Player Matchup

Gilgamesh
Gilgamesh
Gadgenite
Gilgamesh
Level 164
God Stats
17W - 9L
1,697 SR
Queue Stats
39W - 35L
1,702 Elo+
Solo
Baron Samedi
Baron Samedi
SilverbenQC
Baron Samedi
Level 131
God Stats
5W - 1L
1,814 SR
Queue Stats
70W - 52L
1,633 Elo+
Party 2
Serqet
Serqet
TheMóði
Serqet
Level 124
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 24L
1,734 Elo+
Party 2
Team Averages
Level 140
1,670 SR
1,689 Elo+

VS

Team Averages
Level 140
1,538 SR
1,509 Elo+
Anubis
Anubis
ItsBobRoss
Anubis
Level 143
God Stats
11W - 11L
1,614 SR
Queue Stats
44W - 38L
1,617 Elo+
Solo
Athena
Athena
minou0
Athena
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,455 Elo+
Party 1
Izanami
Izanami
minou1
Izanami
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 38L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gadgenite
Gilgamesh
17
5 / 0 / 12
11,547
770
15,731
22,624
28,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
SilverbenQC
Baron Samedi
15
3 / 1 / 9
10,773
718
15,088
11,189
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
TheMóði
Serqet
17
10 / 0 / 7
12,210
814
16,189
13,837
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItsBobRoss
Anubis
11
0 / 11 / 1
8,664
578
4,270
15,178
7,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
minou0
Athena
13
0 / 4 / 1
8,570
571
10,823
21,349
24,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
minou1
Izanami
15
1 / 3 / 0
9,978
665
12,377
14,369
6,795
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gadgenite
Gilgamesh
5
0
12
11
L
Anubis
ItsBobRoss
Anubis
0
11
1
0.05
W
Baron Samedi
SilverbenQC
Baron Samedi
3
1
9
7.5
W
Serqet
TheMóði
Serqet
10
0
7
13.5
L
Athena
minou0
Athena
0
4
1
0.13
L
Izanami
minou1
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,008
Damage
27,470
47,650
Taken
50,896
45,024
Mitigated
39,270
18,631
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gadgenite
Gilgamesh
15,731
4,255
0
5,498
22,624
28,020
1,543
5,282
16,837
0
41,300
L
Anubis
ItsBobRoss
Anubis
4,270
164
0
730
15,178
7,553
0
3,919
10,112
32,799
432
W
Baron Samedi
SilverbenQC
Baron Samedi
15,088
1,633
3,217
4,310
11,189
6,097
813
3,232
7,612
63,374
2,694
W
Serqet
TheMóði
Serqet
16,189
3,200
0
5,606
13,837
10,907
493
3,929
9,496
0
43,829
L
Athena
minou0
Athena
10,823
2,595
0
3,698
21,349
24,922
0
7,364
12,710
14,164
1,748
L
Izanami
minou1
Izanami
12,377
7,093
0
1,858
14,369
6,795
0
3,346
9,757
0
58,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
27,212
187
Minions Killed
167
0
Camps Cleared
0
929,169
Distance Traveled
782,578
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,547
770
59
4
0
314,258
1
L
Anubis
8,664
578
42
3
0
212,637
0
W
Baron Samedi
10,773
718
75
5
0
273,545
0
W
Serqet
12,210
814
53
4
0
341,366
0
L
Athena
8,570
571
15
1
0
288,936
2
L
Izanami
9,978
665
110
7
0
281,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role