Player Matchup

Loki
Loki
 
Loki
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ArtGreatest
Nemesis
Level 179
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 59L
1,509 Elo+
Party 1
Neith
Neith
HebiShion
Neith
Level 104
God Stats
4W - 2L
1,912 SR
Queue Stats
9W - 10L
1,740 Elo+
Party 1
Kuzenbo
Kuzenbo
Modest Asian
Kuzenbo
Level 81
God Stats
38W - 32L
1,523 SR
Queue Stats
178W - 151L
1,530 Elo+
Solo
Chang'e
Chang'e
To Surreal
Chang'e
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,499 Elo+
Solo
Team Averages
Level 116
1,587 SR
1,556 Elo+

VS

Team Averages
Level 126
1,363 SR
1,336 Elo+
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Dentist76ale
Serqet
Level 144
God Stats
1W - 5L
1,199 SR
Queue Stats
52W - 75L
1,267 Elo+
Party 2
Medusa
Medusa
ErnieM
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,328 Elo+
Party 2
Gilgamesh
Gilgamesh
Kurisfer
Gilgamesh
Level 123
God Stats
2W - 6L
1,324 SR
Queue Stats
74W - 89L
1,277 Elo+
Party 2
Janus
Janus
felix98
Janus
Level 129
God Stats
4W - 6L
1,292 SR
Queue Stats
51W - 64L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 0 / 1
6,294
572
7,614
9,111
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
ArtGreatest
Nemesis
11
2 / 0 / 0
6,525
593
5,902
8,328
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
HebiShion
Neith
9
0 / 0 / 1
5,313
483
2,408
4,407
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Modest Asian
Kuzenbo
8
1 / 0 / 1
5,420
493
3,181
6,374
4,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
To Surreal
Chang'e
10
1 / 0 / 1
5,766
524
4,489
4,439
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 0 / 0
5,019
456
1,913
6,878
4,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
8
0 / 3 / 0
4,645
422
2,935
8,419
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
ErnieM
Medusa
10
0 / 3 / 0
5,984
544
4,780
6,534
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Kurisfer
Gilgamesh
10
0 / 2 / 0
5,459
496
4,897
9,940
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
felix98
Janus
10
0 / 0 / 0
5,463
497
3,167
5,111
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
1
4.5
L
Artio
 
Artio
0
0
0
0
W
Nemesis
ArtGreatest
Nemesis
2
0
0
2
L
Serqet
0
3
0
0
L
Medusa
ErnieM
Medusa
0
3
0
0
W
Neith
HebiShion
Neith
0
0
1
0.5
L
Gilgamesh
Kurisfer
Gilgamesh
0
2
0
0
W
Kuzenbo
Modest Asian
Kuzenbo
1
0
1
1.5
W
Chang'e
To Surreal
Chang'e
1
0
1
1.5
L
Janus
felix98
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
17,692
32,659
Taken
36,882
16,099
Mitigated
19,239
12,471
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,614
2,219
0
4,826
9,111
3,007
0
1,693
7,067
0
55,372
L
Artio
 
Artio
1,913
93
1,182
2,665
6,878
4,123
0
2,063
4,815
10,958
0
W
Nemesis
ArtGreatest
Nemesis
5,902
2,405
0
2,724
8,328
6,002
0
0
7,631
0
45,342
L
Serqet
2,935
724
0
701
8,419
3,429
0
1,812
6,607
0
26,105
L
Medusa
ErnieM
Medusa
4,780
1,811
0
1,280
6,534
2,053
0
439
6,095
0
51,749
W
Neith
HebiShion
Neith
2,408
490
0
762
4,407
1,522
0
128
4,234
0
32,830
L
Gilgamesh
Kurisfer
Gilgamesh
4,897
1,631
0
2,074
9,940
7,740
0
289
8,981
0
38,375
W
Kuzenbo
Modest Asian
Kuzenbo
3,181
1,356
0
1,842
6,374
4,143
0
1,127
5,228
17,101
0
W
Chang'e
To Surreal
Chang'e
4,489
255
346
1,971
4,439
1,425
0
1,986
2,253
40,193
2,069
L
Janus
felix98
Janus
3,167
161
0
710
5,111
1,894
0
2,791
2,320
45,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
26,570
348
Minions Killed
300
0
Camps Cleared
0
1,129,071
Distance Traveled
1,077,523
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,294
572
88
8
0
267,043
0
L
Artio
5,019
456
21
2
0
223,772
0
W
Nemesis
6,525
593
92
8
0
227,392
3
L
Serqet
4,645
422
39
4
0
237,890
0
L
Medusa
5,984
544
90
8
0
183,131
2
W
Neith
5,313
483
67
6
0
178,018
0
L
Gilgamesh
5,459
496
57
5
0
193,432
0
W
Kuzenbo
5,420
493
24
2
0
234,699
6
W
Chang'e
5,766
524
77
7
0
221,919
0
L
Janus
5,463
497
93
8
0
239,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role