Player Matchup

Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
JungleBTK
Serqet
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,877 MMR
Party 2
Hachiman
Hachiman
Platinum II
Rangermeme
Hachiman
Platinum II
Level 138
God Stats
7W - 3L
1,794 SR
Queue Stats
116W - 112L
1,940 MMR
Solo
Tiamat
Tiamat
Platinum V
XxPibexX
Tiamat
Platinum V
Level 180
God Stats
2W - 4L
1,684 SR
Queue Stats
56W - 37L
1,977 MMR
Solo
Charon
Charon
Platinum V
matteolayo1
Charon
Platinum V
Level 159
God Stats
1W - 2L
1,733 SR
Queue Stats
70W - 59L
2,006 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,642 SR
1,860 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,631 SR
1,956 MMR
Chernobog
Chernobog
Platinum I
ArijoG
Chernobog
Platinum I
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
246W - 221L
2,061 MMR
Party 1
Achilles
Achilles
Platinum II
Canttouch4
Achilles
Platinum II
Level 160
God Stats
2W - 3L
1,767 SR
Queue Stats
442W - 424L
1,926 MMR
Solo
Surtr
Surtr
Platinum IV
EricksIGN
Surtr
Platinum IV
Level 201
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 128L
1,930 MMR
Solo
Xbalanque
Xbalanque
Platinum II
SheTookDaKids
Xbalanque
Platinum II
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,901 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
vBryze
Kuzenbo
Platinum I
Level 145
God Stats
8W - 1L
1,890 SR
Queue Stats
35W - 25L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 1 / 1
9,107
569
12,166
15,831
16,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
JungleBTK
Serqet
13
2 / 5 / 0
7,488
468
2,927
14,020
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Rangermeme
Hachiman
14
0 / 3 / 0
7,645
478
3,708
10,920
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
XxPibexX
Tiamat
13
0 / 6 / 1
7,251
453
6,723
10,603
10,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
13
0 / 1 / 1
7,343
459
5,329
11,339
11,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
YmirVamanaAthenaThanatos

VS

Bans
Maman BrigitteBake KujiraThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArijoG
Chernobog
19
4 / 0 / 3
10,903
681
10,377
7,748
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Canttouch4
Achilles
16
0 / 2 / 0
9,480
593
8,007
16,489
16,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Surtr
EricksIGN
Surtr
17
9 / 0 / 5
9,659
604
10,065
11,896
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
SheTookDaKids
Xbalanque
16
1 / 1 / 11
9,925
620
9,297
9,598
4,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
vBryze
Kuzenbo
14
2 / 0 / 7
8,386
524
5,451
12,546
13,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
16
16
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
W
Chernobog
ArijoG
Chernobog
4
0
3
5.5
W
Achilles
Canttouch4
Achilles
0
2
0
0
W
Surtr
EricksIGN
Surtr
9
0
5
11.5
L
Serqet
JungleBTK
Serqet
2
5
0
0.4
L
Hachiman
Rangermeme
Hachiman
0
3
0
0
W
Xbalanque
SheTookDaKids
Xbalanque
1
1
11
6.5
L
Tiamat
XxPibexX
Tiamat
0
6
1
0.08
L
Charon
0
1
1
0.5
W
Kuzenbo
vBryze
Kuzenbo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,853
Damage
43,197
62,713
Taken
58,277
50,309
Mitigated
45,417
10,937
Healing
18,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,166
3,163
0
3,514
15,831
16,126
0
440
14,241
0
81,044
W
Chernobog
ArijoG
Chernobog
10,377
7,883
0
2,152
7,748
3,942
1,176
1,493
5,729
0
124,102
W
Achilles
Canttouch4
Achilles
8,007
2,146
0
7,550
16,489
16,412
0
0
16,489
0
77,374
W
Surtr
EricksIGN
Surtr
10,065
4,516
0
4,141
11,896
7,285
852
2,191
9,705
2,070
82,625
L
Serqet
JungleBTK
Serqet
2,927
575
0
1,335
14,020
6,971
0
1,589
12,431
0
58,767
L
Hachiman
Rangermeme
Hachiman
3,708
1,815
0
2,996
10,920
4,830
0
941
9,979
0
74,236
W
Xbalanque
SheTookDaKids
Xbalanque
9,297
5,609
0
3,396
9,598
4,166
689
4,523
4,673
0
91,800
L
Tiamat
XxPibexX
Tiamat
6,723
694
0
1,381
10,603
10,490
0
982
9,621
57,739
993
L
Charon
5,329
772
53
1,658
11,339
11,892
0
2,274
9,065
35,832
322
W
Kuzenbo
vBryze
Kuzenbo
5,451
2,550
0
1,596
12,546
13,612
132
3,567
8,979
29,985
2,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
48,353
524
Minions Killed
675
0
Camps Cleared
0
1,654,007
Distance Traveled
1,721,981
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,107
569
136
9
0
351,899
6
W
Chernobog
10,903
681
201
13
0
305,340
2
W
Achilles
9,480
593
163
10
0
323,472
1
W
Surtr
9,659
604
113
7
0
395,132
0
L
Serqet
7,488
468
96
6
0
372,679
0
L
Hachiman
7,645
478
121
8
0
284,170
0
W
Xbalanque
9,925
620
158
10
0
330,591
0
L
Tiamat
7,251
453
121
8
0
312,290
2
L
Charon
7,343
459
50
3
0
332,969
1
W
Kuzenbo
8,386
524
40
3
0
367,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role