Player Matchup

Cliodhna
Cliodhna
Dried-Cacti
Cliodhna
Level 37
God Stats
7W - 6L
1,542 SR
Queue Stats
29W - 35L
1,334 Elo+
Party 1
Ix Chel
Ix Chel
KonkersAmor
Ix Chel
Level 29
God Stats
0W - 3L
1,276 SR
Queue Stats
33W - 41L
1,370 Elo+
Party 1
Ullr
Ullr
delta_ashet10
Ullr
Level 9
God Stats
3W - 5L
1,577 SR
Queue Stats
9W - 14L
1,394 Elo+
Party 1
Team Averages
Level 25
1,465 SR
1,366 Elo+

VS

Team Averages
Level 74
1,702 SR
1,355 Elo+
Bakasura
Bakasura
FlyinDrago
Bakasura
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Party 2
Arachne
Arachne
JURAFF
Arachne
Level 129
God Stats
5W - 2L
1,850 SR
Queue Stats
44W - 36L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
Tobroski
Ao Kuang
Level 58
God Stats
2W - 1L
1,755 SR
Queue Stats
20W - 22L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dried-Cacti
Cliodhna
16
3 / 6 / 7
12,543
697
11,294
17,452
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ix Chel
KonkersAmor
Ix Chel
17
5 / 8 / 4
12,912
717
14,413
16,892
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 8 / 7
12,646
703
11,501
20,064
9,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlyinDrago
Bakasura
3
0 / 1 / 0
8,544
475
188
933
371
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
JURAFF
Arachne
18
6 / 7 / 9
14,275
793
15,536
21,869
11,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Tobroski
Ao Kuang
20
16 / 2 / 4
16,058
892
31,526
28,252
26,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
10
Kills
22
22
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dried-Cacti
Cliodhna
3
6
7
1.08
W
Bakasura
FlyinDrago
Bakasura
0
1
0
0
W
Arachne
JURAFF
Arachne
6
7
9
1.5
L
Ix Chel
KonkersAmor
Ix Chel
5
8
4
0.88
W
Ao Kuang
Tobroski
Ao Kuang
16
2
4
9
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
47,250
54,408
Taken
51,054
25,500
Mitigated
38,488
7,175
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dried-Cacti
Cliodhna
11,294
2,983
0
2,260
17,452
8,153
0
6,929
10,502
0
51,218
W
Bakasura
FlyinDrago
Bakasura
188
168
0
0
933
371
0
184
749
0
264
W
Arachne
JURAFF
Arachne
15,536
11,326
0
2,613
21,869
11,984
1,303
5,285
16,439
0
61,241
L
Ix Chel
KonkersAmor
Ix Chel
14,413
2,362
744
1,967
16,892
7,722
0
13,281
3,602
42,418
389
W
Ao Kuang
Tobroski
Ao Kuang
31,526
10,368
0
10,669
28,252
26,133
562
9,172
18,836
83,066
9,460
L
11,501
8,451
0
2,204
20,064
9,625
57
9,070
10,959
0
45,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
38,877
203
Minions Killed
175
0
Camps Cleared
0
917,188
Distance Traveled
668,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,543
697
58
3
0
341,264
0
W
Bakasura
8,544
475
0
0
0
13,098
0
W
Arachne
14,275
793
88
5
0
320,818
0
L
Ix Chel
12,912
717
64
4
0
290,909
0
W
Ao Kuang
16,058
892
87
5
0
334,544
0
L
Ullr
12,646
703
81
5
0
285,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role