Player Matchup

Scylla
Scylla
BigRedman35
Scylla
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,130 Elo+
Party 1
Athena
Athena
Bluearrow6795
Athena
Level 17
God Stats
8W - 5L
1,684 SR
Queue Stats
15W - 14L
1,623 Elo+
Party 4
Lancelot
Lancelot
Linskori
Lancelot
Level 25
God Stats
47W - 36L
1,516 SR
Queue Stats
67W - 55L
1,422 Elo+
Party 4
Medusa
Medusa
Renalic
Medusa
Level 85
God Stats
33W - 20L
1,576 SR
Queue Stats
65W - 42L
1,579 Elo+
Party 4
Hercules
Hercules
leagueisbetter25
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,130 Elo+
Party 1
Team Averages
Level 57
1,555 SR
1,377 Elo+

VS

Team Averages
Level 42
1,463 SR
1,424 Elo+
Izanami
Izanami
DTrain69
Izanami
Level 18
God Stats
30W - 23L
1,542 SR
Queue Stats
41W - 41L
1,395 Elo+
Party 2
Ganesha
Ganesha
ImJ0hn
Ganesha
Level 28
God Stats
2W - 1L
1,222 SR
Queue Stats
62W - 50L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mxrko Polo
Tsukuyomi
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,346 Elo+
Party 3
Jormungandr
Jormungandr
SFSPIKED
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheNamesPre
Morgan Le Fay
Level 68
God Stats
2W - 2L
1,549 SR
Queue Stats
85W - 76L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 2 / 0
6,798
523
2,995
6,559
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 3
6,025
463
2,427
12,467
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lancelot
Linskori
Lancelot
10
0 / 4 / 2
5,923
456
5,573
10,965
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Medusa
Renalic
Medusa
11
2 / 5 / 1
6,477
498
7,175
11,142
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 4 / 0
6,069
467
3,315
12,124
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DTrain69
Izanami
12
5 / 2 / 4
7,940
611
7,052
6,736
2,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ImJ0hn
Ganesha
11
0 / 1 / 7
7,390
568
4,984
12,036
9,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Mxrko Polo
Tsukuyomi
13
8 / 1 / 2
8,004
616
10,514
9,871
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SFSPIKED
Jormungandr
12
4 / 0 / 1
8,282
637
7,060
7,578
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TheNamesPre
Morgan Le Fay
12
1 / 1 / 2
7,702
592
6,124
6,339
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
18
19
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
2
0
1
L
0
4
3
0.38
W
Izanami
DTrain69
Izanami
5
2
4
3.5
W
Ganesha
ImJ0hn
Ganesha
0
1
7
3.5
L
Lancelot
Linskori
Lancelot
0
4
2
0.25
W
Tsukuyomi
Mxrko Polo
Tsukuyomi
8
1
2
9
L
Medusa
Renalic
Medusa
2
5
1
0.5
W
Jormungandr
SFSPIKED
Jormungandr
4
0
1
4.5
W
Morgan Le Fay
TheNamesPre
Morgan Le Fay
1
1
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
35,734
53,257
Taken
42,560
25,303
Mitigated
26,251
5,376
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,995
170
0
800
6,559
1,909
0
2,918
3,641
38,907
896
L
2,427
1,196
0
895
12,467
8,177
54
2,450
10,017
14,215
4,089
W
Izanami
DTrain69
Izanami
7,052
4,890
0
1,313
6,736
2,473
567
744
5,992
0
56,619
W
Ganesha
ImJ0hn
Ganesha
4,984
1,475
1,575
2,868
12,036
9,132
63
1,693
10,343
24,742
0
L
Lancelot
Linskori
Lancelot
5,573
1,236
0
391
10,965
4,323
0
2,913
8,052
0
44,350
W
Tsukuyomi
Mxrko Polo
Tsukuyomi
10,514
2,273
0
4,757
9,871
3,867
0
1,001
8,870
0
52,019
L
Medusa
Renalic
Medusa
7,175
2,877
0
380
11,142
3,533
426
2,828
8,314
0
41,498
W
Jormungandr
SFSPIKED
Jormungandr
7,060
1,352
0
584
7,578
8,072
30
0
7,179
47,220
2,076
W
Morgan Le Fay
TheNamesPre
Morgan Le Fay
6,124
565
0
620
6,339
2,707
606
1,891
4,448
52,264
3,589
L
3,315
2,039
0
2,910
12,124
7,361
0
6,778
5,346
0
32,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
39,318
274
Minions Killed
356
0
Camps Cleared
0
1,345,094
Distance Traveled
1,347,491
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,798
523
71
5
0
246,363
1
L
Athena
6,025
463
20
2
0
265,795
2
W
Izanami
7,940
611
104
8
0
247,909
0
W
Ganesha
7,390
568
2
0
0
263,681
0
L
Lancelot
5,923
456
68
5
0
319,211
0
W
Tsukuyomi
8,004
616
70
5
0
303,691
0
L
Medusa
6,477
498
63
5
0
263,082
0
W
Jormungandr
8,282
637
76
6
0
271,183
0
W
Morgan Le Fay
7,702
592
104
8
0
261,027
0
L
Hercules
6,069
467
52
4
0
250,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role