Player Matchup

Charon
Charon
 
Charon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GoneBallistic13
Tiamat
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 129L
1,413 Elo+
Solo
Ah Puch
Ah Puch
IMissKuzmenko
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,430 Elo+
Party 2
Discordia
Discordia
NightPain69
Discordia
Level 127
God Stats
6W - 2L
1,839 SR
Queue Stats
263W - 252L
1,579 Elo+
Party 1
Bastet
Bastet
TheSaltyGoon
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,562 Elo+
Party 2
Team Averages
Level 130
1,568 SR
1,497 Elo+

VS

Team Averages
Level 137
1,479 SR
1,471 Elo+
Atlas
Atlas
Blawstoise
Atlas
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 72L
1,405 Elo+
Solo
Chaac
Chaac
Dhan1el3
Chaac
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,360 Elo+
Solo
Neith
Neith
SquidSaysHi
Neith
Level 145
God Stats
1W - 3L
1,181 SR
Queue Stats
118W - 129L
1,503 Elo+
Solo
Hachiman
Hachiman
lzAcezl
Hachiman
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 66L
1,583 Elo+
Solo
Ah Puch
Ah Puch
satronachYT
Ah Puch
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 7
5,820
1,164
2,859
4,554
4,376
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 1 / 5
5,357
1,071
1,565
3,446
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
9
1 / 3 / 5
5,467
1,093
3,473
4,116
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Discordia
NightPain69
Discordia
9
0 / 1 / 7
5,384
1,077
3,648
3,631
1,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
12
6 / 1 / 0
6,832
1,366
5,802
4,949
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 1 / 2
5,929
1,186
3,678
4,733
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chaac
Dhan1el3
Chaac
6
0 / 1 / 1
4,508
902
1,230
1,512
1,219
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 0 / 3
5,968
1,194
4,128
4,164
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
lzAcezl
Hachiman
11
5 / 2 / 1
6,057
1,211
5,129
4,116
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
satronachYT
Ah Puch
9
0 / 3 / 2
5,190
1,038
4,742
4,741
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
7
Kills
7
7
Deaths
7
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
7
3.5
L
Atlas
1
1
2
2
L
Chaac
Dhan1el3
Chaac
0
1
1
0.5
W
0
1
5
2.5
W
Ah Puch
1
3
5
1.17
W
Discordia
NightPain69
Discordia
0
1
7
3.5
L
1
0
3
2.5
W
Bastet
6
1
0
6
L
Hachiman
lzAcezl
Hachiman
5
2
1
2.75
L
Ah Puch
satronachYT
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
18,907
20,696
Taken
19,266
12,485
Mitigated
11,446
6,192
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,859
541
989
1,164
4,554
4,376
115
1,824
2,730
8,310
0
L
Atlas
3,678
1,267
0
699
4,733
4,321
0
2,327
2,032
11,413
0
L
Chaac
Dhan1el3
Chaac
1,230
19
85
197
1,512
1,219
0
435
1,063
0
1,230
W
1,565
148
436
894
3,446
3,476
27
1,311
2,135
5,737
387
W
Ah Puch
3,473
0
240
188
4,116
1,563
0
1,629
2,487
9,008
0
W
Discordia
NightPain69
Discordia
3,648
0
962
568
3,631
1,200
35
1,603
2,028
9,077
0
L
4,128
1,081
879
2,054
4,164
2,117
0
3,042
1,122
0
13,280
W
Bastet
5,802
1,201
178
573
4,949
1,870
0
1,908
3,041
0
8,727
L
Hachiman
lzAcezl
Hachiman
5,129
2,774
201
376
4,116
1,872
0
2,659
1,457
0
8,593
L
Ah Puch
satronachYT
Ah Puch
4,742
130
159
849
4,741
1,917
0
2,566
2,130
9,366
178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
27,652
68
Minions Killed
81
0
Camps Cleared
0
552,088
Distance Traveled
420,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,820
1,164
13
3
0
95,518
0
L
Atlas
5,929
1,186
18
4
0
98,371
0
L
Chaac
4,508
902
0
0
0
25,457
0
W
Tiamat
5,357
1,071
20
4
0
95,561
0
W
Ah Puch
5,467
1,093
5
1
0
116,176
0
W
Discordia
5,384
1,077
15
3
0
122,547
0
L
Neith
5,968
1,194
29
6
0
113,553
0
W
Bastet
6,832
1,366
15
3
0
122,286
0
L
Hachiman
6,057
1,211
16
3
0
105,355
0
L
Ah Puch
5,190
1,038
18
4
0
78,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role