Player Matchup

Ratatoskr
Ratatoskr
CAFEkatArt
Ratatoskr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 321L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
ELCyberBlaze
Guan Yu
Level 111
God Stats
1W - 1L
1,737 SR
Queue Stats
19W - 21L
1,644 Elo+
Solo
Charybdis
Charybdis
Razorlin
Charybdis
Level 158
God Stats
1W - 7L
1,500 SR
Queue Stats
136W - 149L
1,476 Elo+
Party 2
Hera
Hera
morr1gan_-
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,669 Elo+
Party 3
Nox
Nox
smoar_
Nox
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,585 Elo+
Party 3
Team Averages
Level 149
1,547 SR
1,566 Elo+

VS

Team Averages
Level 155
1,502 SR
1,583 Elo+
Sol
Sol
Beumid
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 138L
1,601 Elo+
Solo
Jormungandr
Jormungandr
RyhteousRye
Jormungandr
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 275L
1,582 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SicariusVG
Ah Muzen Cab
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 147L
1,651 Elo+
Solo
Kali
Kali
TyphoonInferno
Kali
Level 148
God Stats
12W - 16L
1,510 SR
Queue Stats
129W - 136L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
lilpedro87
Amaterasu
Level 185
God Stats
5W - 5L
1,500 SR
Queue Stats
258W - 238L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CAFEkatArt
Ratatoskr
16
4 / 0 / 2
9,486
474
7,665
13,475
7,382
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ELCyberBlaze
Guan Yu
17
1 / 1 / 1
10,054
503
10,509
19,523
27,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Razorlin
Charybdis
18
0 / 7 / 2
10,091
505
6,866
15,026
6,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 2
8,873
444
12,953
13,161
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
smoar_
Nox
13
1 / 4 / 4
8,641
432
7,257
14,106
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Beumid
Sol
19
6 / 1 / 6
13,128
656
17,368
14,295
6,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
RyhteousRye
Jormungandr
15
3 / 3 / 11
9,852
493
9,828
16,567
16,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SicariusVG
Ah Muzen Cab
17
1 / 1 / 7
11,187
559
10,710
15,314
7,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 2 / 3
10,907
545
6,365
20,208
12,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
lilpedro87
Amaterasu
19
1 / 1 / 1
13,053
653
11,203
20,086
22,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
17
17
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
Beumid
Sol
6
1
6
9
L
Ratatoskr
CAFEkatArt
Ratatoskr
4
0
2
5
L
Guan Yu
ELCyberBlaze
Guan Yu
1
1
1
1.5
L
Charybdis
Razorlin
Charybdis
0
7
2
0.14
W
Jormungandr
RyhteousRye
Jormungandr
3
3
11
2.83
W
Ah Muzen Cab
SicariusVG
Ah Muzen Cab
1
1
7
4.5
W
6
2
3
3.75
W
Amaterasu
lilpedro87
Amaterasu
1
1
1
1.5
L
2
5
2
0.6
L
Nox
smoar_
Nox
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
55,474
75,291
Taken
86,470
55,220
Mitigated
65,226
14,457
Healing
39,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Beumid
Sol
17,368
8,102
0
9,864
14,295
6,256
5,903
3,275
11,020
132,643
9,597
L
Ratatoskr
CAFEkatArt
Ratatoskr
7,665
1,077
0
1,541
13,475
7,382
0
3,535
9,685
0
73,771
L
Guan Yu
ELCyberBlaze
Guan Yu
10,509
1,689
0
5,246
19,523
27,077
0
974
18,397
0
86,091
L
Charybdis
Razorlin
Charybdis
6,866
3,860
0
1,935
15,026
6,867
0
9,275
5,552
0
101,509
W
Jormungandr
RyhteousRye
Jormungandr
9,828
1,146
0
2,798
16,567
16,492
348
7,459
9,108
39,847
0
W
Ah Muzen Cab
SicariusVG
Ah Muzen Cab
10,710
3,647
0
986
15,314
7,646
1,117
6,880
8,434
0
114,771
W
6,365
2,874
0
12,845
20,208
12,023
14
4,424
15,633
0
76,858
W
Amaterasu
lilpedro87
Amaterasu
11,203
5,515
0
13,123
20,086
22,809
1,270
0
18,654
699
114,608
L
12,953
1,710
0
2,940
13,161
5,076
0
3,852
8,955
70,452
594
L
Nox
smoar_
Nox
7,257
631
0
2,795
14,106
8,818
0
8,533
4,970
26,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,145
Gold Earned
58,127
642
Minions Killed
701
0
Camps Cleared
0
1,893,137
Distance Traveled
2,020,235
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,128
656
199
10
0
367,986
0
L
Ratatoskr
9,486
474
122
6
0
460,440
0
L
Guan Yu
10,054
503
171
9
0
378,110
0
L
Charybdis
10,091
505
171
9
0
360,210
0
W
Jormungandr
9,852
493
36
2
0
382,970
10
W
Ah Muzen Cab
11,187
559
163
8
0
434,462
0
W
Kali
10,907
545
101
5
0
461,242
2
W
Amaterasu
13,053
653
202
10
0
373,575
0
L
Hera
8,873
444
132
7
0
348,610
5
L
Nox
8,641
432
46
2
0
345,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role