Player Matchup

Hachiman
Hachiman
AutoMadz
Hachiman
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 20L
1,376 Elo+
Party 1
Nike
Nike
BR0KEN LYNX
Nike
Level 68
God Stats
2W - 2L
1,526 SR
Queue Stats
14W - 14L
1,245 Elo+
Party 2
Ares
Ares
DragonMastar
Ares
Level 24
God Stats
7W - 6L
1,170 SR
Queue Stats
8W - 6L
1,181 Elo+
Party 2
Vulcan
Vulcan
LaneSwisha
Vulcan
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,376 Elo+
Party 1
Awilix
Awilix
OMGRONN1E
Awilix
Level 125
God Stats
2W - 0L
1,845 SR
Queue Stats
19W - 15L
1,392 Elo+
Party 1
Team Averages
Level 77
1,508 SR
1,314 Elo+

VS

Team Averages
Level 115
1,397 SR
1,417 Elo+
Jing Wei
Jing Wei
Bigbeardh
Jing Wei
Level 122
God Stats
2W - 1L
1,776 SR
Queue Stats
116W - 120L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chief Matuna
Cu Chulainn
Level 136
God Stats
86W - 95L
1,331 SR
Queue Stats
494W - 509L
1,392 Elo+
Solo
Persephone
Persephone
ItsParZval
Persephone
Level 108
God Stats
0W - 2L
1,258 SR
Queue Stats
18W - 22L
1,449 Elo+
Solo
Maui
Maui
Swayze87
Maui
Level 87
God Stats
1W - 5L
1,119 SR
Queue Stats
12W - 22L
1,334 Elo+
Solo
Lancelot
Lancelot
l2EDl2Ulvl
Lancelot
Level 124
God Stats
4W - 9L
1,500 SR
Queue Stats
248W - 253L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AutoMadz
Hachiman
13
4 / 2 / 5
8,557
570
7,524
8,189
3,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 2
7,875
525
6,622
11,617
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 7
7,508
501
6,476
14,473
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
LaneSwisha
Vulcan
14
5 / 3 / 7
9,013
601
13,891
8,585
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
OMGRONN1E
Awilix
16
9 / 3 / 4
9,263
618
11,720
15,031
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bigbeardh
Jing Wei
15
5 / 3 / 0
9,182
612
10,322
8,656
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Chief Matuna
Cu Chulainn
14
5 / 3 / 1
9,238
616
10,483
13,759
9,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
ItsParZval
Persephone
11
0 / 6 / 5
7,245
483
5,323
10,232
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
10
1 / 6 / 7
7,289
486
3,991
16,409
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
l2EDl2Ulvl
Lancelot
16
7 / 5 / 2
9,505
634
8,831
13,549
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
23
Kills
18
18
Deaths
23
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AutoMadz
Hachiman
4
2
5
3.25
W
3
7
2
0.57
L
Jing Wei
Bigbeardh
Jing Wei
5
3
0
1.67
L
Cu Chulainn
Chief Matuna
Cu Chulainn
5
3
1
1.83
W
2
3
7
1.83
L
Persephone
ItsParZval
Persephone
0
6
5
0.42
W
Vulcan
LaneSwisha
Vulcan
5
3
7
2.83
W
Awilix
OMGRONN1E
Awilix
9
3
4
3.67
L
Maui
1
6
7
0.75
L
Lancelot
l2EDl2Ulvl
Lancelot
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,233
Damage
38,950
57,895
Taken
62,605
39,832
Mitigated
33,479
10,269
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AutoMadz
Hachiman
7,524
5,780
0
2,418
8,189
3,932
248
1,260
6,929
0
47,810
W
6,622
860
0
666
11,617
10,249
0
1,285
10,332
0
44,690
L
Jing Wei
Bigbeardh
Jing Wei
10,322
7,903
0
1,658
8,656
3,435
962
2,274
6,382
0
79,812
L
Cu Chulainn
Chief Matuna
Cu Chulainn
10,483
1,352
0
2,150
13,759
9,911
26
2,196
11,089
9,325
61,994
W
6,476
1,729
0
1,438
14,473
14,513
80
3,869
10,604
24,237
2,696
L
Persephone
ItsParZval
Persephone
5,323
161
0
762
10,232
2,319
0
6,685
3,456
48,997
0
W
Vulcan
LaneSwisha
Vulcan
13,891
6,838
0
500
8,585
4,094
0
3,274
5,311
66,598
1,167
W
Awilix
OMGRONN1E
Awilix
11,720
5,659
0
5,247
15,031
7,044
0
1,918
13,113
0
70,336
L
Maui
3,991
1,580
0
2,735
16,409
11,382
0
6,918
9,491
16,571
0
L
Lancelot
l2EDl2Ulvl
Lancelot
8,831
2,413
0
370
13,549
6,432
0
2,152
11,215
0
71,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
42,459
367
Minions Killed
419
0
Camps Cleared
0
1,523,865
Distance Traveled
1,434,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,557
570
80
5
0
282,132
0
W
Nike
7,875
525
76
5
0
279,823
0
L
Jing Wei
9,182
612
124
8
0
270,637
0
L
Cu Chulainn
9,238
616
100
7
0
292,430
1
W
Ares
7,508
501
27
2
0
310,927
1
L
Persephone
7,245
483
75
5
0
279,687
1
W
Vulcan
9,013
601
87
6
0
303,427
2
W
Awilix
9,263
618
97
6
0
347,556
0
L
Maui
7,289
486
16
1
0
259,440
0
L
Lancelot
9,505
634
104
7
0
332,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role