Player Matchup

Cernunnos
Cernunnos
Hatchimain
Cernunnos
Level 69
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 12L
1,582 Elo+
Party 1
Arachne
Arachne
RatYeeter
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,550 Elo+
Party 1
Artio
Artio
SmutOrSum
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,569 Elo+
Party 1
Merlin
Merlin
SunderingStrike
Merlin
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,576 Elo+
Party 1
Yemoja
Yemoja
energysurg
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,645 Elo+
Party 1
Team Averages
Level 88
1,547 SR
1,584 Elo+

VS

Team Averages
Level 101
1,439 SR
1,528 Elo+
Ravana
Ravana
MoonlightIX
Ravana
Level 101
God Stats
4W - 4L
1,256 SR
Queue Stats
136W - 109L
1,581 Elo+
Party 2
Osiris
Osiris
Sansplayy
Osiris
Level 100
God Stats
7W - 4L
1,256 SR
Queue Stats
131W - 110L
1,533 Elo+
Party 2
Discordia
Discordia
Sir Phen Burd
Discordia
Level 119
God Stats
49W - 34L
1,500 SR
Queue Stats
74W - 76L
1,496 Elo+
Party 3
Thanatos
Thanatos
dason417
Thanatos
Level 160
God Stats
56W - 39L
1,685 SR
Queue Stats
68W - 69L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
distinctsmells
Erlang Shen
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hatchimain
Cernunnos
13
2 / 5 / 1
7,820
489
8,308
15,362
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RatYeeter
Arachne
13
5 / 5 / 0
7,839
490
8,964
16,590
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
SmutOrSum
Artio
10
0 / 6 / 3
6,771
423
6,307
17,814
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 3
7,469
467
6,577
13,054
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yemoja
energysurg
Yemoja
10
0 / 4 / 5
7,461
466
5,256
12,779
9,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
9 / 1 / 7
10,080
630
11,996
12,948
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Sansplayy
Osiris
15
2 / 1 / 8
10,044
628
8,064
15,322
16,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Sir Phen Burd
Discordia
13
2 / 1 / 10
8,968
561
11,276
7,257
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
dason417
Thanatos
16
13 / 3 / 2
10,326
645
17,015
15,487
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
distinctsmells
Erlang Shen
12
1 / 3 / 11
8,713
545
7,775
16,800
19,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
8
Kills
27
27
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Hatchimain
Cernunnos
2
5
1
0.5
W
Ravana
9
1
7
12.5
L
Arachne
RatYeeter
Arachne
5
5
0
1
W
Osiris
Sansplayy
Osiris
2
1
8
6
W
Discordia
Sir Phen Burd
Discordia
2
1
10
7
L
Artio
SmutOrSum
Artio
0
6
3
0.25
L
1
7
3
0.36
W
Thanatos
dason417
Thanatos
13
3
2
4.67
W
Erlang Shen
distinctsmells
Erlang Shen
1
3
11
2.17
L
Yemoja
energysurg
Yemoja
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,412
Damage
56,126
75,599
Taken
67,814
35,036
Mitigated
53,124
13,736
Healing
30,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Hatchimain
Cernunnos
8,308
4,209
0
2,599
15,362
5,257
689
2,126
13,236
0
53,956
W
Ravana
11,996
5,424
0
6,320
12,948
6,737
0
2,076
10,872
0
91,405
L
Arachne
RatYeeter
Arachne
8,964
5,165
0
4,344
16,590
5,710
0
2,122
14,373
0
59,274
W
Osiris
Sansplayy
Osiris
8,064
2,669
0
4,389
15,322
16,356
36
5,084
9,033
0
63,453
W
Discordia
Sir Phen Burd
Discordia
11,276
687
0
375
7,257
2,975
120
4,141
3,102
55,113
1,329
L
Artio
SmutOrSum
Artio
6,307
522
218
3,038
17,814
10,738
0
1,891
15,232
26,326
10
L
6,577
541
0
456
13,054
4,048
0
4,607
8,447
39,128
1,829
W
Thanatos
dason417
Thanatos
17,015
6,409
0
16,103
15,487
7,120
885
4,582
10,840
0
71,810
W
Erlang Shen
distinctsmells
Erlang Shen
7,775
3,579
0
3,424
16,800
19,936
180
3,945
12,707
0
34,298
L
Yemoja
energysurg
Yemoja
5,256
1,210
1,887
1,194
12,779
9,283
0
383
12,295
23,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
48,131
308
Minions Killed
470
0
Camps Cleared
0
1,461,130
Distance Traveled
1,645,119
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,820
489
86
5
0
263,874
0
W
Ravana
10,080
630
122
8
0
379,586
1
L
Arachne
7,839
490
73
5
0
313,391
0
W
Osiris
10,044
628
128
8
0
270,446
1
W
Discordia
8,968
561
78
5
0
312,783
7
L
Artio
6,771
423
49
3
0
309,469
10
L
Merlin
7,469
467
81
5
0
293,377
0
W
Thanatos
10,326
645
105
7
0
353,268
4
W
Erlang Shen
8,713
545
37
2
0
329,036
0
L
Yemoja
7,461
466
19
1
0
281,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role