Player Matchup

Artio
Artio
JiggaLouie
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,481 Elo+
Party 1
Geb
Geb
NCSTR33TFIGHT3R
Geb
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,348 Elo+
Party 2
Fenrir
Fenrir
Nizzy3931
Fenrir
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 67L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ProfessorOpain01
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,402 Elo+
Party 2
Hercules
Hercules
RICH BOY WALTER
Hercules
Level 100
God Stats
2W - 2L
1,755 SR
Queue Stats
125W - 137L
1,480 Elo+
Solo
Team Averages
Level 92
1,551 SR
1,443 Elo+

VS

Team Averages
Level 66
1,500 SR
1,474 Elo+
Eset
Eset
Canadian2112
Eset
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 136L
1,518 Elo+
Solo
Bakasura
Bakasura
Darrell0172
Bakasura
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 76L
1,575 Elo+
Party 4
Khepri
Khepri
The_White_Sir
Khepri
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,434 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ThyGooglyMoogly
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,434 Elo+
Party 3
Hun Batz
Hun Batz
notfamousdustin
Hun Batz
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 4 / 4
7,741
704
5,477
16,755
17,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 2
7,800
709
10,019
12,855
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Nizzy3931
Fenrir
15
3 / 5 / 1
8,415
765
8,380
13,749
8,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
ProfessorOpain01
Ah Muzen Cab
13
0 / 3 / 4
7,339
667
7,463
10,245
4,896
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
14
0 / 2 / 4
7,384
671
8,680
23,631
17,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
8,813
801
12,705
5,582
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Darrell0172
Bakasura
16
5 / 1 / 12
9,284
844
13,159
18,240
21,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 16
9,531
866
8,960
13,047
14,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
ThyGooglyMoogly
Ah Muzen Cab
17
7 / 0 / 9
9,974
907
21,338
6,365
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hun Batz
15
1 / 2 / 13
8,589
781
11,467
11,280
8,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
5
Kills
19
19
Deaths
5
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Bakasura
Darrell0172
Bakasura
5
1
12
11
L
Artio
0
4
4
0.5
L
2
5
2
0.6
L
Fenrir
Nizzy3931
Fenrir
3
5
1
0.7
L
Ah Muzen Cab
ProfessorOpain01
Ah Muzen Cab
0
3
4
0.67
L
Hercules
0
2
4
1
W
2
1
16
10
W
Ah Muzen Cab
ThyGooglyMoogly
Ah Muzen Cab
7
0
9
11.5
W
Hun Batz
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
67,629
77,235
Taken
54,514
55,300
Mitigated
52,449
30,072
Healing
20,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,705
1,680
2,733
906
5,582
3,388
327
1,677
3,905
21,466
863
W
Bakasura
Darrell0172
Bakasura
13,159
7,733
420
7,270
18,240
21,719
2,399
5,054
13,186
0
11,416
L
Artio
5,477
693
5,343
5,304
16,755
17,578
0
4,780
11,319
12,827
169
L
10,019
1,245
1,380
1,934
12,855
6,624
0
3,823
8,416
18,469
1,598
L
Fenrir
Nizzy3931
Fenrir
8,380
2,525
586
2,523
13,749
8,433
0
3,778
8,630
0
15,563
L
Ah Muzen Cab
ProfessorOpain01
Ah Muzen Cab
7,463
1,671
693
937
10,245
4,896
0
3,484
6,603
0
20,047
L
Hercules
8,680
3,080
0
11,372
23,631
17,769
0
5,196
16,735
0
17,113
W
8,960
933
2,668
2,417
13,047
14,784
583
3,087
9,960
12,279
446
W
Ah Muzen Cab
ThyGooglyMoogly
Ah Muzen Cab
21,338
7,562
474
1,356
6,365
4,214
2,068
1,979
4,386
0
42,299
W
Hun Batz
11,467
1,968
680
1,818
11,280
8,344
1,589
3,326
7,954
0
20,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
46,191
109
Minions Killed
149
0
Camps Cleared
0
1,072,356
Distance Traveled
1,127,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,813
801
32
3
0
224,352
0
W
Bakasura
9,284
844
28
3
0
231,784
0
L
Artio
7,741
704
18
2
0
204,825
0
L
Geb
7,800
709
17
2
0
203,827
0
L
Fenrir
8,415
765
19
2
0
210,524
0
L
Ah Muzen Cab
7,339
667
40
4
0
214,490
0
L
Hercules
7,384
671
15
1
0
238,690
0
W
Khepri
9,531
866
7
1
0
219,110
0
W
Ah Muzen Cab
9,974
907
57
5
0
212,633
0
W
Hun Batz
8,589
781
25
2
0
239,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role