Player Matchup

Vamana
Vamana
 
Vamana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
 
Ix Chel
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
SonOfAn4rchy
Set
Level 156
God Stats
15W - 18L
1,433 SR
Queue Stats
244W - 228L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Tomy_luna04
Gilgamesh
Level 125
God Stats
4W - 4L
1,485 SR
Queue Stats
65W - 70L
1,503 Elo+
Solo
Sol
Sol
нιяєzαςм1ρт
Sol
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,593 Elo+
Party 3
Team Averages
Level 115
1,484 SR
1,523 Elo+

VS

Team Averages
Level 110
1,582 SR
1,504 Elo+
Izanami
Izanami
KaiserStrider
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,536 Elo+
Party 1
Thor
Thor
Mizuhara-kawaii
Thor
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PãoBR
Zhong Kui
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 66L
1,451 Elo+
Solo
Cerberus
Cerberus
QTrunx
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,536 Elo+
Party 1
Bellona
Bellona
YagamiZero99
Bellona
Level 62
God Stats
10W - 10L
1,911 SR
Queue Stats
43W - 45L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
0 / 0 / 1
9,677
645
6,668
8,244
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
 
Ix Chel
15
4 / 1 / 3
9,378
625
5,873
4,892
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 6
8,178
545
4,945
13,534
10,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Tomy_luna04
Gilgamesh
14
5 / 0 / 2
7,901
527
8,057
12,377
10,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 4
8,790
586
9,186
8,139
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 3 / 0
7,632
509
2,032
8,858
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 2
7,285
486
4,514
12,209
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
PãoBR
Zhong Kui
12
0 / 5 / 2
7,018
468
4,178
9,494
8,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
QTrunx
Cerberus
12
3 / 0 / 1
7,821
521
3,653
10,442
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
YagamiZero99
Bellona
14
0 / 0 / 0
7,619
508
3,552
12,101
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
1
0.5
W
Ix Chel
 
Ix Chel
4
1
3
5.5
L
Izanami
0
3
0
0
L
1
3
2
0.67
L
Zhong Kui
PãoBR
Zhong Kui
0
5
2
0.2
L
Cerberus
QTrunx
Cerberus
3
0
1
3.5
W
1
2
6
2
W
Gilgamesh
Tomy_luna04
Gilgamesh
5
0
2
6
L
Bellona
YagamiZero99
Bellona
0
0
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
17,929
47,186
Taken
53,104
34,809
Mitigated
41,486
13,265
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,668
1,627
0
1,743
8,244
9,018
780
104
7,239
0
73,735
W
Ix Chel
 
Ix Chel
5,873
613
799
1,592
4,892
2,121
513
1,750
3,142
58,484
476
L
Izanami
2,032
1,731
0
1,892
8,858
3,542
528
4,327
4,410
0
70,567
L
4,514
1,128
0
262
12,209
6,107
0
2,383
9,678
0
67,166
L
Zhong Kui
PãoBR
Zhong Kui
4,178
189
0
797
9,494
8,402
0
3,555
5,429
43,703
159
L
Cerberus
QTrunx
Cerberus
3,653
299
0
3,526
10,442
9,059
0
3,112
6,904
28,537
1,025
W
4,945
2,651
0
3,419
13,534
10,617
70
2,889
10,645
0
72,604
W
Gilgamesh
Tomy_luna04
Gilgamesh
8,057
1,760
0
2,648
12,377
10,399
175
2,152
10,225
0
34,154
L
Bellona
YagamiZero99
Bellona
3,552
480
0
3,204
12,101
14,376
160
1,003
9,878
0
55,269
W
9,186
3,159
0
3,064
8,139
2,654
4,230
722
7,417
78,142
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,924
Gold Earned
37,375
512
Minions Killed
457
0
Camps Cleared
0
1,561,415
Distance Traveled
1,473,006
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,677
645
136
9
0
290,084
0
W
Ix Chel
9,378
625
111
7
0
316,946
8
L
Izanami
7,632
509
127
8
0
277,323
2
L
Thor
7,285
486
85
6
0
312,415
0
L
Zhong Kui
7,018
468
75
5
0
267,150
0
L
Cerberus
7,821
521
74
5
0
308,190
2
W
Set
8,178
545
97
6
0
306,839
2
W
Gilgamesh
7,901
527
46
3
0
337,762
0
L
Bellona
7,619
508
96
6
0
307,928
3
W
Sol
8,790
586
122
8
0
309,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role