Player Matchup

Hera
Hera
GuyInTow
Hera
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
415W - 388L
1,564 Elo+
Solo
Izanami
Izanami
Hk02applo
Izanami
Level 28
God Stats
7W - 12L
1,523 SR
Queue Stats
53W - 55L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
SOFTVXR
Gilgamesh
Level 144
God Stats
9W - 7L
1,633 SR
Queue Stats
68W - 83L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
lokimcchesney927
Xing Tian
Level 69
God Stats
3W - 3L
1,533 SR
Queue Stats
17W - 24L
1,480 Elo+
Party 1
Nemesis
Nemesis
z1eyebanit115
Nemesis
Level 147
God Stats
2W - 4L
1,550 SR
Queue Stats
68W - 73L
1,504 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,500 Elo+

VS

Team Averages
Level 118
1,804 SR
1,471 Elo+
Ah Puch
Ah Puch
BarbaricBard
Ah Puch
Level 108
God Stats
13W - 5L
1,568 SR
Queue Stats
244W - 273L
1,485 Elo+
Solo
Da Ji
Da Ji
DaGr8Anubis
Da Ji
Level 147
God Stats
3W - 1L
1,715 SR
Queue Stats
46W - 48L
1,451 Elo+
Party 3
Ravana
Ravana
Elcuhhh
Ravana
Level 122
God Stats
6W - 3L
1,892 SR
Queue Stats
27W - 18L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
IWISHMYDADHITME
Danzaburou
Level 27
God Stats
17W - 5L
1,979 SR
Queue Stats
23W - 9L
1,441 Elo+
Party 2
Maui
Maui
Vasilevskiy
Maui
Level 186
God Stats
2W - 0L
1,864 SR
Queue Stats
25W - 10L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 3 / 4
8,506
608
6,372
8,041
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
Hk02applo
Izanami
10
0 / 6 / 1
6,331
452
1,986
8,744
3,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SOFTVXR
Gilgamesh
12
1 / 6 / 4
7,471
534
8,226
16,319
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
10
0 / 3 / 1
6,506
465
2,370
14,495
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
14
8 / 5 / 4
8,887
635
9,623
13,484
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BarbaricBard
Ah Puch
14
3 / 5 / 2
8,397
600
6,317
10,045
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 5
8,598
614
9,462
11,159
7,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Elcuhhh
Ravana
14
4 / 1 / 4
8,359
597
5,738
6,858
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
IWISHMYDADHITME
Danzaburou
15
8 / 3 / 3
9,440
674
16,687
9,472
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 8
9,093
650
4,561
7,999
6,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
23
23
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BarbaricBard
Ah Puch
3
5
2
0.8
W
4
5
5
1.3
W
Ravana
Elcuhhh
Ravana
4
1
4
6
L
Hera
4
3
4
2
L
Izanami
Hk02applo
Izanami
0
6
1
0.08
W
Danzaburou
IWISHMYDADHITME
Danzaburou
8
3
3
3.17
L
Gilgamesh
SOFTVXR
Gilgamesh
1
6
4
0.5
W
4
0
8
8
L
Xing Tian
0
3
1
0.17
L
Nemesis
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
42,765
61,083
Taken
45,533
39,461
Mitigated
26,798
7,239
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BarbaricBard
Ah Puch
6,317
386
0
2,596
10,045
4,106
822
3,802
6,018
49,763
3,040
W
9,462
2,176
0
3,370
11,159
7,778
326
111
10,357
0
49,911
W
Ravana
Elcuhhh
Ravana
5,738
1,778
0
3,569
6,858
3,685
352
1,527
5,128
0
57,150
L
Hera
6,372
1,209
0
1,263
8,041
3,472
133
3,900
4,141
57,336
902
L
Izanami
Hk02applo
Izanami
1,986
1,605
0
996
8,744
3,676
249
969
7,775
0
43,306
W
Danzaburou
IWISHMYDADHITME
Danzaburou
16,687
8,303
0
1,687
9,472
4,558
3,459
1,472
7,955
0
86,115
L
Gilgamesh
SOFTVXR
Gilgamesh
8,226
2,239
0
2,699
16,319
12,661
0
2,040
14,123
0
50,685
W
4,561
1,011
0
1,566
7,999
6,671
628
1,375
6,547
13,863
0
L
Xing Tian
2,370
113
0
1,008
14,495
12,606
0
1,927
12,456
22,207
0
L
Nemesis
9,623
5,230
0
1,273
13,484
7,046
377
1,958
11,505
0
54,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
43,887
401
Minions Killed
387
0
Camps Cleared
0
1,353,012
Distance Traveled
1,432,556
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,397
600
83
6
0
248,532
1
W
Da Ji
8,598
614
77
6
0
282,021
2
W
Ravana
8,359
597
82
6
0
332,990
9
L
Hera
8,506
608
126
9
0
269,375
0
L
Izanami
6,331
452
67
5
0
207,499
0
W
Danzaburou
9,440
674
134
10
0
255,988
0
L
Gilgamesh
7,471
534
97
7
0
290,997
0
W
Maui
9,093
650
11
1
0
313,025
3
L
Xing Tian
6,506
465
30
2
0
270,769
2
L
Nemesis
8,887
635
81
6
0
314,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role