0
2,415
5,366
0
10,826
W
Danzaburou
ironcladpopo
Danzaburou
11,901
7,805
0
516
3,483
2,132
0
1,379
2,104
0
41,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,125
Gold Earned
50,503
260
Minions Killed
160
15
Camps Cleared
3
1,032,096
Distance Traveled
766,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,697
882
19
2
3
148,017
0
L
Merlin
9,900
900
28
3
0
138,255
0
L
Ares
11,211
1,019
44
4
0
158,172
0
W
Horus
12,240
1,113
5
0
0
230,431
0
W
Ao Kuang
10,557
960
29
3
3
167,574
0
W
Olorun
11,447
1,041
88
8
5
209,363
0
W
Anubis
11,880
1,080
77
7
2
212,944
0
L
Cernunnos
9,938
903
48
4
0
141,058
0
L
Ravana
9,757
887
21
2
0
181,344
0
W
Danzaburou
12,001
1,091
61
6
5
211,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role