Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aih3nn
Nemesis
Level 178
God Stats
8W - 5L
1,977 SR
Queue Stats
228W - 192L
1,555 Elo+
Party 2
Charybdis
Charybdis
JuanDexGamer
Charybdis
Level 123
God Stats
3W - 3L
1,438 SR
Queue Stats
20W - 27L
1,425 Elo+
Party 2
Pele
Pele
SashaCampbell
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,612 Elo+
Solo
Sobek
Sobek
TobGame1
Sobek
Level 127
God Stats
7W - 10L
1,430 SR
Queue Stats
69W - 76L
1,458 Elo+
Party 2
Team Averages
Level 130
1,569 SR
1,510 Elo+

VS

Team Averages
Level 89
1,467 SR
1,446 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Elgordotranza
Eset
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 16L
1,346 Elo+
Party 1
Terra
Terra
JudasLeo
Terra
Level 147
God Stats
19W - 12L
1,534 SR
Queue Stats
285W - 278L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
Licha0800
Erlang Shen
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 99L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Raizorksyt
Ne Zha
Level 45
God Stats
3W - 2L
1,512 SR
Queue Stats
13W - 24L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 2
7,769
518
7,253
5,065
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Aih3nn
Nemesis
14
4 / 0 / 2
9,255
617
12,058
10,293
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
JuanDexGamer
Charybdis
13
0 / 2 / 0
7,325
488
4,009
8,689
3,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 0
7,768
518
6,864
11,033
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
TobGame1
Sobek
11
0 / 0 / 2
7,499
500
4,529
7,503
6,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 0 / 1
7,890
526
7,251
9,195
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 0
6,977
465
1,334
7,060
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
JudasLeo
Terra
12
1 / 2 / 1
7,473
498
4,023
12,461
13,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Licha0800
Erlang Shen
14
1 / 3 / 0
7,803
520
5,564
17,925
14,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
Raizorksyt
Ne Zha
14
0 / 1 / 1
7,041
469
2,054
10,297
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Cupid
 
Cupid
2
0
1
2.5
W
Nemesis
Aih3nn
Nemesis
4
0
2
5
L
0
2
0
0
W
Charybdis
JuanDexGamer
Charybdis
0
2
0
0
L
Terra
JudasLeo
Terra
1
2
1
0.75
L
Erlang Shen
Licha0800
Erlang Shen
1
3
0
0.33
L
Ne Zha
Raizorksyt
Ne Zha
0
1
1
0.5
W
3
1
0
3
W
Sobek
TobGame1
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
20,226
42,583
Taken
56,938
24,181
Mitigated
38,010
15,847
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,253
2,495
0
396
5,065
1,703
688
682
4,383
57,893
864
L
Cupid
 
Cupid
7,251
5,255
29
4,459
9,195
4,070
0
1,828
7,319
0
64,202
W
Nemesis
Aih3nn
Nemesis
12,058
5,342
0
5,067
10,293
7,704
0
430
9,863
0
70,892
L
1,334
240
0
1,482
7,060
2,170
460
4,544
2,516
51,347
1,233
W
Charybdis
JuanDexGamer
Charybdis
4,009
2,005
0
3,374
8,689
3,370
0
1,329
7,360
0
56,142
L
Terra
JudasLeo
Terra
4,023
281
958
3,396
12,461
13,030
0
1,386
10,929
26,075
255
L
Erlang Shen
Licha0800
Erlang Shen
5,564
2,644
0
7,499
17,925
14,222
0
2,446
14,561
0
57,314
L
Ne Zha
Raizorksyt
Ne Zha
2,054
788
0
3,655
10,297
4,518
0
1,277
9,020
0
67,118
W
6,864
1,979
0
2,793
11,033
5,271
0
700
10,333
0
85,983
W
Sobek
TobGame1
Sobek
4,529
443
104
4,113
7,503
6,133
0
1,821
5,682
22,643
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
37,184
474
Minions Killed
448
0
Camps Cleared
0
1,557,132
Distance Traveled
1,489,073
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,769
518
90
6
0
285,028
7
L
Cupid
7,890
526
103
7
0
286,934
3
W
Nemesis
9,255
617
115
8
0
338,098
1
L
Eset
6,977
465
92
6
0
229,930
3
W
Charybdis
7,325
488
118
8
0
253,026
0
L
Terra
7,473
498
35
2
0
319,705
3
L
Erlang Shen
7,803
520
104
7
0
295,117
6
L
Ne Zha
7,041
469
114
8
0
357,387
0
W
Pele
7,768
518
117
8
0
364,963
0
W
Sobek
7,499
500
34
2
0
316,017
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role